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-rw-r--r--src/tilearea.cpp81
-rw-r--r--src/tilearea_type.h80
2 files changed, 128 insertions, 33 deletions
diff --git a/src/tilearea.cpp b/src/tilearea.cpp
index 7572f9f63..046e22221 100644
--- a/src/tilearea.cpp
+++ b/src/tilearea.cpp
@@ -18,8 +18,11 @@
* @param start the start of the area
* @param end the end of the area
*/
-TileArea::TileArea(TileIndex start, TileIndex end)
+OrthogonalTileArea::OrthogonalTileArea(TileIndex start, TileIndex end)
{
+ assert(start < MapSize());
+ assert(end < MapSize());
+
uint sx = TileX(start);
uint sy = TileY(start);
uint ex = TileX(end);
@@ -37,7 +40,7 @@ TileArea::TileArea(TileIndex start, TileIndex end)
* Add a single tile to a tile area; enlarge if needed.
* @param to_add The tile to add
*/
-void TileArea::Add(TileIndex to_add)
+void OrthogonalTileArea::Add(TileIndex to_add)
{
if (this->tile == INVALID_TILE) {
this->tile = to_add;
@@ -69,7 +72,7 @@ void TileArea::Add(TileIndex to_add)
* @param ta the other tile area to check against.
* @return true if they intersect.
*/
-bool TileArea::Intersects(const TileArea &ta) const
+bool OrthogonalTileArea::Intersects(const OrthogonalTileArea &ta) const
{
if (ta.w == 0 || this->w == 0) return false;
@@ -98,7 +101,7 @@ bool TileArea::Intersects(const TileArea &ta) const
* @param tile Tile to test for.
* @return True if the tile is inside the area.
*/
-bool TileArea::Contains(TileIndex tile) const
+bool OrthogonalTileArea::Contains(TileIndex tile) const
{
if (this->w == 0) return false;
@@ -115,7 +118,7 @@ bool TileArea::Contains(TileIndex tile) const
/**
* Clamp the tile area to map borders.
*/
-void TileArea::ClampToMap()
+void OrthogonalTileArea::ClampToMap()
{
assert(this->tile < MapSize());
this->w = min(this->w, MapSizeX() - TileX(this->tile));
@@ -123,42 +126,70 @@ void TileArea::ClampToMap()
}
/**
- * Construct the iterator.
- * @param corner1 Tile from where to begin iterating.
- * @param corner2 Tile where to end the iterating.
+ * Create a diagonal tile area from two corners.
+ * @param start First corner of the area.
+ * @param end Second corner of the area.
*/
-DiagonalTileIterator::DiagonalTileIterator(TileIndex corner1, TileIndex corner2) : TileIterator(corner2), base_x(TileX(corner2)), base_y(TileY(corner2)), a_cur(0), b_cur(0)
+DiagonalTileArea::DiagonalTileArea(TileIndex start, TileIndex end) : tile(start)
{
- assert(corner1 < MapSize());
- assert(corner2 < MapSize());
-
- int dist_x = TileX(corner1) - TileX(corner2);
- int dist_y = TileY(corner1) - TileY(corner2);
- this->a_max = dist_x + dist_y;
- this->b_max = dist_y - dist_x;
+ assert(start < MapSize());
+ assert(end < MapSize());
/* Unfortunately we can't find a new base and make all a and b positive because
* the new base might be a "flattened" corner where there actually is no single
* tile. If we try anyway the result is either inaccurate ("one off" half of the
* time) or the code gets much more complex;
*
- * We also need to increment here to have equality as marker for the end of a row or
- * column. Like that it's shorter than having another if/else in operator++
- */
- if (this->a_max > 0) {
- this->a_max++;
+ * We also need to increment/decrement a and b here to have one-past-end semantics
+ * for a and b, just the way the orthogonal tile area does it for w and h. */
+
+ this->a = TileY(end) + TileX(end) - TileY(start) - TileX(start);
+ this->b = TileY(end) - TileX(end) - TileY(start) + TileX(start);
+ if (this->a > 0) {
+ this->a++;
} else {
- this->a_max--;
+ this->a--;
}
- if (this->b_max > 0) {
- this->b_max++;
+ if (this->b > 0) {
+ this->b++;
} else {
- this->b_max--;
+ this->b--;
}
}
/**
+ * Does this tile area contain a tile?
+ * @param tile Tile to test for.
+ * @return True if the tile is inside the area.
+ */
+bool DiagonalTileArea::Contains(TileIndex tile) const
+{
+ int a = TileY(tile) + TileX(tile);
+ int b = TileY(tile) - TileX(tile);
+
+ int start_a = TileY(this->tile) + TileX(this->tile);
+ int start_b = TileY(this->tile) - TileX(this->tile);
+
+ int end_a = start_a + this->a;
+ int end_b = start_b + this->b;
+
+ /* Swap if necessary, preserving the "one past end" semantics. */
+ if (start_a > end_a) {
+ int tmp = start_a;
+ start_a = end_a + 1;
+ end_a = tmp + 1;
+ }
+ if (start_b > end_b) {
+ int tmp = start_b;
+ start_b = end_b + 1;
+ end_b = tmp + 1;
+ }
+
+ return (a >= start_a && a < end_a && b >= start_b && b < end_b);
+}
+
+/**
* Move ourselves to the next tile in the rectangle on the map.
