diff options
-rw-r--r-- | src/economy.cpp | 6 | ||||
-rw-r--r-- | src/macros.h | 2 | ||||
-rw-r--r-- | src/road.cpp | 2 | ||||
-rw-r--r-- | src/road_cmd.cpp | 12 | ||||
-rw-r--r-- | src/roadveh_cmd.cpp | 2 | ||||
-rw-r--r-- | src/vehicle_gui.cpp | 4 |
6 files changed, 14 insertions, 14 deletions
diff --git a/src/economy.cpp b/src/economy.cpp index 793c0b960..216622c6c 100644 --- a/src/economy.cpp +++ b/src/economy.cpp @@ -69,7 +69,7 @@ Money CalculateCompanyValue(const Player* p) uint num = 0; FOR_ALL_STATIONS(st) { - if (st->owner == owner) num += COUNTBITS(st->facilities); + if (st->owner == owner) num += CountBits(st->facilities); } value += num * _price.station_value * 25; @@ -141,7 +141,7 @@ int UpdateCompanyRatingAndValue(Player *p, bool update) const Station* st; FOR_ALL_STATIONS(st) { - if (st->owner == owner) num += COUNTBITS(st->facilities); + if (st->owner == owner) num += CountBits(st->facilities); } _score_part[owner][SCORE_STATIONS] = num; } @@ -186,7 +186,7 @@ int UpdateCompanyRatingAndValue(Player *p, bool update) /* Generate score for variety of cargo */ { - uint num = COUNTBITS(p->cargo_types); + uint num = CountBits(p->cargo_types); _score_part[owner][SCORE_CARGO] = num; if (update) p->cargo_types = 0; } diff --git a/src/macros.h b/src/macros.h index 260c87e50..8d9759235 100644 --- a/src/macros.h +++ b/src/macros.h @@ -432,7 +432,7 @@ static inline uint KillFirstBit2x64(uint value) * @param value the value to count the number of bits in. * @return the number of bits. */ -template<typename T> static inline uint COUNTBITS(T value) +template<typename T> static inline uint CountBits(T value) { register uint num; diff --git a/src/road.cpp b/src/road.cpp index ae806647f..20472cac9 100644 --- a/src/road.cpp +++ b/src/road.cpp @@ -42,7 +42,7 @@ RoadBits CleanUpRoadBits(const TileIndex tile, RoadBits org_rb) /* Accept only connective tiles */ connective = (neighbor_rb & mirrored_rb) || // Neighbor has got the fitting RoadBit - COUNTBITS(neighbor_rb) == 1; // Neighbor has got only one Roadbit + CountBits(neighbor_rb) == 1; // Neighbor has got only one Roadbit } break; diff --git a/src/road_cmd.cpp b/src/road_cmd.cpp index bc2c86444..886593b33 100644 --- a/src/road_cmd.cpp +++ b/src/road_cmd.cpp @@ -220,7 +220,7 @@ CommandCost CmdRemoveRoad(TileIndex tile, uint32 flags, uint32 p1, uint32 p2) MarkTileDirtyByTile(tile); } } - return CommandCost(COUNTBITS(c) * _price.remove_road); + return CommandCost(CountBits(c) * _price.remove_road); } case ROAD_TILE_CROSSING: { @@ -352,7 +352,7 @@ static CommandCost CheckRoadSlope(Slope tileh, RoadBits* pieces, RoadBits existi /* Single bits on slopes. * We check for the roads that need at least 2 bits */ if (_patches.build_on_slopes && !