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-rw-r--r--src/ai/api/ai_vehicle.cpp2
-rw-r--r--src/aircraft_cmd.cpp30
-rw-r--r--src/command.cpp13
-rw-r--r--src/command_type.h8
-rw-r--r--src/roadveh_cmd.cpp32
-rw-r--r--src/ship_cmd.cpp32
-rw-r--r--src/train_cmd.cpp33
-rw-r--r--src/vehicle_cmd.cpp46
8 files changed, 57 insertions, 139 deletions
diff --git a/src/ai/api/ai_vehicle.cpp b/src/ai/api/ai_vehicle.cpp
index 123e2f1dd..f7af218f9 100644
--- a/src/ai/api/ai_vehicle.cpp
+++ b/src/ai/api/ai_vehicle.cpp
@@ -148,7 +148,7 @@
const Train *v = ::Train::Get(vehicle_id);
while (wagon-- > 0) v = v->GetNextUnit();
- return AIObject::DoCommand(0, v->index, sell_attached_wagons ? 1 : 0, CMD_SELL_RAIL_WAGON);
+ return AIObject::DoCommand(0, v->index, sell_attached_wagons ? 1 : 0, CMD_SELL_VEHICLE);
}
/* static */ bool AIVehicle::SellWagon(VehicleID vehicle_id, int wagon)
diff --git a/src/aircraft_cmd.cpp b/src/aircraft_cmd.cpp
index fe1f62113..2e710bc12 100644
--- a/src/aircraft_cmd.cpp
+++ b/src/aircraft_cmd.cpp
@@ -338,36 +338,6 @@ CommandCost CmdBuildAircraft(TileIndex tile, DoCommandFlag flags, const Engine *
}
-/**
- * Sell an aircraft.
- * @param tile unused
- * @param flags for command type
- * @param p1 vehicle ID to be sold
- * @param p2 unused
- * @param text unused
- * @return the cost of this operation or an error
- */
-CommandCost CmdSellAircraft(TileIndex tile, DoCommandFlag flags, uint32 p1, uint32 p2, const char *text)
-{
- Aircraft *v = Aircraft::GetIfValid(p1);
- if (v == NULL) return CMD_ERROR;
-
- CommandCost ret = CheckOwnership(v->owner);
- if (ret.Failed()) return ret;
-
- if (!v->IsStoppedInDepot()) return_cmd_error(STR_ERROR_AIRCRAFT_MUST_BE_STOPPED);
-
- if (v->vehstatus & VS_CRASHED) return_cmd_error(STR_ERROR_VEHICLE_IS_DESTROYED);
-
- ret = CommandCost(EXPENSES_NEW_VEHICLES, -v->value);
-
- if (flags & DC_EXEC) {
- delete v;
- }
-
- return ret;
-}
-
bool Aircraft::FindClosestDepot(TileIndex *location, DestinationID *destination, bool *reverse)
{
const Station *st = GetTargetAirportIfValid(this);
diff --git a/src/command.cpp b/src/command.cpp
index ac4d56aed..f9d64d899 100644
--- a/src/command.cpp
+++ b/src/command.cpp
@@ -80,7 +80,7 @@ CommandProc CmdPlantTree;
CommandProc CmdMoveRailVehicle;
CommandProc CmdBuildVehicle;
-CommandProc CmdSellRailWagon;
+CommandProc CmdSellVehicle;
CommandProc CmdSendTrainToDepot;
CommandProc CmdForceTrainProceed;
@@ -112,14 +112,12 @@ CommandProc CmdRenamePresident;
CommandProc CmdRenameStation;
CommandProc CmdRenameDepot;
-CommandProc CmdSellAircraft;
CommandProc CmdSendAircraftToHangar;
CommandProc CmdRefitAircraft;
CommandProc CmdPlaceSign;
CommandProc CmdRenameSign;
-CommandProc CmdSellRoadVeh;
CommandProc CmdSendRoadVehToDepot;
CommandProc CmdTurnRoadVeh;
CommandProc CmdRefitRoadVeh;
@@ -139,7 +137,6 @@ CommandProc CmdDeleteTown;
CommandProc CmdChangeSetting;
CommandProc CmdChangeCompanySetting;
