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-rw-r--r--src/table/company_settings.ini15
-rw-r--r--src/table/currency_settings.ini11
-rw-r--r--src/table/gameopt_settings.ini23
-rw-r--r--src/table/settings.ini243
-rw-r--r--src/table/window_settings.ini7
5 files changed, 33 insertions, 266 deletions
diff --git a/src/table/company_settings.ini b/src/table/company_settings.ini
index 019c26dd9..bb104adeb 100644
--- a/src/table/company_settings.ini
+++ b/src/table/company_settings.ini
@@ -13,11 +13,11 @@ static const SettingTable _company_settings{
[post-amble]
};
[templates]
-SDT_BOOL = SDT_BOOL($base, $var, $flags, $guiflags, $def, $str, $strhelp, $strval, $pre_cb, $post_cb, $from, $to, $cat, $extra, $startup),
-SDT_VAR = SDT_VAR($base, $var, $type, $flags, $guiflags, $def, $min, $max, $interval, $str, $strhelp, $strval, $pre_cb, $post_cb, $from, $to, $cat, $extra, $startup),
+SDT_BOOL = SDT_BOOL(CompanySettings, $var, $flags, $guiflags, $def, $str, $strhelp, $strval, $pre_cb, $post_cb, $from, $to, $cat, $extra, $startup),
+SDT_VAR = SDT_VAR(CompanySettings, $var, $type, $flags, $guiflags, $def, $min, $max, $interval, $str, $strhelp, $strval, $pre_cb, $post_cb, $from, $to, $cat, $extra, $startup),
[validation]
-SDT_VAR = static_assert($max <= MAX_$type, "Maximum value for $base.$var exceeds storage size");
+SDT_VAR = static_assert($max <= MAX_$type, "Maximum value for CompanySettings.$var exceeds storage size");
[defaults]
flags = 0
@@ -38,7 +38,6 @@ startup = false
[SDT_BOOL]
-base = CompanySettings
var = engine_renew
def = true
str = STR_CONFIG_SETTING_AUTORENEW_VEHICLE
@@ -46,7 +45,6 @@ strhelp = STR_CONFIG_SETTING_AUTORENEW_VEHICLE_HELPTEXT
cat = SC_BASIC
[SDT_VAR]
-base = CompanySettings
var = engine_renew_months
type = SLE_INT16
guiflags = SGF_PER_COMPANY | SGF_DISPLAY_ABS
@@ -58,7 +56,6 @@ strhelp = STR_CONFIG_SETTING_AUTORENEW_MONTHS_HELPTEXT
strval = STR_CONFIG_SETTING_AUTORENEW_MONTHS_VALUE_BEFORE
[SDT_VAR]
-base = CompanySettings
var = engine_renew_money
type = SLE_UINT
guiflags = SGF_PER_COMPANY | SGF_CURRENCY
@@ -70,12 +67,10 @@ strhelp = STR_CONFIG_SETTING_AUTORENEW_MONEY_HELPTEXT
strval = STR_JUST_CURRENCY_LONG
[SDT_BOOL]
-base = CompanySettings
var = renew_keep_length
def = false
[SDT_BOOL]
-base = CompanySettings
var = vehicle.servint_ispercent
def = false
str = STR_CONFIG_SETTING_SERVINT_ISPERCENT
@@ -83,7 +78,6 @@ strhelp = STR_CONFIG_SETTING_SERVINT_ISPERCENT_HELPTEXT
post_cb = UpdateServiceInterval
[SDT_VAR]
-base = CompanySettings
var = vehicle.servint_trains
type = SLE_UINT16
guiflags = SGF_PER_COMPANY | SGF_0ISDISABLED
@@ -97,7 +91,6 @@ pre_cb = [](auto new_value) { return CanUpdateServiceInterval(VEH_TRAIN, new_v
post_cb = [](auto new_value) { UpdateServiceInterval(VEH_TRAIN, new_value); }
[SDT_VAR]
-base = CompanySettings
var = vehicle.servint_roadveh
type = SLE_UINT16
guiflags = SGF_PER_COMPANY | SGF_0ISDISABLED
@@ -111,7 +104,6 @@ pre_cb = [](auto new_value) { return CanUpdateServiceInterval(VEH_ROAD, new_va
post_cb = [](auto new_value) { UpdateServiceInterval(VEH_ROAD, new_value); }
[SDT_VAR]
-base = CompanySettings
var = vehicle.servint_ships
type = SLE_UINT16
guiflags = SGF_PER_COMPANY | SGF_0ISDISABLED
@@ -125,7 +117,6 @@ pre_cb = [](auto new_value) { return CanUpdateServiceInterval(VEH_SHIP, new_va
post_cb = [](auto new_value) { UpdateServiceInterval(VEH_SHIP, new_value); }
[SDT_VAR]
-base = CompanySettings
var = vehicle.servint_aircraft
type = SLE_UINT16
guiflags = SGF_PER_COMPANY | SGF_0ISDISABLED
diff --git a/src/table/currency_settings.ini b/src/table/currency_settings.ini
index 449bbee98..ce0213758 100644
--- a/src/table/currency_settings.ini
+++ b/src/table/currency_settings.ini
@@ -9,11 +9,11 @@ static const SettingTable _currency_settings{
[post-amble]
};
[templates]
-SDT_VAR = SDT_VAR ($base, $var, $type, $flags, $guiflags, $def, $min, $max, $interval, $str, $strhelp, $strval, $pre_cb, $post_cb, $from, $to, $cat, $extra, $startup),
-SDT_SSTR = SDT_SSTR($base, $var, $type, $flags, $guiflags, $def, $pre_cb, $post_cb, $from, $to, $cat, $extra, $startup),
+SDT_VAR = SDT_VAR (CurrencySpec, $var, $type, $flags, $guiflags, $def, $min, $max, $interval, $str, $strhelp, $strval, $pre_cb, $post_cb, $from, $to, $cat, $extra, $startup),
+SDT_SSTR = SDT_SSTR(CurrencySpec, $var, $type, $flags, $guiflags, $def, $pre_cb, $post_cb, $from, $to, $cat, $extra, $startup),
[validation]
-SDT_VAR = static_assert($max <= MAX_$type, "Maximum value for $base.$var exceeds storage size");
+SDT_VAR = static_assert($max <= MAX_$type, "Maximum value for CurrencySpec.$var exceeds storage size");
[defaults]
flags = SLF_NOT_IN_SAVE | SLF_NO_NETWORK_SYNC
@@ -34,7 +34,6 @@ startup = false
[SDT_VAR]
-base = CurrencySpec
var = rate
type = SLE_UINT16
def = 1
@@ -42,14 +41,12 @@ min = 0
max = UINT16_MAX
[SDT_SSTR]
-base = CurrencySpec
var = separator
type = SLE_STRQ
def = "".""
cat = SC_BASIC
[SDT_VAR]
-base = CurrencySpec
var = to_euro
type = SLE_INT32
def = 0
@@ -57,13 +54,11 @@ min = MIN_YEAR
max = MAX_YEAR
[SDT_SSTR]
-base = CurrencySpec
var = prefix
type = SLE_STRQ
def = nullptr
[SDT_SSTR]
-base = CurrencySpec
var = suffix
type = SLE_STRQ
def = "" credits""
diff --git a/src/table/gameopt_settings.ini b/src/table/gameopt_settings.ini
index 131833a41..b3b7ec651 100644
--- a/src/table/gameopt_settings.ini
+++ b/src/table/gameopt_settings.ini
@@ -36,20 +36,20 @@ static const SettingTable _gameopt_settings{
[post-amble]
};
[templates]
-SDTG_LIST = SDTG_LIST($name, $type, $flags, $guiflags, $var, $def, $length, $from, $to, $cat, $extra, $startup),
-SDTG_VAR = SDTG_VAR($name, $type, $flags, $guiflags, $var, $def, $min, $max, $interval, $str, $strhelp, $strval, $pre_cb, $post_cb, $from, $to, $cat, $extra, $startup),
-SDT_NULL = SDT_NULL( $length, $from, $to),
-SDTC_OMANY = SDTC_OMANY( $var, $type, $flags, $guiflags, $def, $max, $full, $str, $strhelp, $strval, $pre_cb, $post_cb, $from, $to, $cat, $extra, $startup),
-SDTG_OMANY = SDTG_OMANY($name, $type, $flags, $guiflags, $var, $def, $max, $full, $str, $strhelp, $strval, $pre_cb, $post_cb, $from, $to, $cat, $extra, $startup),
-SDT_OMANY = SDT_OMANY($base, $var, $type, $flags, $guiflags, $def, $max, $full, $str, $strhelp, $strval, $pre_cb, $post_cb, $from, $to, $load, $cat, $extra, $startup),
-SDT_VAR = SDT_VAR($base, $var, $type, $flags, $guiflags, $def, $min, $max, $interval, $str, $strhelp, $strval, $pre_cb, $post_cb, $from, $to, $cat, $extra, $startup),
+SDTG_LIST = SDTG_LIST($name, $type, $flags, $guiflags, $var, $def, $length, $from, $to, $cat, $extra, $startup),
+SDTG_VAR = SDTG_VAR($name, $type, $flags, $guiflags, $var, $def, $min, $max, $interval, $str, $strhelp, $strval, $pre_cb, $post_cb, $from, $to, $cat, $extra, $startup),
+SDT_NULL = SDT_NULL( $length, $from, $to),
+SDTC_OMANY = SDTC_OMANY( $var, $type, $flags, $guiflags, $def, $max, $full, $str, $strhelp, $strval, $pre_cb, $post_cb, $from, $to, $cat, $extra, $startup),
+SDTG_OMANY = SDTG_OMANY($name, $type, $flags, $guiflags, $var, $def, $max, $full, $str, $strhelp, $strval, $pre_cb, $post_cb, $from, $to, $cat, $extra, $startup),
+SDT_OMANY = SDT_OMANY(GameSettings, $var, $type, $flags, $guiflags, $def, $max, $full, $str, $strhelp, $strval, $pre_cb, $post_cb, $from, $to, $load, $cat, $extra, $startup),
+SDT_VAR = SDT_VAR(GameSettings, $var, $type, $flags, $guiflags, $def, $min, $max, $interval, $str, $strhelp, $strval, $pre_cb, $post_cb, $from, $to, $cat, $extra, $startup),
[validation]
SDTG_VAR = static_assert($max <= MAX_$type, "Maximum value for $var exceeds storage size");
SDTG_OMANY = static_assert($max <= MAX_$type, "Maximum value for $var exceeds storage size");
SDTC_OMANY = static_assert($max <= MAX_$type, "Maximum value for $var exceeds storage size");
-SDT_OMANY = static_assert($max <= MAX_$type, "Maximum value for $base.$var exceeds storage size");
-SDT_VAR = static_assert($max <= MAX_$type, "Maximum value for $base.$var exceeds storage size");
+SDT_OMANY = static_assert($max <= MAX_$type, "Maximum value for GameSettings.$var exceeds storage size");
+SDT_VAR = static_assert($max <= MAX_$type, "Maximum value for GameSettings.$var exceeds storage size");
[defaults]
flags = 0
@@ -104,7 +104,6 @@ max = SP_CUSTOM
cat = SC_BASIC
[SDT_OMANY]