_is_old_ai_player && - existing == ROAD_NONE && COUNTBITS(*pieces) == 1 && + existing == ROAD_NONE && CountBits(*pieces) == 1 && (_valid_tileh_slopes_road[2][tileh] & *pieces) == ROAD_NONE) { return CommandCost(_price.terraform); } @@ -531,7 +531,7 @@ do_clear:; pieces &= ComplementRoadBits(existing); } - cost.AddCost(COUNTBITS(pieces) * _price.build_road); + cost.AddCost(CountBits(pieces) * _price.build_road); if (IsTileType(tile, MP_TUNNELBRIDGE)) { /* Pay for *every* tile of the bridge or tunnel */ cost.MultiplyCost(DistanceManhattan(IsTunnel(tile) ? GetOtherTunnelEnd(tile) : GetOtherBridgeEnd(tile), tile)); @@ -838,7 +838,7 @@ static CommandCost ClearTile_Road(TileIndex tile, byte flags) /* Clear the road if only one piece is on the tile OR the AI tries * to clear town road OR we are not using the DC_AUTO flag */ - if ((COUNTBITS(b) == 1 && GetRoadBits(tile, ROADTYPE_TRAM) == ROAD_NONE) || + if ((CountBits(b) == 1 && GetRoadBits(tile, ROADTYPE_TRAM) == ROAD_NONE) || ((flags & DC_AI_BUILDING) && IsTileOwner(tile, OWNER_TOWN)) || !(flags & DC_AUTO) ) { @@ -906,7 +906,7 @@ Foundation GetRoadFoundation(Slope tileh, RoadBits bits) * created directly, but the state itself is still perfectly drawable. * However, as we do not want this to be build directly, we need to check * for that situation in here. */ - return (tileh != 0 && COUNTBITS(bits) == 1) ? FOUNDATION_LEVELED : FOUNDATION_NONE; + return (tileh != 0 && CountBits(bits) == 1) ? FOUNDATION_LEVELED : FOUNDATION_NONE; } if ((~_valid_tileh_slopes_road[1][tileh] & bits) == 0) return FOUNDATION_LEVELED; } @@ -1241,7 +1241,7 @@ static void TileLoop_Road(TileIndex tile) /* Show an animation to indicate road work */ if (t->road_build_months != 0 && (DistanceManhattan(t->xy, tile) < 8 || grp != 0) && - GetRoadTileType(tile) == ROAD_TILE_NORMAL && COUNTBITS(GetAllRoadBits(tile)) > 1 ) { + GetRoadTileType(tile) == ROAD_TILE_NORMAL && CountBits(GetAllRoadBits(tile)) > 1 ) { if (GetTileSlope(tile, NULL) == SLOPE_FLAT && EnsureNoVehicleOnGround(tile) && CHANCE16(1, 40)) { StartRoadWorks(tile); diff --git a/src/roadveh_cmd.cpp b/src/roadveh_cmd.cpp index d42e639c8..67f592c06 100644 --- a/src/roadveh_cmd.cpp +++ b/src/roadveh_cmd.cpp @@ -1100,7 +1100,7 @@ static void RoadZPosAffectSpeed(Vehicle *v, byte old_z) static int PickRandomBit(uint bits) { uint i; - uint num = RandomRange(COUNTBITS(bits)); + uint num = RandomRange(CountBits(bits)); for (i = 0; !(bits & 1) || (int)--num >= 0; bits >>= 1, i++) {} return i; diff --git a/src/vehicle_gui.cpp b/src/vehicle_gui.cpp index 2f35c9da1..6d0f0f85f 100644 --- a/src/vehicle_gui.cpp +++ b/src/vehicle_gui.cpp @@ -485,7 +485,7 @@ uint ShowRefitOptionsList(int x, int y, uint w, EngineID engine) char *b = _userstring; /* Draw nothing if the engine is not refittable */ - if (COUNTBITS(cmask) <= 1) return 0; + if (CountBits(cmask) <= 1) return 0; b = InlineString(b, STR_PURCHASE_INFO_REFITTABLE_TO); @@ -495,7 +495,7 @@ uint ShowRefitOptionsList(int x, int y, uint w, EngineID engine) } else { /* Check if we are able to refit to more cargo types and unable to. If * so, invert the cargo types to list those that we can't refit to. */ - if (COUNTBITS(cmask ^ lmask) < COUNTBITS(cmask)) { + if (CountBits(cmask ^ lmask) < CountBits(cmask)) { cmask ^= lmask; b = InlineString(b, STR_PURCHASE_INFO_ALL_BUT); } |