-CommandProc CmdSellShip;
CommandProc CmdSendShipToDepot;
CommandProc CmdRefitShip;
@@ -227,9 +224,9 @@ static const Command _command_proc_table[] = {
DEF_CMD(CmdBuildBuoy, CMD_AUTO), // CMD_BUILD_BUOY
DEF_CMD(CmdPlantTree, CMD_AUTO), // CMD_PLANT_TREE
DEF_CMD(CmdBuildVehicle, 0), // CMD_BUILD_VEHICLE
- DEF_CMD(CmdMoveRailVehicle, 0), // CMD_MOVE_RAIL_VEHICLE
+ DEF_CMD(CmdSellVehicle, 0), // CMD_SELL_VEHICLE
- DEF_CMD(CmdSellRailWagon, 0), // CMD_SELL_RAIL_WAGON
+ DEF_CMD(CmdMoveRailVehicle, 0), // CMD_MOVE_RAIL_VEHICLE
DEF_CMD(CmdSendTrainToDepot, 0), // CMD_SEND_TRAIN_TO_DEPOT
DEF_CMD(CmdForceTrainProceed, 0), // CMD_FORCE_TRAIN_PROCEED
DEF_CMD(CmdReverseTrainDirection, 0), // CMD_REVERSE_TRAIN_DIRECTION
@@ -259,15 +256,12 @@ static const Command _command_proc_table[] = {
DEF_CMD(CmdRenameStation, 0), // CMD_RENAME_STATION
DEF_CMD(CmdRenameDepot, 0), // CMD_RENAME_DEPOT
- DEF_CMD(CmdSellAircraft, 0), // CMD_SELL_AIRCRAFT
-
DEF_CMD(CmdSendAircraftToHangar, 0), // CMD_SEND_AIRCRAFT_TO_HANGAR
DEF_CMD(CmdRefitAircraft, 0), // CMD_REFIT_AIRCRAFT
DEF_CMD(CmdPlaceSign, 0), // CMD_PLACE_SIGN
DEF_CMD(CmdRenameSign, 0), // CMD_RENAME_SIGN
- DEF_CMD(CmdSellRoadVeh, 0), // CMD_SELL_ROAD_VEH
DEF_CMD(CmdSendRoadVehToDepot, 0), // CMD_SEND_ROADVEH_TO_DEPOT
DEF_CMD(CmdTurnRoadVeh, 0), // CMD_TURN_ROADVEH
DEF_CMD(CmdRefitRoadVeh, 0), // CMD_REFIT_ROAD_VEH
@@ -284,7 +278,6 @@ static const Command _command_proc_table[] = {
DEF_CMD(CmdExpandTown, CMD_OFFLINE), // CMD_EXPAND_TOWN
DEF_CMD(CmdDeleteTown, CMD_OFFLINE), // CMD_DELETE_TOWN
- DEF_CMD(CmdSellShip, 0), // CMD_SELL_SHIP
DEF_CMD(CmdSendShipToDepot, 0), // CMD_SEND_SHIP_TO_DEPOT
DEF_CMD(CmdRefitShip, 0), // CMD_REFIT_SHIP
diff --git a/src/command_type.h b/src/command_type.h
index 78f6fa8eb..e43132f7d 100644
--- a/src/command_type.h
+++ b/src/command_type.h
@@ -178,10 +178,9 @@ enum Commands {
CMD_PLANT_TREE, ///< plant a tree
CMD_BUILD_VEHICLE, ///< build a vehicle
- CMD_MOVE_RAIL_VEHICLE, ///< move a rail vehicle (in the depot)
-
- CMD_SELL_RAIL_WAGON, ///< sell a rail wagon
+ CMD_SELL_VEHICLE, ///< sell a vehicle
+ CMD_MOVE_RAIL_VEHICLE, ///< move a rail vehicle (in the depot)
CMD_SEND_TRAIN_TO_DEPOT, ///< send a train to a depot
CMD_FORCE_TRAIN_PROCEED, ///< proceed a train to pass a red signal
CMD_REVERSE_TRAIN_DIRECTION, ///< turn a train around
@@ -210,14 +209,12 @@ enum Commands {
CMD_RENAME_STATION, ///< rename a station
CMD_RENAME_DEPOT, ///< rename a depot
- CMD_SELL_AIRCRAFT, ///< sell an aircraft
CMD_SEND_AIRCRAFT_TO_HANGAR, ///< send an aircraft to a hanger
CMD_REFIT_AIRCRAFT, ///< refit the cargo space of an aircraft
CMD_PLACE_SIGN, ///< place a sign
CMD_RENAME_SIGN, ///< rename a sign
- CMD_SELL_ROAD_VEH, ///< sell a road vehicle
CMD_SEND_ROADVEH_TO_DEPOT, ///< send a road vehicle to the depot
CMD_TURN_ROADVEH, ///< turn a road vehicle around
CMD_REFIT_ROAD_VEH, ///< refit the cargo space of a road vehicle