*/
TileIterator &DiagonalTileIterator::operator++()
diff --git a/src/tilearea_type.h b/src/tilearea_type.h
index 7fabc50c4..45bfb3d4c 100644
--- a/src/tilearea_type.h
+++ b/src/tilearea_type.h
@@ -15,7 +15,7 @@
#include "map_func.h"
/** Represents the covered area of e.g. a rail station */
-struct TileArea {
+struct OrthogonalTileArea {
TileIndex tile; ///< The base tile of the area
uint16 w; ///< The width of the area
uint16 h; ///< The height of the area
@@ -26,10 +26,11 @@ struct TileArea {
* @param w the width
* @param h the height
*/
- TileArea(TileIndex tile = INVALID_TILE, uint8 w = 0, uint8 h = 0) : tile(tile), w(w), h(h) {}
-
- TileArea(TileIndex start, TileIndex end);
+ OrthogonalTileArea(TileIndex tile = INVALID_TILE, uint8 w = 0, uint8 h = 0) : tile(tile), w(w), h(h)
+ {
+ }
+ OrthogonalTileArea(TileIndex start, TileIndex end);
void Add(TileIndex to_add);
@@ -43,7 +44,7 @@ struct TileArea {
this->h = 0;
}
- bool Intersects(const TileArea &ta) const;
+ bool Intersects(const OrthogonalTileArea &ta) const;
bool Contains(TileIndex tile) const;
@@ -59,6 +60,41 @@ struct TileArea {
}
};
+/** Represents a diagonal tile area. */
+struct DiagonalTileArea {
+
+ TileIndex tile; ///< Base tile of the area
+ int16 a; ///< Extent in diagonal "x" direction (may be negative to signify the area stretches to the left)
+ int16 b; ///< Extent in diagonal "y" direction (may be negative to signify the area stretches upwards)
+
+ /**
+ * Construct this tile area with some set values.
+ * @param tile The base tile.
+ * @param a The "x" extent.
+ * @param b The "y" estent.
+ */
+ DiagonalTileArea(TileIndex tile = INVALID_TILE, int8 a = 0, int8 b = 0) : tile(tile), a(a), b(b)
+ {
+ }
+
+ DiagonalTileArea(TileIndex start, TileIndex end);
+
+ /**
+ * Clears the TileArea by making the tile invalid and setting a and b to 0.
+ */
+ void Clear()
+ {
+ this->tile = INVALID_TILE;
+ this->a = 0;
+ this->b = 0;
+ }
+
+ bool Contains(TileIndex tile) const;
+};
+
+/** Shorthand for the much more common orthogonal tile area. */
+typedef OrthogonalTileArea TileArea;
+
/** Base class for tile iterators. */
class TileIterator {
protected:
@@ -68,7 +104,7 @@ protected:
* Initialise the iterator starting at this tile.
* @param tile The tile we start iterating from.
*/
- TileIterator(TileIndex tile) : tile(tile)
+ TileIterator(TileIndex tile = INVALID_TILE) : tile(tile)
{
}
@@ -110,8 +146,18 @@ public:
* Construct the iterator.
* @param ta Area, i.e. begin point and width/height of to-be-iterated area.
*/
- OrthogonalTileIterator(const TileArea &ta) : TileIterator(ta.w == 0 || ta.h == 0 ? INVALID_TILE : ta.tile), w(ta.w), x(ta.w), y(ta.h)
+ OrthogonalTileIterator(const OrthogonalTileArea &ta) : TileIterator(ta.w == 0 || ta.h == 0 ? INVALID_TILE : ta.tile), w(ta.w), x(ta.w), y(ta.h)
+ {
+ }
+
+ /**
+ * Construct the iterator.
+ * @param corner1 Tile from where to begin iterating.
+ * @param corner2 Tile where to end the iterating.
+ */
+ OrthogonalTileIterator(TileIndex corner1, TileIndex corner2)
{
+ *this = OrthogonalTileIterator(OrthogonalTileArea(corner1, corner2));
}
/**
@@ -149,7 +195,25 @@ private:
int b_max; ///< The (rotated) y coordinate of the end of the iteration.
public:
- DiagonalTileIterator(TileIndex begin, TileIndex end);
+
+ /**
+ * Construct the iterator.
+ * @param ta Area, i.e. begin point and (diagonal) width/height of to-be-iterated area.
+ */
+ DiagonalTileIterator(const DiagonalTileArea &ta) :
+ TileIterator(ta.tile), base_x(TileX(ta.tile)), base_y(TileY(ta.tile)), a_cur(0), b_cur(0), a_max(ta.a), b_max(ta.b)
+ {
+ }
+
+ /**
+ * Construct the iterator.
+ * @param corner1 Tile from where to begin iterating.
+ * @param corner2 Tile where to end the iterating.
+ */
+ DiagonalTileIterator(TileIndex corner1, TileIndex corner2)
+ {
+ *this = DiagonalTileIterator(DiagonalTileArea(corner1, corner2));
+ }
TileIterator& operator ++();