-base = GameSettings
var = locale.currency
type = SLE_UINT8
flags = SLF_NO_NETWORK_SYNC
@@ -126,7 +125,6 @@ cat = SC_BASIC
# There are only 21 predefined town_name values (0-20), but you can have more with newgrf action F so allow
# these bigger values (21-255). Invalid values will fallback to english on use and (undefined string) in GUI.
[SDT_OMANY]
-base = GameSettings
var = game_creation.town_name
type = SLE_UINT8
def = 0
@@ -135,7 +133,6 @@ full = _town_names
cat = SC_BASIC
[SDT_OMANY]
-base = GameSettings
var = game_creation.landscape
type = SLE_UINT8
def = 0
@@ -145,7 +142,6 @@ load = ConvertLandscape
cat = SC_BASIC
[SDT_VAR]
-base = GameSettings
var = game_creation.snow_line_height
type = SLE_UINT8
def = DEF_SNOWLINE_HEIGHT * TILE_HEIGHT
@@ -174,7 +170,6 @@ full = _autosave_interval
cat = SC_BASIC
[SDT_OMANY]
-base = GameSettings
var = vehicle.road_side
type = SLE_UINT8
def = 1
diff --git a/src/table/settings.ini b/src/table/settings.ini
index 6a2cb5b14..3c22ec4c1 100644
--- a/src/table/settings.ini
+++ b/src/table/settings.ini
@@ -50,27 +50,27 @@ const SettingTable _settings{
[post-amble]
};
[templates]
-SDTG_BOOL = SDTG_BOOL($name, $flags, $guiflags, $var, $def, $str, $strhelp, $strval, $pre_cb, $post_cb, $from, $to, $cat, $extra, $startup),
-SDTG_VAR = SDTG_VAR($name, $type, $flags, $guiflags, $var, $def, $min, $max, $interval, $str, $strhelp, $strval, $pre_cb, $post_cb, $from, $to, $cat, $extra, $startup),
-SDTG_OMANY = SDTG_OMANY($name, $type, $flags, $guiflags, $var, $def, $max, $full, $str, $strhelp, $strval, $pre_cb, $post_cb, $from, $to, $cat, $extra, $startup),
-SDTC_BOOL = SDTC_BOOL( $var, $flags, $guiflags, $def, $str, $strhelp, $strval, $pre_cb, $post_cb, $from, $to, $cat, $extra, $startup),
-SDTC_LIST = SDTC_LIST( $var, $type, $flags, $guiflags, $def, $from, $to, $cat, $extra, $startup),
-SDTC_OMANY = SDTC_OMANY( $var, $type, $flags, $guiflags, $def, $max, $full, $str, $strhelp, $strval, $pre_cb, $post_cb, $from, $to, $cat, $extra, $startup),
-SDTC_SSTR = SDTC_SSTR( $var, $type, $flags, $guiflags, $def, $length, $pre_cb, $post_cb, $from, $to, $cat, $extra, $startup),
-SDTC_VAR = SDTC_VAR( $var, $type, $flags, $guiflags, $def, $min, $max, $interval, $str, $strhelp, $strval, $pre_cb, $post_cb, $from, $to, $cat, $extra, $startup),
-SDT_BOOL = SDT_BOOL($base, $var, $flags, $guiflags, $def, $str, $strhelp, $strval, $pre_cb, $post_cb, $from, $to, $cat, $extra, $startup),
-SDT_OMANY = SDT_OMANY($base, $var, $type, $flags, $guiflags, $def, $max, $full, $str, $strhelp, $strval, $pre_cb, $post_cb, $from, $to, $load, $cat, $extra, $startup),
-SDT_SSTR = SDT_SSTR($base, $var, $type, $flags, $guiflags, $def, $pre_cb, $post_cb, $from, $to, $cat, $extra, $startup),
-SDT_VAR = SDT_VAR($base, $var, $type, $flags, $guiflags, $def, $min, $max, $interval, $str, $strhelp, $strval, $pre_cb, $post_cb, $from, $to, $cat, $extra, $startup),
-SDT_NULL = SDT_NULL($length, $from, $to),
+SDTG_BOOL = SDTG_BOOL($name, $flags, $guiflags, $var, $def, $str, $strhelp, $strval, $pre_cb, $post_cb, $from, $to, $cat, $extra, $startup),
+SDTG_VAR = SDTG_VAR($name, $type, $flags, $guiflags, $var, $def, $min, $max, $interval, $str, $strhelp, $strval, $pre_cb, $post_cb, $from, $to, $cat, $extra, $startup),
+SDTG_OMANY = SDTG_OMANY($name, $type, $flags, $guiflags, $var, $def, $max, $full, $str, $strhelp, $strval, $pre_cb, $post_cb, $from, $to, $cat, $extra, $startup),
+SDTC_BOOL = SDTC_BOOL( $var, $flags, $guiflags, $def, $str, $strhelp, $strval, $pre_cb, $post_cb, $from, $to, $cat, $extra, $startup),
+SDTC_LIST = SDTC_LIST( $var, $type, $flags, $guiflags, $def, $from, $to, $cat, $extra, $startup),
+SDTC_OMANY = SDTC_OMANY( $var, $type, $flags, $guiflags, $def, $max, $full, $str, $strhelp, $strval, $pre_cb, $post_cb, $from, $to, $cat, $extra, $startup),
+SDTC_SSTR = SDTC_SSTR( $var, $type, $flags, $guiflags, $def, $length, $pre_cb, $post_cb, $from, $to, $cat, $extra, $startup),
+SDTC_VAR = SDTC_VAR( $var, $type, $flags, $guiflags, $def, $min, $max, $interval, $str, $strhelp, $strval, $pre_cb, $post_cb, $from, $to, $cat, $extra, $startup),
+SDT_BOOL = SDT_BOOL(GameSettings, $var, $flags, $guiflags, $def, $str, $strhelp, $strval, $pre_cb, $post_cb, $from, $to, $cat, $extra, $startup),
+SDT_OMANY = SDT_OMANY(GameSettings, $var, $type, $flags, $guiflags, $def, $max, $full, $str, $strhelp, $strval, $pre_cb, $post_cb, $from, $to, $load, $cat, $extra, $startup),
+SDT_SSTR = SDT_SSTR(GameSettings, $var, $type, $flags, $guiflags, $def, $pre_cb, $post_cb, $from, $to, $cat, $extra, $startup),
+SDT_VAR = SDT_VAR(GameSettings, $var, $type, $flags, $guiflags, $def, $min, $max, $interval, $str, $strhelp, $strval, $pre_cb, $post_cb, $from, $to, $cat, $extra, $startup),
+SDT_NULL = SDT_NULL( $length, $from, $to),
[validation]
SDTG_VAR = static_assert($max <= MAX_$type, "Maximum value for $var exceeds storage size");
SDTG_OMANY = static_assert($max <= MAX_$type, "Maximum value for $var exceeds storage size");
SDTC_OMANY = static_assert($max <= MAX_$type, "Maximum value for $var exceeds storage size");
SDTC_VAR = static_assert($max <= MAX_$type, "Maximum value for $var exceeds storage size");
-SDT_OMANY = static_assert($max <= MAX_$type, "Maximum value for $base.$var exceeds storage size");
-SDT_VAR = static_assert($max <= MAX_$type, "Maximum value for $base.$var exceeds storage size");
+SDT_OMANY = static_assert($max <= MAX_$type, "Maximum value for GameSettings.$var exceeds storage size");
+SDT_VAR = static_assert($max <= MAX_$type, "Maximum value for GameSettings.$var exceeds storage size");
[defaults]
flags = 0
@@ -93,7 +93,6 @@ startup = false
; Saved settings variables.
; Do not ADD or REMOVE something in this "difficulty.XXX" table or before it. It breaks savegame compatibility.