@@ -234,7 +231,6 @@ enum Commands {
CMD_EXPAND_TOWN, ///< expand a town
CMD_DELETE_TOWN, ///< delete a town
- CMD_SELL_SHIP, ///< sell a ship
CMD_SEND_SHIP_TO_DEPOT, ///< send a ship to a depot
CMD_REFIT_SHIP, ///< refit the cargo space of a ship
diff --git a/src/roadveh_cmd.cpp b/src/roadveh_cmd.cpp
index 545068583..b23bd8a5b 100644
--- a/src/roadveh_cmd.cpp
+++ b/src/roadveh_cmd.cpp
@@ -294,38 +294,6 @@ bool RoadVehicle::IsStoppedInDepot() const
return true;
}
-/**
- * Sell a road vehicle.
- * @param tile unused
- * @param flags operation to perform
- * @param p1 vehicle ID to be sold
- * @param p2 unused
- * @param text unused
- * @return the cost of this operation or an error
- */
-CommandCost CmdSellRoadVeh(TileIndex tile, DoCommandFlag flags, uint32 p1, uint32 p2, const char *text)
-{
- RoadVehicle *v = RoadVehicle::GetIfValid(p1);
- if (v == NULL) return CMD_ERROR;
-
- CommandCost ret = CheckOwnership(v->owner);
- if (ret.Failed()) return ret;
-
- if (v->vehstatus & VS_CRASHED) return_cmd_error(STR_ERROR_VEHICLE_IS_DESTROYED);
-
- if (!v->IsStoppedInDepot()) {
- return_cmd_error(STR_ERROR_ROAD_VEHICLE_MUST_BE_STOPPED_INSIDE_DEPOT);
- }
-
- ret = CommandCost(EXPENSES_NEW_VEHICLES, -v->value);
-
- if (flags & DC_EXEC) {
- delete v;
- }
-
- return ret;
-}
-
static FindDepotData FindClosestRoadDepot(const RoadVehicle *v, int max_distance)
{
if (IsRoadDepotTile(v->tile)) return FindDepotData(v->tile, 0);
diff --git a/src/ship_cmd.cpp b/src/ship_cmd.cpp
index 1b0bb2421..49afb753a 100644
--- a/src/ship_cmd.cpp
+++ b/src/ship_cmd.cpp
@@ -668,38 +668,6 @@ CommandCost CmdBuildShip(TileIndex tile, DoCommandFlag flags, const Engine *e, u
return CommandCost();
}
-/**
- * Sell a ship.
- * @param tile unused
- * @param flags type of operation
- * @param p1 vehicle ID to be sold
- * @param p2 unused
- * @param text unused
- * @return the cost of this operation or an error
- */
-CommandCost CmdSellShip(TileIndex tile, DoCommandFlag flags, uint32 p1, uint32 p2, const char *text)
-{
- Ship *v = Ship::GetIfValid(p1);
- if (v == NULL) return CMD_ERROR;
-
- CommandCost ret = CheckOwnership(v->owner);
- if (ret.Failed()) return ret;
-
- if (v->vehstatus & VS_CRASHED) return_cmd_error(STR_ERROR_VEHICLE_IS_DESTROYED);
-
- if (!v->IsStoppedInDepot()) {
- return_cmd_error(STR_ERROR_SHIP_MUST_BE_STOPPED_IN_DEPOT);
- }
-
- ret = CommandCost(EXPENSES_NEW_VEHICLES, -v->value);
-
- if (flags & DC_EXEC) {
- delete v;
- }
-
- return ret;
-}
-
bool Ship::FindClosestDepot(TileIndex *location, DestinationID *destination, bool *reverse)
{
const Depot *depot = FindClosestShipDepot(this, 0);
diff --git a/src/train_cmd.cpp b/src/train_cmd.cpp
index 8a83755a5..3276dc5d6 100644
--- a/src/train_cmd.cpp
+++ b/src/train_cmd.cpp
@@ -1319,40 +1319,25 @@ CommandCost CmdMoveRailVehicle(TileIndex tile, DoCommandFlag flags, uint32 p1, u
/**
* Sell a (single) train wagon/engine.
