diff options
-rw-r--r-- | src/console_cmds.cpp | 35 |
1 files changed, 35 insertions, 0 deletions
diff --git a/src/console_cmds.cpp b/src/console_cmds.cpp index 5f528c374..a646793c0 100644 --- a/src/console_cmds.cpp +++ b/src/console_cmds.cpp @@ -789,6 +789,39 @@ DEF_CONSOLE_CMD(ConNetworkClients) return true; } +DEF_CONSOLE_CMD(ConNetworkReconnect) +{ + if (argc == 0) { + IConsoleHelp("Reconnect to server to which you were connected last time. Usage: 'reconnect [<company>]'"); + IConsoleHelp("Company 255 is spectator (default, if not specified), 0 means creating new company."); + IConsoleHelp("All others are a certain company with Company 1 being #1"); + return true; + } + + CompanyID playas = (argc >= 2) ? (CompanyID)atoi(argv[1]) : COMPANY_SPECTATOR; + switch (playas) { + case 0: playas = COMPANY_NEW_COMPANY; break; + case COMPANY_SPECTATOR: /* nothing to do */ break; + default: + /* From a user pov 0 is a new company, internally it's different and all + * companies are offset by one to ease up on users (eg companies 1-8 not 0-7) */ + playas--; + if (playas < COMPANY_FIRST || playas >= MAX_COMPANIES) return false; + break; + } + + if (StrEmpty(_settings_client.network.last_host)) { + IConsolePrint(CC_DEFAULT, "No server for reconnecting."); + return true; + } + + /* Don't resolve the address first, just print it directly as it comes from the config file. */ + IConsolePrintF(CC_DEFAULT, "Reconnecting to %s:%d...", _settings_client.network.last_host, _settings_client.network.last_port); + + NetworkClientConnectGame(NetworkAddress(_settings_client.network.last_host, _settings_client.network.last_port), playas); + return true; +}; + DEF_CONSOLE_CMD(ConNetworkConnect) { if (argc == 0) { @@ -1831,6 +1864,8 @@ void IConsoleStdLibRegister() IConsoleCmdRegister("server_info", ConServerInfo); IConsoleCmdHookAdd("server_info", ICONSOLE_HOOK_ACCESS, ConHookServerOnly); IConsoleAliasRegister("info", "server_info"); + IConsoleCmdRegister("reconnect", ConNetworkReconnect); + IConsoleCmdHookAdd("reconnect", ICONSOLE_HOOK_ACCESS, ConHookClientOnly); IConsoleCmdRegister("rcon", ConRcon); IConsoleCmdHookAdd("rcon", ICONSOLE_HOOK_ACCESS, ConHookNeedNetwork); |