[SDT_VAR]
-base = GameSettings
var = difficulty.max_no_competitors
type = SLE_UINT8
from = SLV_97
@@ -110,7 +109,6 @@ from = SLV_97
to = SLV_110
[SDT_VAR]
-base = GameSettings
var = difficulty.number_towns
type = SLE_UINT8
from = SLV_97
@@ -123,7 +121,6 @@ strval = STR_NUM_VERY_LOW
cat = SC_BASIC
[SDT_VAR]
-base = GameSettings
var = difficulty.industry_density
type = SLE_UINT8
from = SLV_97
@@ -138,7 +135,6 @@ strval = STR_FUNDING_ONLY
cat = SC_BASIC
[SDT_VAR]
-base = GameSettings
var = difficulty.max_loan
type = SLE_UINT32
from = SLV_97
@@ -153,7 +149,6 @@ strval = STR_JUST_CURRENCY_LONG
cat = SC_BASIC
[SDT_VAR]
-base = GameSettings
var = difficulty.initial_interest
type = SLE_UINT8
from = SLV_97
@@ -167,7 +162,6 @@ strhelp = STR_CONFIG_SETTING_INTEREST_RATE_HELPTEXT
strval = STR_CONFIG_SETTING_PERCENTAGE
[SDT_VAR]
-base = GameSettings
var = difficulty.vehicle_costs
type = SLE_UINT8
from = SLV_97
@@ -182,7 +176,6 @@ strval = STR_SEA_LEVEL_LOW
cat = SC_BASIC
[SDT_VAR]
-base = GameSettings
var = difficulty.competitor_speed
type = SLE_UINT8
from = SLV_97
@@ -202,7 +195,6 @@ from = SLV_97
to = SLV_110
[SDT_VAR]
-base = GameSettings
var = difficulty.vehicle_breakdowns
type = SLE_UINT8
from = SLV_97
@@ -217,7 +209,6 @@ strval = STR_DISASTER_NONE
cat = SC_BASIC
[SDT_VAR]
-base = GameSettings
var = difficulty.subsidy_multiplier
type = SLE_UINT8
from = SLV_97
@@ -231,7 +222,6 @@ strhelp = STR_CONFIG_SETTING_SUBSIDY_MULTIPLIER_HELPTEXT
strval = STR_SUBSIDY_X1_5
[SDT_VAR]
-base = GameSettings
var = difficulty.construction_cost
type = SLE_UINT8
from = SLV_97
@@ -246,7 +236,6 @@ strval = STR_SEA_LEVEL_LOW
cat = SC_BASIC
[SDT_VAR]
-base = GameSettings
var = difficulty.terrain_type
type = SLE_UINT8
from = SLV_97
@@ -261,7 +250,6 @@ strval = STR_TERRAIN_TYPE_VERY_FLAT
cat = SC_BASIC
[SDT_VAR]
-base = GameSettings
var = difficulty.quantity_sea_lakes
type = SLE_UINT8
from = SLV_97
@@ -274,7 +262,6 @@ strval = STR_SEA_LEVEL_VERY_LOW
cat = SC_BASIC
[SDT_BOOL]
-base = GameSettings
var = difficulty.economy
from = SLV_97
def = false
@@ -282,7 +269,6 @@ str = STR_CONFIG_SETTING_RECESSIONS
strhelp = STR_CONFIG_SETTING_RECESSIONS_HELPTEXT
[SDT_BOOL]
-base = GameSettings
var = difficulty.line_reverse_mode
from = SLV_97
def = false
@@ -290,7 +276,6 @@ str = STR_CONFIG_SETTING_TRAIN_REVERSING
strhelp = STR_CONFIG_SETTING_TRAIN_REVERSING_HELPTEXT
[SDT_BOOL]
-base = GameSettings
var = difficulty.disasters
from = SLV_97
def = false
@@ -299,7 +284,6 @@ strhelp = STR_CONFIG_SETTING_DISASTERS_HELPTEXT
cat = SC_BASIC
[SDT_VAR]
-base = GameSettings
var = difficulty.town_council_tolerance
type = SLE_UINT8
from = SLV_97
@@ -328,7 +312,6 @@ cat = SC_BASIC
; There are only 21 predefined town_name values (0-20), but you can have more with newgrf action F so allow
; these bigger values (21-255). Invalid values will fallback to english on use and (undefined string) in GUI.
[SDT_OMANY]
-base = GameSettings
var = game_creation.town_name
type = SLE_UINT8
from = SLV_97
@@ -339,7 +322,6 @@ full = _town_names
cat = SC_BASIC
[SDT_OMANY]
-base = GameSettings
var = game_creation.landscape
type = SLE_UINT8
from = SLV_97
@@ -360,7 +342,6 @@ from = SLV_97
to = SLV_164
[SDT_OMANY]
-base = GameSettings
var = vehicle.road_side
type = SLE_UINT8
from = SLV_97
@@ -377,7 +358,6 @@ cat = SC_BASIC
; Construction
[SDT_VAR]
-base = GameSettings
var = construction.map_height_limit
type = SLE_UINT8
from = SLV_194
@@ -394,7 +374,6 @@ post_cb = [](auto) { InvalidateWindowClassesData(WC_SMALLMAP, 2); }
cat = SC_ADVANCED
[SDT_VAR]
-base = GameSettings
var = game_creation.heightmap_height
type = SLE_UINT8
from = SLV_MAPGEN_SETTINGS_REVAMP
@@ -405,14 +384,12 @@ max = MAX_MAP_HEIGHT_LIMIT
interval = 1
[SDT_BOOL]
-base = GameSettings
var = construction.build_on_slopes
guiflags = SGF_NO_NETWORK
def = true
cat = SC_EXPERT
[SDT_VAR]
-base = GameSettings
var = construction.command_pause_level
type = SLE_UINT8
from = SLV_154
@@ -426,7 +403,6 @@ strhelp = STR_CONFIG_SETTING_COMMAND_PAUSE_LEVEL_HELPTEXT
strval = STR_CONFIG_SETTING_COMMAND_PAUSE_LEVEL_NO_ACTIONS
[SDT_VAR]
-base = GameSettings
var = construction.terraform_per_64k_frames
type = SLE_UINT32
from = SLV_156
@@ -437,7 +413,6 @@ interval = 1
cat = SC_EXPERT
[SDT_VAR]
-base = GameSettings
var = construction.terraform_frame_burst
type = SLE_UINT16
from = SLV_156
@@ -448,7 +423,6 @@ interval = 1
cat = SC_EXPERT
[SDT_VAR]
-base = GameSettings
var = construction.clear_per_64k_frames
type = SLE_UINT32
from = SLV_156
@@ -459,7 +433,6 @@ interval = 1
cat = SC_EXPERT
[SDT_VAR]
-base = GameSettings
var = construction.clear_frame_burst
type = SLE_UINT16
from = SLV_156
@@ -470,7 +443,6 @@ interval = 1
cat = SC_EXPERT
[SDT_VAR]
-base = GameSettings
var = construction.tree_per_64k_frames
type = SLE_UINT32
from = SLV_175
@@ -481,7 +453,6 @@ interval = 1
cat = SC_EXPERT
[SDT_VAR]
-base = GameSettings
var = construction.tree_frame_burst
type = SLE_UINT16
from = SLV_175
@@ -492,7 +463,6 @@ interval = 1
cat = SC_EXPERT
[SDT_BOOL]
-base = GameSettings
var = construction.autoslope
from = SLV_75
def = true
@@ -501,14 +471,12 @@ strhelp = STR_CONFIG_SETTING_AUTOSLOPE_HELPTEXT
cat = SC_EXPERT
[SDT_BOOL]
-base = GameSettings
var = construction.extra_dynamite
def = true
str = STR_CONFIG_SETTING_EXTRADYNAMITE
strhelp = STR_CONFIG_SETTING_EXTRADYNAMITE_HELPTEXT
[SDT_VAR]
-base = GameSettings
var = construction.max_bridge_length
type = SLE_UINT16
from = SLV_159
@@ -522,7 +490,6 @@ strhelp = STR_CONFIG_SETTING_MAX_BRIDGE_LENGTH_HELPTEXT
strval = STR_CONFIG_SETTING_TILE_LENGTH
[SDT_VAR]
-base = GameSettings
var = construction.max_bridge_height
type = SLE_UINT8
from = SLV_194
@@ -537,7 +504,6 @@ strval = STR_JUST_COMMA
cat = SC_EXPERT
[SDT_VAR]
-base = GameSettings
var = construction.max_tunnel_length
type = SLE_UINT16
from = SLV_159
@@ -556,7 +522,6 @@ length = 1
to = SLV_159
[SDT_VAR]
-base = GameSettings
var = construction.train_signal_side
type = SLE_UINT8
guiflags = SGF_MULTISTRING | SGF_NO_NETWORK
@@ -570,7 +535,6 @@ post_cb = [](auto) { MarkWholeScreenDirty(); }
cat = SC_BASIC
[SDT_BOOL]
-base = GameSettings
var = station.never_expire_airports
guiflags = SGF_NO_NETWORK
def = false
@@ -578,7 +542,6 @@ str = STR_CONFIG_SETTING_NEVER_EXPIRE_AIRPORTS
