diff options
-rw-r--r-- | engine.c | 11 |
1 files changed, 10 insertions, 1 deletions
@@ -17,6 +17,7 @@ #include "saveload.h" #include "sprite.h" #include "variables.h" +#include "train.h" enum { ENGINE_AVAILABLE = 1, @@ -363,6 +364,14 @@ void UnloadCustomEngineSprites(void) } } +static int MapOldSubType(const Vehicle *v) +{ + if (v->type != VEH_Train) return v->subtype; + if (IsTrainEngine(v)) return 0; + if (IsFreeWagon(v)) return 4; + return 2; +} + typedef SpriteGroup *(*resolve_callback)(const SpriteGroup *spritegroup, const Vehicle *veh, uint16 callback_info, void *resolve_func); /* XXX data pointer used as function pointer */ @@ -442,7 +451,7 @@ static const SpriteGroup* ResolveVehicleSpriteGroup(const SpriteGroup *spritegro switch (dsg->variable - 0x80) { #define veh_prop(id_, value_) case (id_): value = (value_); break veh_prop(0x00, veh->type); - veh_prop(0x01, veh->subtype); + veh_prop(0x01, MapOldSubType(veh)); veh_prop(0x04, veh->index); veh_prop(0x05, veh->index & 0xFF); /* XXX? Is THIS right? */ |