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-rw-r--r--src/economy.cpp23
-rw-r--r--src/economy.h1
-rw-r--r--src/saveload.cpp2
3 files changed, 22 insertions, 4 deletions
diff --git a/src/economy.cpp b/src/economy.cpp
index 25c26fd7e..a8aef3542 100644
--- a/src/economy.cpp
+++ b/src/economy.cpp
@@ -664,6 +664,23 @@ static void AddSingleInflation(Money *value, uint16 *frac, int32 amt)
static void AddInflation()
{
+ /* The cargo payment inflation differs from the normal inflation, so the
+ * relative amount of money you make with a transport decreases slowly over
+ * the 170 years. After a few hundred years we reach a level in which the
+ * games will become unplayable as the maximum income will be less than
+ * the minimum running cost.
+ *
+ * Furthermore there are a lot of inflation related overflows all over the
+ * place. Solving them is hardly possible because inflation will always
+ * reach the overflow threshold some day. So we'll just perform the
+ * inflation mechanism during the first 170 years (the amount of years that
+ * one had in the original TTD) and stop doing the inflation after that
+ * because it only causes problems that can't be solved nicely and the
+ * inflation doesn't add anything after that either; it even makes playing
+ * it impossible due to the diverging cost and income rates.
+ */
+ if ((_cur_year - _patches.starting_year) >= (ORIGINAL_MAX_YEAR - ORIGINAL_BASE_YEAR)) return;
+
/* Approximation for (100 + infl_amount)% ** (1 / 12) - 100%
* scaled by 65536
* 12 -> months per year
@@ -675,10 +692,9 @@ static void AddInflation()
AddSingleInflation((Money*)&_price + i, _price_frac + i, inf);
}
- _economy.max_loan_unround += BIGMULUS(_economy.max_loan_unround, inf, 16);
+ AddSingleInflation(&_economy.max_loan_unround, &_economy.max_loan_unround_fract, inf);
- if (_economy.max_loan + 50000 <= _economy.max_loan_unround)
- _economy.max_loan += 50000;
+ if (_economy.max_loan + 50000 <= _economy.max_loan_unround) _economy.max_loan += 50000;
inf = _economy.infl_amount_pr * 54;
for (CargoID i = 0; i < NUM_CARGO; i++) {
@@ -1902,6 +1918,7 @@ static const SaveLoad _economy_desc[] = {
SLE_CONDVAR(Economy, max_loan, SLE_INT64, 65, SL_MAX_VERSION),
SLE_CONDVAR(Economy, max_loan_unround, SLE_FILE_I32 | SLE_VAR_I64, 0, 64),
SLE_CONDVAR(Economy, max_loan_unround, SLE_INT64, 65, SL_MAX_VERSION),
+ SLE_CONDVAR(Economy, max_loan_unround_fract, SLE_UINT16, 70, SL_MAX_VERSION),
SLE_VAR(Economy, fluct, SLE_FILE_I16 | SLE_VAR_I32),
SLE_VAR(Economy, interest_rate, SLE_UINT8),
SLE_VAR(Economy, infl_amount, SLE_UINT8),
diff --git a/src/economy.h b/src/economy.h
index 7dd55b9fe..00047f002 100644
--- a/src/economy.h
+++ b/src/economy.h
@@ -11,6 +11,7 @@ void SetPriceBaseMultiplier(uint price, byte factor);
struct Economy {
Money max_loan; ///< Maximum possible loan
Money max_loan_unround; ///< Economy fluctuation status
+ uint16 max_loan_unround_fract; ///< Fraction of the unrounded max loan
int fluct;
byte interest_rate; ///< Interest
byte infl_amount; ///< inflation amount
diff --git a/src/saveload.cpp b/src/saveload.cpp
index e3828e325..63837abfd 100644
--- a/src/saveload.cpp
+++ b/src/saveload.cpp
@@ -30,7 +30,7 @@
#include <setjmp.h>
#include <list>
-extern const uint16 SAVEGAME_VERSION = 69;
+extern const uint16 SAVEGAME_VERSION = 70;
uint16 _sl_version; ///< the major savegame version identifier
byte _sl_minor_version; ///< the minor savegame version, DO NOT USE!