strhelp = STR_CONFIG_SETTING_NEVER_EXPIRE_AIRPORTS_HELPTEXT
[SDT_VAR]
-base = GameSettings
var = economy.town_layout
type = SLE_UINT8
from = SLV_59
@@ -593,7 +556,6 @@ strval = STR_CONFIG_SETTING_TOWN_LAYOUT_DEFAULT
post_cb = TownFoundingChanged
[SDT_BOOL]
-base = GameSettings
var = economy.allow_town_roads
from = SLV_113
guiflags = SGF_NO_NETWORK
@@ -602,7 +564,6 @@ str = STR_CONFIG_SETTING_ALLOW_TOWN_ROADS
strhelp = STR_CONFIG_SETTING_ALLOW_TOWN_ROADS_HELPTEXT
[SDT_VAR]
-base = GameSettings
var = economy.found_town
type = SLE_UINT8
from = SLV_128
@@ -618,7 +579,6 @@ post_cb = TownFoundingChanged
cat = SC_BASIC
[SDT_BOOL]
-base = GameSettings
var = economy.allow_town_level_crossings
from = SLV_143
guiflags = SGF_NO_NETWORK
@@ -627,7 +587,6 @@ str = STR_CONFIG_SETTING_ALLOW_TOWN_LEVEL_CROSSINGS
strhelp = STR_CONFIG_SETTING_ALLOW_TOWN_LEVEL_CROSSINGS_HELPTEXT
[SDT_VAR]
-base = GameSettings
var = economy.town_cargogen_mode
type = SLE_UINT8
from = SLV_TOWN_CARGOGEN
@@ -644,7 +603,6 @@ cat = SC_ADVANCED
; link graph
[SDT_VAR]
-base = GameSettings
var = linkgraph.recalc_interval
type = SLE_UINT16
from = SLV_183
@@ -658,7 +616,6 @@ strhelp = STR_CONFIG_SETTING_LINKGRAPH_INTERVAL_HELPTEXT
extra = offsetof(LinkGraphSettings, recalc_interval)
[SDT_VAR]
-base = GameSettings
var = linkgraph.recalc_time
type = SLE_UINT16
from = SLV_183
@@ -673,7 +630,6 @@ extra = offsetof(LinkGraphSettings, recalc_time)
[SDT_VAR]
-base = GameSettings
var = linkgraph.distribution_pax
type = SLE_UINT8
from = SLV_183
@@ -689,7 +645,6 @@ extra = offsetof(LinkGraphSettings, distribution_pax)
[SDT_VAR]
-base = GameSettings
var = linkgraph.distribution_mail
type = SLE_UINT8
from = SLV_183
@@ -705,7 +660,6 @@ extra = offsetof(LinkGraphSettings, distribution_mail)
[SDT_VAR]
-base = GameSettings
var = linkgraph.distribution_armoured
type = SLE_UINT8
from = SLV_183
@@ -721,7 +675,6 @@ extra = offsetof(LinkGraphSettings, distribution_armoured)
[SDT_VAR]
-base = GameSettings
var = linkgraph.distribution_default
type = SLE_UINT8
from = SLV_183
@@ -737,7 +690,6 @@ extra = offsetof(LinkGraphSettings, distribution_default)
[SDT_VAR]
-base = GameSettings
var = linkgraph.accuracy
type = SLE_UINT8
from = SLV_183
@@ -752,7 +704,6 @@ extra = offsetof(LinkGraphSettings, accuracy)
[SDT_VAR]
-base = GameSettings
var = linkgraph.demand_distance
type = SLE_UINT8
from = SLV_183
@@ -767,7 +718,6 @@ extra = offsetof(LinkGraphSettings, demand_distance)
[SDT_VAR]
-base = GameSettings
var = linkgraph.demand_size
type = SLE_UINT8
from = SLV_183
@@ -782,7 +732,6 @@ extra = offsetof(LinkGraphSettings, demand_size)
[SDT_VAR]
-base = GameSettings
var = linkgraph.short_path_saturation
type = SLE_UINT8
from = SLV_183
@@ -799,7 +748,6 @@ extra = offsetof(LinkGraphSettings, short_path_saturation)
; Vehicles
[SDT_VAR]
-base = GameSettings
var = vehicle.train_acceleration_model
type = SLE_UINT8
guiflags = SGF_MULTISTRING
@@ -813,7 +761,6 @@ strval = STR_CONFIG_SETTING_ORIGINAL
post_cb = TrainAccelerationModelChanged
[SDT_VAR]
-base = GameSettings
var = vehicle.roadveh_acceleration_model
type = SLE_UINT8
from = SLV_139
@@ -828,7 +775,6 @@ strval = STR_CONFIG_SETTING_ORIGINAL
post_cb = RoadVehAccelerationModelChanged
[SDT_VAR]
-base = GameSettings
var = vehicle.train_slope_steepness
type = SLE_UINT8
from = SLV_133
@@ -843,7 +789,6 @@ post_cb = TrainSlopeSteepnessChanged
cat = SC_EXPERT
[SDT_VAR]
-base = GameSettings
var = vehicle.roadveh_slope_steepness
type = SLE_UINT8
from = SLV_139
@@ -858,7 +803,6 @@ post_cb = RoadVehSlopeSteepnessChanged
cat = SC_EXPERT
[SDT_BOOL]
-base = GameSettings
var = pf.forbid_90_deg
def = false
str = STR_CONFIG_SETTING_FORBID_90_DEG
@@ -867,7 +811,6 @@ post_cb = InvalidateShipPathCache
cat = SC_EXPERT
[SDT_VAR]
-base = GameSettings
var = vehicle.max_train_length
type = SLE_UINT8
from = SLV_159
@@ -886,7 +829,6 @@ length = 1
to = SLV_159
[SDT_VAR]
-base = GameSettings
var = vehicle.smoke_amount
type = SLE_UINT8
from = SLV_145
@@ -906,20 +848,17 @@ to = SLV_159
; path finder
[SDT_BOOL]
-base = GameSettings
var = pf.roadveh_queue
def = true
cat = SC_EXPERT
[SDT_BOOL]
-base = GameSettings
var = pf.new_pathfinding_all
to = SLV_87
def = false
cat = SC_EXPERT
[SDT_BOOL]
-base = GameSettings
var = pf.yapf.ship_use_yapf
from = SLV_28
to = SLV_87
@@ -927,7 +866,6 @@ def = false
cat = SC_EXPERT
[SDT_BOOL]
-base = GameSettings
var = pf.yapf.road_use_yapf
from = SLV_28
to = SLV_87
@@ -935,7 +873,6 @@ def = true
cat = SC_EXPERT
[SDT_BOOL]
-base = GameSettings
var = pf.yapf.rail_use_yapf
from = SLV_28
to = SLV_87
@@ -944,7 +881,6 @@ cat = SC_EXPERT
##
[SDT_VAR]
-base = GameSettings
var = pf.pathfinder_for_trains
type = SLE_UINT8
from = SLV_87
@@ -959,7 +895,6 @@ strval = STR_CONFIG_SETTING_PATHFINDER_NPF
cat = SC_EXPERT
[SDT_VAR]
-base = GameSettings
var = pf.pathfinder_for_roadvehs
type = SLE_UINT8
from = SLV_87
@@ -974,7 +909,6 @@ strval = STR_CONFIG_SETTING_PATHFINDER_NPF
cat = SC_EXPERT
[SDT_VAR]
-base = GameSettings
var = pf.pathfinder_for_ships
type = SLE_UINT8
from = SLV_87
@@ -990,7 +924,6 @@ post_cb = InvalidateShipPathCache
cat = SC_EXPERT
[SDT_BOOL]
-base = GameSettings
var = vehicle.never_expire_vehicles
guiflags = SGF_NO_NETWORK
def = false
@@ -998,7 +931,6 @@ str = STR_CONFIG_SETTING_NEVER_EXPIRE_VEHICLES
strhelp = STR_CONFIG_SETTING_NEVER_EXPIRE_VEHICLES_HELPTEXT
[SDT_VAR]
-base = GameSettings
var = vehicle.max_trains
type = SLE_UINT16
def = 500
@@ -1011,7 +943,6 @@ post_cb = MaxVehiclesChanged
cat = SC_BASIC
[SDT_VAR]
-base = GameSettings
var = vehicle.max_roadveh
type = SLE_UINT16
def = 500
@@ -1024,7 +955,6 @@ post_cb = MaxVehiclesChanged
cat = SC_BASIC
[SDT_VAR]
-base = GameSettings
var = vehicle.max_aircraft
type = SLE_UINT16
def = 200
@@ -1037,7 +967,6 @@ post_cb = MaxVehiclesChanged
cat = SC_BASIC
[SDT_VAR]
-base = GameSettings
var = vehicle.max_ships
type = SLE_UINT16
def = 300
@@ -1097,14 +1026,12 @@ max = 800
to = SLV_120
[SDT_BOOL]
-base = GameSettings
var = order.no_servicing_if_no_breakdowns
def = true
str = STR_CONFIG_SETTING_NOSERVICE
strhelp = STR_CONFIG_SETTING_NOSERVICE_HELPTEXT
[SDT_BOOL]
-base = GameSettings
var = vehicle.wagon_speed_limits
guiflags = SGF_NO_NETWORK
def = true
@@ -1113,7 +1040,6 @@ strhelp = STR_CONFIG_SETTING_WAGONSPEEDLIMITS_HELPTEXT
post_cb = UpdateConsists
[SDT_BOOL]
-base = GameSettings
var = vehicle.disable_elrails
from = SLV_38
guiflags = SGF_NO_NETWORK
@@ -1124,7 +1050,6 @@ post_cb = SettingsDisableElrail
cat = SC_EXPERT
[SDT_VAR]
-base = GameSettings
var = vehicle.freight_trains
type = SLE_UINT8
from = SLV_39
@@ -1145,7 +1070,6 @@ from = SLV_67
to = SLV_159
[SDT_VAR]
-base = GameSettings
var = vehicle.plane_speed
type = SLE_UINT8
from = SLV_90
@@ -1158,7 +1082,6 @@ strhelp = STR_CONFIG_SETTING_PLANE_SPEED_HELPTEXT
strval = STR_CONFIG_SETTING_PLANE_SPEED_VALUE
[SDT_BOOL]
-base = GameSettings
var = vehicle.dynamic_engines
from = SLV_95
guiflags = SGF_NO_NETWORK
@@ -1167,7 +1090,6 @@ pre_cb = CheckDynamicEngines
cat = SC_EXPERT
[SDT_VAR]
-base = GameSettings
var = vehicle.plane_crashes
type = SLE_UINT8
from = SLV_138
@@ -1193,14 +1115,12 @@ to = SLV_93
def = true
[SDT_BOOL]
-base = GameSettings
var = order.improved_load
guiflags = SGF_NO_NETWORK
def = true
cat = SC_EXPERT
[SDT_BOOL]
-base = GameSettings
var = order.selectgoods
def = true
cat = SC_EXPERT
@@ -1217,7 +1137,6 @@ length = 1
to = SLV_159
[SDT_VAR]
-base = GameSettings
var = station.station_spread
type = SLE_UINT8
def = 12
@@ -1230,7 +1149,6 @@ post_cb = StationSpreadChanged
cat = SC_BASIC
[SDT_BOOL]
-base = GameSettings
var = order.serviceathelipad
def = true
str = STR_CONFIG_SETTING_SERVICEATHELIPAD
@@ -1238,7 +1156,6 @@ strhelp = STR_CONFIG_SETTING_SERVICEATHELIPAD_HELPTEXT
cat = SC_EXPERT
[SDT_BOOL]
-base = GameSettings
var = station.modified_catchment
def = true
str = STR_CONFIG_SETTING_CATCHMENT
@@ -1247,7 +1164,6 @@ post_cb = StationCatchmentChanged
cat = SC_EXPERT
[SDT_BOOL]
-base = GameSettings
var = station.serve_neutral_industries
def = true
from = SLV_SERVE_NEUTRAL_INDUSTRIES
@@ -1256,7 +1172,6 @@ strhelp = STR_CONFIG_SETTING_SERVE_NEUTRAL_INDUSTRIES_HELPTEXT
post_cb = StationCatchmentChanged
[SDT_BOOL]
-base = GameSettings
var = order.gradual_loading
from = SLV_40
guiflags = SGF_NO_NETWORK
@@ -1264,7 +1179,6 @@ def = true
cat = SC_EXPERT
[SDT_BOOL]
-base = GameSettings
var = construction.road_stop_on_town_road
from = SLV_47
def = true
@@ -1273,7 +1187,6 @@ strhelp = STR_CONFIG_SETTING_STOP_ON_TOWN_ROAD_HELPTEXT
cat = SC_BASIC
[SDT_BOOL]
-base = GameSettings
var = construction.road_stop_on_competitor_road
from = SLV_114
def = true
@@ -1282,14 +1195,12 @@ strhelp = STR_CONFIG_SETTING_STOP_ON_COMPETITOR_ROAD_HELPTEXT
cat = SC_BASIC
[SDT_BOOL]
-base = GameSettings
var = station.adjacent_stations
from = SLV_62
def = true
cat = SC_EXPERT
[SDT_BOOL]
-base = GameSettings
var = economy.station_noise_level
from = SLV_96
guiflags = SGF_NO_NETWORK
@@ -1299,7 +1210,6 @@ strhelp = STR_CONFIG_SETTING_NOISE_LEVEL_HELPTEXT
post_cb = [](auto new_value) { InvalidateWindowClassesData(WC_TOWN_VIEW, new_value); }
[SDT_BOOL]
-base = GameSettings
var = station.distant_join_stations
from = SLV_106
def = true
@@ -1309,7 +1219,6 @@ post_cb = [](auto) { DeleteWindowById(WC_SELECT_STATION, 0); }
##
[SDT_BOOL]
-base = GameSettings
var = economy.inflation
guiflags = SGF_NO_NETWORK
def = false
@@ -1318,7 +1227,6 @@ strhelp = STR_CONFIG_SETTING_INFLATION_HELPTEXT
cat = SC_BASIC
[SDT_VAR]
-base = GameSettings
var = construction.raw_industry_construction
type = SLE_UINT8
guiflags = SGF_MULTISTRING
@@ -1332,7 +1240,6 @@ post_cb = [](auto) { InvalidateWindowData(WC_BUILD_INDUSTRY, 0); }
cat = SC_BASIC
[SDT_VAR]
-base = GameSettings
var = construction.industry_platform
type = SLE_UINT8
from = SLV_148
@@ -1345,7 +1252,6 @@ strval = STR_CONFIG_SETTING_TILE_LENGTH
cat = SC_EXPERT
[SDT_BOOL]
-base = GameSettings
var = economy.multiple_industry_per_town
def = false
str = STR_CONFIG_SETTING_MULTIPINDTOWN
@@ -1356,7 +1262,6 @@ length = 1
to = SLV_141
[SDT_BOOL]
-base = GameSettings
var = economy.bribe
def = true
str = STR_CONFIG_SETTING_BRIBE
@@ -1365,7 +1270,6 @@ post_cb = [](auto) { SetWindowClassesDirty(WC_TOWN_AUTHORITY); }
cat = SC_BASIC
[SDT_BOOL]
-base = GameSettings
var = economy.exclusive_rights
from = SLV_79
def = true
@@ -1375,7 +1279,6 @@ post_cb = [](auto) { SetWindowClassesDirty(WC_TOWN_AUTHORITY); }
cat = SC_BASIC
[SDT_BOOL]
-base = GameSettings
var = economy.fund_buildings
from = SLV_165
def = true
@@ -1385,7 +1288,6 @@ post_cb = [](auto) { SetWindowClassesDirty(WC_TOWN_AUTHORITY); }
cat = SC_BASIC
[SDT_BOOL]
-base = GameSettings
var = economy.fund_roads
from = SLV_160
def = true
@@ -1395,7 +1297,6 @@ post_cb = [](auto) { SetWindowClassesDirty(WC_TOWN_AUTHORITY); }
cat = SC_BASIC
[SDT_BOOL]
-base = GameSettings
var = economy.give_money
from = SLV_79
def = true
@@ -1404,7 +1305,6 @@ strhelp = STR_CONFIG_SETTING_ALLOW_GIVE_MONEY_HELPTEXT
cat = SC_BASIC
[SDT_VAR]
-base = GameSettings
var = game_creation.snow_line_height
type = SLE_UINT8
guiflags = SGF_SCENEDIT_ONLY
@@ -1418,7 +1318,6 @@ strval = STR_JUST_COMMA
cat = SC_BASIC
[SDT_VAR]
-base = GameSettings
var = game_creation.snow_coverage
type = SLE_UINT8
from = SLV_MAPGEN_SETTINGS_REVAMP
@@ -1433,7 +1332,6 @@ strval = STR_CONFIG_SETTING_SNOW_COVERAGE_VALUE
cat = SC_BASIC
[SDT_VAR]
-base = GameSettings
var = game_creation.desert_coverage
type = SLE_UINT8
from = SLV_MAPGEN_SETTINGS_REVAMP
@@ -1452,7 +1350,6 @@ length = 4
to = SLV_144
[SDT_VAR]
-base = GameSettings
var = game_creation.starting_year
type = SLE_INT32
def = DEF_START_YEAR
@@ -1468,7 +1365,6 @@ length = 4
to = SLV_105
[SDT_VAR]
-base = GameSettings
var = game_creation.ending_year
type = SLE_INT32
from = SLV_ENDING_YEAR
@@ -1483,7 +1379,6 @@ strval = STR_CONFIG_SETTING_ENDING_YEAR_VALUE
cat = SC_ADVANCED
[SDT_VAR]
-base = GameSettings
var = economy.type
type = SLE_UINT8
guiflags = SGF_MULTISTRING
@@ -1497,7 +1392,6 @@ post_cb = [](auto) { InvalidateWindowClassesData(WC_INDUSTRY_VIEW); }
cat = SC_BASIC
[SDT_BOOL]
-base = GameSettings
var = economy.allow_shares
def = false
str = STR_CONFIG_SETTING_ALLOW_SHARES
@@ -1505,7 +1399,6 @@ strhelp = STR_CONFIG_SETTING_ALLOW_SHARES_HELPTEXT
post_cb = [](auto) { InvalidateWindowClassesData(WC_COMPANY); }
[SDT_VAR]
-base = GameSettings
var = economy.min_years_for_shares
type = SLE_UINT8
from = SLV_TRADING_AGE
@@ -1519,7 +1412,6 @@ strval = STR_JUST_INT
cat = SC_EXPERT
[SDT_VAR]
-base = GameSettings
var = economy.feeder_payment_share
type = SLE_UINT8
from = SLV_134
@@ -1532,7 +1424,6 @@ strval = STR_CONFIG_SETTING_PERCENTAGE
cat = SC_EXPERT
[SDT_VAR]
-base = GameSettings
var = economy.town_growth_rate
type = SLE_UINT8
from = SLV_54
@@ -1545,7 +1436,6 @@ strhelp = STR_CONFIG_SETTING_TOWN_GROWTH_HELPTEXT
strval = STR_CONFIG_SETTING_TOWN_GROWTH_NONE
[SDT_VAR]
-base = GameSettings
var = economy.larger_towns
type = SLE_UINT8
from = SLV_54
@@ -1559,7 +1449,6 @@ strhelp = STR_CONFIG_SETTING_LARGER_TOWNS_HELPTEXT
strval = STR_CONFIG_SETTING_LARGER_TOWNS_VALUE
[SDT_VAR]
-base = GameSettings
var = economy.initial_city_size
type = SLE_UINT8
from = SLV_56
@@ -1572,7 +1461,6 @@ strhelp = STR_CONFIG_SETTING_CITY_SIZE_MULTIPLIER_HELPTEXT
strval = STR_JUST_COMMA
[SDT_BOOL]
-base = GameSettings
var = economy.mod_road_rebuild
from = SLV_77
def = true
@@ -1584,7 +1472,6 @@ length = 1
to = SLV_107
[SDT_OMANY]
-base = GameSettings
var = script.settings_profile
type = SLE_UINT8
from = SLV_178
@@ -1599,7 +1486,6 @@ strval = STR_CONFIG_SETTING_AI_PROFILE_EASY
cat = SC_BASIC
[SDT_BOOL]
-base = GameSettings
var = ai.ai_in_multiplayer
def = true
str = STR_CONFIG_SETTING_AI_IN_MULTIPLAYER
@@ -1607,35 +1493,30 @@ strhelp = STR_CONFIG_SETTING_AI_IN_MULTIPLAYER_HELPTEXT
cat = SC_BASIC
[SDT_BOOL]
-base = GameSettings
var = ai.ai_disable_veh_train
def = false
str = STR_CONFIG_SETTING_AI_BUILDS_TRAINS
strhelp = STR_CONFIG_SETTING_AI_BUILDS_TRAINS_HELPTEXT
[SDT_BOOL]
-base = GameSettings
var = ai.ai_disable_veh_roadveh
def = false
str = STR_CONFIG_SETTING_AI_BUILDS_ROAD_VEHICLES
strhelp = STR_CONFIG_SETTING_AI_BUILDS_ROAD_VEHICLES_HELPTEXT
[SDT_BOOL]
-base = GameSettings
var = ai.ai_disable_veh_aircraft
def = false
str = STR_CONFIG_SETTING_AI_BUILDS_AIRCRAFT
strhelp = STR_CONFIG_SETTING_AI_BUILDS_AIRCRAFT_HELPTEXT
[SDT_BOOL]
-base = GameSettings
var = ai.ai_disable_veh_ship
def = false
str = STR_CONFIG_SETTING_AI_BUILDS_SHIPS
strhelp = STR_CONFIG_SETTING_AI_BUILDS_SHIPS_HELPTEXT
[SDT_VAR]
-base = GameSettings
var = script.script_max_opcode_till_suspend
type = SLE_UINT32
from = SLV_107
@@ -1650,7 +1531,6 @@ strval = STR_JUST_COMMA
cat = SC_EXPERT
[SDT_VAR]
-base = GameSettings
var = script.script_max_memory_megabytes
type = SLE_UINT32
from = SLV_SCRIPT_MEMLIMIT
@@ -1666,7 +1546,6 @@ cat = SC_EXPERT
##
[SDT_VAR]
-base = GameSettings
var = vehicle.extend_vehicle_life
type = SLE_UINT8
def = 0
@@ -1675,7 +1554,6 @@ max = 100
cat = SC_EXPERT
[SDT_VAR]
-base = GameSettings
var = economy.dist_local_authority
type = SLE_UINT8
def = 20
@@ -1684,7 +1562,6 @@ max = 60
cat = SC_EXPERT
[SDT_BOOL]
-base = GameSettings
var = pf.reverse_at_signals
from = SLV_159
def = false
@@ -1692,7 +1569,6 @@ str = STR_CONFIG_SETTING_REVERSE_AT_SIGNALS
strhelp = STR_CONFIG_SETTING_REVERSE_AT_SIGNALS_HELPTEXT
[SDT_VAR]
-base = GameSettings
var = pf.wait_oneway_signal
type = SLE_UINT8
def = 15
@@ -1701,7 +1577,6 @@ max = 255
cat = SC_EXPERT
[SDT_VAR]
-base = GameSettings
var = pf.wait_twoway_signal
type = SLE_UINT8
def = 41
@@ -1710,7 +1585,6 @@ max = 255
cat = SC_EXPERT
[SDT_VAR]
-base = GameSettings
var = economy.town_noise_population[0]
type = SLE_UINT16
from = SLV_96
@@ -1720,7 +1594,6 @@ max = 65535
cat = SC_EXPERT
[SDT_VAR]
-base = GameSettings
var = economy.town_noise_population[1]
type = SLE_UINT16
from = SLV_96
@@ -1730,7 +1603,6 @@ max = 65535
cat = SC_EXPERT
[SDT_VAR]
-base = GameSettings
var = economy.town_noise_population[2]
type = SLE_UINT16
from = SLV_96
@@ -1740,7 +1612,6 @@ max = 65535
cat = SC_EXPERT
[SDT_BOOL]
-base = GameSettings
var = economy.infrastructure_maintenance
from = SLV_166
def = false
@@ -1751,7 +1622,6 @@ cat = SC_BASIC
##
[SDT_VAR]
-base = GameSettings
var = pf.wait_for_pbs_path
type = SLE_UINT8
from = SLV_100
@@ -1761,14 +1631,12 @@ max = 255
cat = SC_EXPERT
[SDT_BOOL]
-base = GameSettings
var = pf.reserve_paths
from = SLV_100
def = false
cat = SC_EXPERT
[SDT_VAR]
-base = GameSettings
var = pf.path_backoff_interval
type = SLE_UINT8
from = SLV_100
@@ -1785,7 +1653,6 @@ to = SLV_REMOVE_OPF
##
[SDT_VAR]
-base = GameSettings
var = pf.npf.npf_max_search_nodes
type = SLE_UINT
def = 10000
@@ -1794,7 +1661,6 @@ max = 100000
cat = SC_EXPERT
[SDT_VAR]
-base = GameSettings
var = pf.npf.npf_rail_firstred_penalty
type = SLE_UINT
def = 10 * NPF_TILE_LENGTH
@@ -1803,7 +1669,6 @@ max = 100000
cat = SC_EXPERT
[SDT_VAR]
-base = GameSettings
var = pf.npf.npf_rail_firstred_exit_penalty
type = SLE_UINT
def = 100 * NPF_TILE_LENGTH
@@ -1812,7 +1677,6 @@ max = 100000
cat = SC_EXPERT
[SDT_VAR]
-base = GameSettings
var = pf.npf.npf_rail_lastred_penalty
type = SLE_UINT
def = 10 * NPF_TILE_LENGTH
@@ -1821,7 +1685,6 @@ max = 100000
cat = SC_EXPERT
[SDT_VAR]
-base = GameSettings
var = pf.npf.npf_rail_station_penalty
type = SLE_UINT
def = 1 * NPF_TILE_LENGTH
@@ -1830,7 +1693,6 @@ max = 100000
cat = SC_EXPERT
[SDT_VAR]
-base = GameSettings
var = pf.npf.npf_rail_slope_penalty
type = SLE_UINT
def = 1 * NPF_TILE_LENGTH
@@ -1839,7 +1701,6 @@ max = 100000
cat = SC_EXPERT
[SDT_VAR]
-base = GameSettings
var = pf.npf.npf_rail_curve_penalty
type = SLE_UINT
def = 1 * NPF_TILE_LENGTH
@@ -1848,7 +1709,6 @@ max = 100000
cat = SC_EXPERT
[SDT_VAR]
-base = GameSettings
var = pf.npf.npf_rail_depot_reverse_penalty
type = SLE_UINT
def = 50 * NPF_TILE_LENGTH
@@ -1857,7 +1717,6 @@ max = 100000
cat = SC_EXPERT
[SDT_VAR]
-base = GameSettings
var = pf.npf.npf_rail_pbs_cross_penalty
type = SLE_UINT
from = SLV_100
@@ -1867,7 +1726,6 @@ max = 100000
cat = SC_EXPERT
[SDT_VAR]
-base = GameSettings
var = pf.npf.npf_rail_pbs_signal_back_penalty
type = SLE_UINT
from = SLV_100
@@ -1877,7 +1735,6 @@ max = 100000
cat = SC_EXPERT
[SDT_VAR]
-base = GameSettings
var = pf.npf.npf_buoy_penalty
type = SLE_UINT
def = 2 * NPF_TILE_LENGTH
@@ -1886,7 +1743,6 @@ max = 100000
cat = SC_EXPERT
[SDT_VAR]
-base = GameSettings
var = pf.npf.npf_water_curve_penalty
type = SLE_UINT
def = 1 * NPF_TILE_LENGTH
@@ -1895,7 +1751,6 @@ max = 100000
cat = SC_EXPERT
[SDT_VAR]
-base = GameSettings
var = pf.npf.npf_road_curve_penalty
type = SLE_UINT
def = 1 * NPF_TILE_LENGTH
@@ -1904,7 +1759,6 @@ max = 100000
cat = SC_EXPERT
[SDT_VAR]
-base = GameSettings
var = pf.npf.npf_crossing_penalty
type = SLE_UINT
def = 3 * NPF_TILE_LENGTH
@@ -1913,7 +1767,6 @@ max = 100000
cat = SC_EXPERT
[SDT_VAR]
-base = GameSettings
var = pf.npf.npf_road_drive_through_penalty
type = SLE_UINT
from = SLV_47
@@ -1923,7 +1776,6 @@ max = 100000
cat = SC_EXPERT
[SDT_VAR]
-base = GameSettings
var = pf.npf.npf_road_dt_occupied_penalty
type = SLE_UINT
from = SLV_130
@@ -1933,7 +1785,6 @@ max = 100000
cat = SC_EXPERT
[SDT_VAR]
-base = GameSettings
var = pf.npf.npf_road_bay_occupied_penalty
type = SLE_UINT
from = SLV_130
@@ -1943,7 +1794,6 @@ max = 100000
cat = SC_EXPERT
[SDT_VAR]
-base = GameSettings
var = pf.npf.maximum_go_to_depot_penalty
type = SLE_UINT
from = SLV_131
@@ -1954,14 +1804,12 @@ cat = SC_EXPERT
##
[SDT_BOOL]
-base = GameSettings
var = pf.yapf.disable_node_optimization
from = SLV_28
def = false
cat = SC_EXPERT
[SDT_VAR]
-base = GameSettings
var = pf.yapf.max_search_nodes
type = SLE_UINT
from = SLV_28
@@ -1971,14 +1819,12 @@ max = 1000000
cat = SC_EXPERT
[SDT_BOOL]
-base = GameSettings
var = pf.yapf.rail_firstred_twoway_eol
from = SLV_28
def = false
cat = SC_EXPERT
[SDT_VAR]
-base = GameSettings
var = pf.yapf.rail_firstred_penalty
type = SLE_UINT
from = SLV_28
@@ -1988,7 +1834,6 @@ max = 1000000
cat = SC_EXPERT
[SDT_VAR]
-base = GameSettings
var = pf.yapf.rail_firstred_exit_penalty
type = SLE_UINT
from = SLV_28
@@ -1998,7 +1843,6 @@ max = 1000000
cat = SC_EXPERT
[SDT_VAR]
-base = GameSettings
var = pf.yapf.rail_lastred_penalty
type = SLE_UINT
from = SLV_28
@@ -2008,7 +1852,6 @@ max = 1000000
cat = SC_EXPERT
[SDT_VAR]
-base = GameSettings
var = pf.yapf.rail_lastred_exit_penalty
type = SLE_UINT
from = SLV_28
@@ -2018,7 +1861,6 @@ max = 1000000
cat = SC_EXPERT
[SDT_VAR]
-base = GameSettings
var = pf.yapf.rail_station_penalty
type = SLE_UINT
from = SLV_28
@@ -2028,7 +1870,6 @@ max = 1000000
cat = SC_EXPERT
[SDT_VAR]
-base = GameSettings
var = pf.yapf.rail_slope_penalty
type = SLE_UINT
from = SLV_28
@@ -2038,7 +1879,6 @@ max = 1000000
cat = SC_EXPERT
[SDT_VAR]
-base = GameSettings
var = pf.yapf.rail_curve45_penalty
type = SLE_UINT
from = SLV_28
@@ -2048,7 +1888,6 @@ max = 1000000
cat = SC_EXPERT
[SDT_VAR]
-base = GameSettings
var = pf.yapf.rail_curve90_penalty
type = SLE_UINT
from = SLV_28
@@ -2058,7 +1897,6 @@ max = 1000000
cat = SC_EXPERT
[SDT_VAR]
-base = GameSettings
var = pf.yapf.rail_depot_reverse_penalty
type = SLE_UINT
from = SLV_28
@@ -2068,7 +1906,6 @@ max = 1000000
cat = SC_EXPERT
[SDT_VAR]
-base = GameSettings
var = pf.yapf.rail_crossing_penalty
type = SLE_UINT
from = SLV_28
@@ -2078,7 +1915,6 @@ max = 1000000
cat = SC_EXPERT
[SDT_VAR]
-base = GameSettings
var = pf.yapf.rail_look_ahead_max_signals
type = SLE_UINT
from = SLV_28
@@ -2088,7 +1924,6 @@ max = 100
cat = SC_EXPERT
[SDT_VAR]
-base = GameSettings
var = pf.yapf.rail_look_ahead_signal_p0
type = SLE_INT
from = SLV_28
@@ -2098,7 +1933,6 @@ max = 1000000
cat = SC_EXPERT
[SDT_VAR]
-base = GameSettings
var = pf.yapf.rail_look_ahead_signal_p1
type = SLE_INT
from = SLV_28
@@ -2108,7 +1942,6 @@ max = 1000000
cat = SC_EXPERT
[SDT_VAR]
-base = GameSettings
var = pf.yapf.rail_look_ahead_signal_p2
type = SLE_INT
from = SLV_28
@@ -2118,7 +1951,6 @@ max = 1000000
cat = SC_EXPERT
[SDT_VAR]
-base = GameSettings
var = pf.yapf.rail_pbs_cross_penalty
type = SLE_UINT
from = SLV_100
@@ -2128,7 +1960,6 @@ max = 1000000
cat = SC_EXPERT
[SDT_VAR]
-base = GameSettings
var = pf.yapf.rail_pbs_station_penalty
type = SLE_UINT
from = SLV_100
@@ -2138,7 +1969,6 @@ max = 1000000
cat = SC_EXPERT
[SDT_VAR]
-base = GameSettings
var = pf.yapf.rail_pbs_signal_back_penalty
type = SLE_UINT
from = SLV_100
@@ -2148,7 +1978,6 @@ max = 1000000
cat = SC_EXPERT
[SDT_VAR]
-base = GameSettings
var = pf.yapf.rail_doubleslip_penalty
type = SLE_UINT
from = SLV_100
@@ -2158,7 +1987,6 @@ max = 1000000
cat = SC_EXPERT
[SDT_VAR]
-base = GameSettings
var = pf.yapf.rail_longer_platform_penalty
type = SLE_UINT
from = SLV_33
@@ -2168,7 +1996,6 @@ max = 20000
cat = SC_EXPERT
[SDT_VAR]
-base = GameSettings
var = pf.yapf.rail_longer_platform_per_tile_penalty
type = SLE_UINT
from = SLV_33
@@ -2178,7 +2005,6 @@ max = 20000
cat = SC_EXPERT
[SDT_VAR]
-base = GameSettings
var = pf.yapf.rail_shorter_platform_penalty
type = SLE_UINT
from = SLV_33
@@ -2188,7 +2014,6 @@ max = 20000
cat = SC_EXPERT
[SDT_VAR]
-base = GameSettings
var = pf.yapf.rail_shorter_platform_per_tile_penalty
type = SLE_UINT
from = SLV_33
@@ -2198,7 +2023,6 @@ max = 20000
cat = SC_EXPERT
[SDT_VAR]
-base = GameSettings
var = pf.yapf.road_slope_penalty
type = SLE_UINT
from = SLV_33
@@ -2208,7 +2032,6 @@ max = 1000000
cat = SC_EXPERT
[SDT_VAR]
-base = GameSettings
var = pf.yapf.road_curve_penalty
type = SLE_UINT
from = SLV_33
@@ -2218,7 +2041,6 @@ max = 1000000
cat = SC_EXPERT
[SDT_VAR]
-base = GameSettings
var = pf.yapf.road_crossing_penalty
type = SLE_UINT
from = SLV_33
@@ -2228,7 +2050,6 @@ max = 1000000
cat = SC_EXPERT
[SDT_VAR]
-base = GameSettings
var = pf.yapf.road_stop_penalty
type = SLE_UINT
from = SLV_47
@@ -2238,7 +2059,6 @@ max = 1000000
cat = SC_EXPERT
[SDT_VAR]
-base = GameSettings
var = pf.yapf.road_stop_occupied_penalty
type = SLE_UINT
from = SLV_130
@@ -2248,7 +2068,6 @@ max = 1000000
cat = SC_EXPERT
[SDT_VAR]
-base = GameSettings
var = pf.yapf.road_stop_bay_occupied_penalty
type = SLE_UINT
from = SLV_130
@@ -2258,7 +2077,6 @@ max = 1000000
cat = SC_EXPERT
[SDT_VAR]
-base = GameSettings
var = pf.yapf.maximum_go_to_depot_penalty
type = SLE_UINT
from = SLV_131
@@ -2268,7 +2086,6 @@ max = 1000000
cat = SC_EXPERT
[SDT_VAR]
-base = GameSettings
var = pf.yapf.ship_curve45_penalty
type = SLE_UINT
from = SLV_SHIP_CURVE_PENALTY
@@ -2278,7 +2095,6 @@ max = 1000000
cat = SC_EXPERT
[SDT_VAR]
-base = GameSettings
var = pf.yapf.ship_curve90_penalty
type = SLE_UINT
from = SLV_SHIP_CURVE_PENALTY
@@ -2289,7 +2105,6 @@ cat = SC_EXPERT
##
[SDT_VAR]
-base = GameSettings
var = game_creation.land_generator
type = SLE_UINT8
from = SLV_30
@@ -2302,7 +2117,6 @@ strhelp = STR_CONFIG_SETTING_LAND_GENERATOR_HELPTEXT
strval = STR_CONFIG_SETTING_LAND_GENERATOR_ORIGINAL
[SDT_VAR]
-base = GameSettings
var = game_creation.oil_refinery_limit
type = SLE_UINT8
from = SLV_30
@@ -2314,7 +2128,6 @@ strval = STR_CONFIG_SETTING_TILE_LENGTH
strhelp = STR_CONFIG_SETTING_OIL_REF_EDGE_DISTANCE_HELPTEXT
[SDT_VAR]
-base = GameSettings
var = game_creation.tgen_smoothness
type = SLE_UINT8
from = SLV_30
@@ -2328,7 +2141,6 @@ strval = STR_CONFIG_SETTING_ROUGHNESS_OF_TERRAIN_VERY_SMOOTH
cat = SC_BASIC
[SDT_VAR]
-base = GameSettings
var = game_creation.variety
type = SLE_UINT8
from = SLV_197
@@ -2341,7 +2153,6 @@ strhelp = STR_CONFIG_SETTING_VARIETY_HELPTEXT
strval = STR_VARIETY_NONE
[SDT_VAR]
-base = GameSettings
var = game_creation.generation_seed
type = SLE_UINT32
from = SLV_30
@@ -2351,7 +2162,6 @@ max = UINT32_MAX
cat = SC_EXPERT
[SDT_VAR]
-base = GameSettings
var = game_creation.tree_placer
type = SLE_UINT8
from = SLV_30
@@ -2365,7 +2175,6 @@ strval = STR_CONFIG_SETTING_TREE_PLACER_NONE
cat = SC_BASIC
[SDT_VAR]
-base = GameSettings
var = game_creation.heightmap_rotation
type = SLE_UINT8
flags = SLF_NOT_IN_SAVE | SLF_NO_NETWORK_SYNC
@@ -2378,7 +2187,6 @@ strval = STR_CONFIG_SETTING_HEIGHTMAP_ROTATION_COUNTER_CLOCKWISE
cat = SC_BASIC
[SDT_VAR]
-base = GameSettings
var = game_creation.se_flat_world_height
type = SLE_UINT8
flags = SLF_NOT_IN_SAVE | SLF_NO_NETWORK_SYNC
@@ -2391,7 +2199,6 @@ cat = SC_BASIC
##
[SDT_VAR]
-base = GameSettings
var = game_creation.map_x
type = SLE_UINT8
flags = SLF_NOT_IN_SAVE | SLF_NO_NETWORK_SYNC
@@ -2401,7 +2208,6 @@ max = MAX_MAP_SIZE_BITS
cat = SC_BASIC
[SDT_VAR]
-base = GameSettings
var = game_creation.map_y
type = SLE_UINT8
flags = SLF_NOT_IN_SAVE | SLF_NO_NETWORK_SYNC
@@ -2411,7 +2217,6 @@ max = MAX_MAP_SIZE_BITS
cat = SC_BASIC
[SDT_BOOL]
-base = GameSettings
var = construction.freeform_edges
from = SLV_111
def = true
@@ -2420,7 +2225,6 @@ post_cb = UpdateFreeformEdges
cat = SC_EXPERT
[SDT_VAR]
-base = GameSettings
var = game_creation.water_borders
type = SLE_UINT8
from = SLV_111
@@ -2429,7 +2233,6 @@ min = 0
max = 16
[SDT_VAR]
-base = GameSettings
var = game_creation.custom_town_number
type = SLE_UINT16
from = SLV_115
@@ -2439,7 +2242,6 @@ max = 5000
cat = SC_BASIC
[SDT_VAR]
-base = GameSettings
var = construction.extra_tree_placement
type = SLE_UINT8
from = SLV_132
@@ -2453,7 +2255,6 @@ strval = STR_CONFIG_SETTING_EXTRA_TREE_PLACEMENT_NO_SPREAD
cat = SC_BASIC
[SDT_VAR]
-base = GameSettings
var = game_creation.custom_terrain_type
type = SLE_UINT8
from = SLV_MAPGEN_SETTINGS_REVAMP
@@ -2464,7 +2265,6 @@ max = MAX_MAP_HEIGHT_LIMIT
interval = 1
[SDT_VAR]
-base = GameSettings
var = game_creation.custom_sea_level
type = SLE_UINT8
from = SLV_149
@@ -2474,7 +2274,6 @@ max = CUSTOM_SEA_LEVEL_MAX_PERCENTAGE
cat = SC_BASIC
[SDT_VAR]
-base = GameSettings
var = game_creation.min_river_length
type = SLE_UINT8
from = SLV_163
@@ -2484,7 +2283,6 @@ max = 255
cat = SC_EXPERT
[SDT_VAR]
-base = GameSettings
var = game_creation.river_route_random
type = SLE_UINT8
from = SLV_163
@@ -2494,7 +2292,6 @@ max = 255
cat = SC_EXPERT
[SDT_VAR]
-base = GameSettings
var = game_creation.amount_of_rivers
type = SLE_UINT8
from = SLV_163
@@ -2509,7 +2306,6 @@ strval = STR_RIVERS_NONE
; locale
[SDT_OMANY]
-base = GameSettings
var = locale.currency
type = SLE_UINT8
from = SLV_97
@@ -2534,7 +2330,6 @@ post_cb = [](auto) { MarkWholeScreenDirty(); }
cat = SC_BASIC
[SDT_OMANY]
-base = GameSettings
var = locale.units_velocity
type = SLE_UINT8
from = SLV_184
@@ -2550,7 +2345,6 @@ strhelp = STR_CONFIG_SETTING_LOCALISATION_UNITS_VELOCITY_HELPTEXT
strval = STR_CONFIG_SETTING_LOCALISATION_UNITS_VELOCITY_IMPERIAL
[SDT_OMANY]
-base = GameSettings
var = locale.units_power
type = SLE_UINT8
from = SLV_184
@@ -2566,7 +2360,6 @@ strhelp = STR_CONFIG_SETTING_LOCALISATION_UNITS_POWER_HELPTEXT
strval = STR_CONFIG_SETTING_LOCALISATION_UNITS_POWER_IMPERIAL
[SDT_OMANY]
-base = GameSettings
var = locale.units_weight
type = SLE_UINT8
from = SLV_184
@@ -2582,7 +2375,6 @@ strhelp = STR_CONFIG_SETTING_LOCALISATION_UNITS_WEIGHT_HELPTEXT
strval = STR_CONFIG_SETTING_LOCALISATION_UNITS_WEIGHT_IMPERIAL
[SDT_OMANY]
-base = GameSettings
var = locale.units_volume
type = SLE_UINT8
from = SLV_184
@@ -2598,7 +2390,6 @@ strhelp = STR_CONFIG_SETTING_LOCALISATION_UNITS_VOLUME_HELPTEXT
strval = STR_CONFIG_SETTING_LOCALISATION_UNITS_VOLUME_IMPERIAL
[SDT_OMANY]
-base = GameSettings
var = locale.units_force
type = SLE_UINT8
from = SLV_184
@@ -2614,7 +2405,6 @@ strhelp = STR_CONFIG_SETTING_LOCALISATION_UNITS_FORCE_HELPTEXT
strval = STR_CONFIG_SETTING_LOCALISATION_UNITS_FORCE_IMPERIAL
[SDT_OMANY]
-base = GameSettings
var = locale.units_height
type = SLE_UINT8
from = SLV_184
@@ -2630,7 +2420,6 @@ strhelp = STR_CONFIG_SETTING_LOCALISATION_UNITS_HEIGHT_HELPTEXT
strval = STR_CONFIG_SETTING_LOCALISATION_UNITS_HEIGHT_IMPERIAL
[SDT_SSTR]
-base = GameSettings
var = locale.digit_group_separator
type = SLE_STRQ
from = SLV_118
@@ -2640,7 +2429,6 @@ post_cb = [](auto) { MarkWholeScreenDirty(); }
cat = SC_BASIC
[SDT_SSTR]
-base = GameSettings
var = locale.digit_group_separator_currency
type = SLE_STRQ
from = SLV_118
@@ -2650,7 +2438,6 @@ post_cb = [](auto) { MarkWholeScreenDirty(); }
cat = SC_BASIC
[SDT_SSTR]
-base = GameSettings
var = locale.digit_decimal_separator
type = SLE_STRQ
from = SLV_126
diff --git a/src/table/window_settings.ini b/src/table/window_settings.ini
index 5334b0fc1..560a197ab 100644
--- a/src/table/window_settings.ini
+++ b/src/table/window_settings.ini
@@ -10,14 +10,13 @@ static const SettingTable _window_settings{
[post-amble]
};
[templates]
-SDT_BOOL = SDT_BOOL($base, $var, $flags, $guiflags, $def, $str, $strhelp, $strval, $pre_cb, $post_cb, $from, $to, $cat, $extra, $startup),
-SDT_VAR = SDT_VAR($base, $var, $type, $flags, $guiflags, $def, $min, $max, $interval, $str, $strhelp, $strval, $pre_cb, $post_cb, $from, $to, $cat, $extra, $startup),
+SDT_BOOL = SDT_BOOL(WindowDesc, $var, $flags, $guiflags, $def, $str, $strhelp, $strval, $pre_cb, $post_cb, $from, $to, $cat, $extra, $startup),
+SDT_VAR = SDT_VAR(WindowDesc, $var, $type, $flags, $guiflags, $def, $min, $max, $interval, $str, $strhelp, $strval, $pre_cb, $post_cb, $from, $to, $cat, $extra, $startup),
[validation]
-SDT_VAR = static_assert($max <= MAX_$type, "Maximum value for $base.$var exceeds storage size");
+SDT_VAR = static_assert($max <= MAX_$type, "Maximum value for WindowDesc.$var exceeds storage size");
[defaults]
-base = WindowDesc
flags = SLF_NOT_IN_SAVE | SLF_NO_NETWORK_SYNC
guiflags = SGF_NONE
interval = 0