- * @param tile unused
* @param flags type of operation
- * @param p1 the wagon/engine index
- * @param p2 the selling mode
- * - p2 = 0: only sell the single dragged wagon/engine (and any belonging rear-engines)
- * - p2 = 1: sell the vehicle and all vehicles following it in the chain
- * if the wagon is dragged, don't delete the possibly belonging rear-engine to some front
- * @param text unused
+ * @param t the train wagon to sell
+ * @param data the selling mode
+ * - data = 0: only sell the single dragged wagon/engine (and any belonging rear-engines)
+ * - data = 1: sell the vehicle and all vehicles following it in the chain
+ * if the wagon is dragged, don't delete the possibly belonging rear-engine to some front
* @return the cost of this operation or an error
*/
-CommandCost CmdSellRailWagon(TileIndex tile, DoCommandFlag flags, uint32 p1, uint32 p2, const char *text)
+CommandCost CmdSellRailWagon(DoCommandFlag flags, Vehicle *t, uint16 data)
{
/* Check if we deleted a vehicle window */
Window *w = NULL;
- Train *v = Train::GetIfValid(p1);
- if (v == NULL) return CMD_ERROR;
-
- CommandCost ret = CheckOwnership(v->owner);
- if (ret.Failed()) return ret;
-
/* Sell a chain of vehicles or not? */
- bool sell_chain = HasBit(p2, 0);
-
- if (v->vehstatus & VS_CRASHED) return_cmd_error(STR_ERROR_VEHICLE_IS_DESTROYED);
+ bool sell_chain = HasBit(data, 0);
- v = v->GetFirstEnginePart();
+ Train *v = Train::From(t)->GetFirstEnginePart();
Train *first = v->First();
- /* make sure the vehicle is stopped in the depot */
- if (!first->IsStoppedInDepot()) {
- return_cmd_error(STR_ERROR_TRAINS_CAN_ONLY_BE_ALTERED_INSIDE_A_DEPOT);
- }
-
if (v->IsRearDualheaded()) return_cmd_error(STR_ERROR_REAR_ENGINE_FOLLOW_FRONT);
/* First make a backup of the order of the train. That way we can do
@@ -1368,7 +1353,7 @@ CommandCost CmdSellRailWagon(TileIndex tile, DoCommandFlag flags, uint32 p1, uin
ArrangeTrains(&sell_head, NULL, &new_head, v, sell_chain);
/* We don't need to validate the second train; it's going to be sold. */
- ret = ValidateTrains(NULL, NULL, first, new_head);
+ CommandCost ret = ValidateTrains(NULL, NULL, first, new_head);
if (ret.Failed()) {
/* Restore the train we had. */
RestoreTrainBackup(original);
diff --git a/src/vehicle_cmd.cpp b/src/vehicle_cmd.cpp
index b08c9406d..88a0467e8 100644
--- a/src/vehicle_cmd.cpp
+++ b/src/vehicle_cmd.cpp
@@ -44,10 +44,10 @@ const uint32 _veh_build_proc_table[] = {
};
const uint32 _veh_sell_proc_table[] = {
- CMD_SELL_RAIL_WAGON | CMD_MSG(STR_ERROR_CAN_T_SELL_TRAIN),
- CMD_SELL_ROAD_VEH | CMD_MSG(STR_ERROR_CAN_T_SELL_ROAD_VEHICLE),
- CMD_SELL_SHIP | CMD_MSG(STR_ERROR_CAN_T_SELL_SHIP),
- CMD_SELL_AIRCRAFT | CMD_MSG(STR_ERROR_CAN_T_SELL_AIRCRAFT),
+ CMD_SELL_VEHICLE | CMD_MSG(STR_ERROR_CAN_T_SELL_TRAIN),
+ CMD_SELL_VEHICLE | CMD_MSG(STR_ERROR_CAN_T_SELL_ROAD_VEHICLE),
+ CMD_SELL_VEHICLE | CMD_MSG(STR_ERROR_CAN_T_SELL_SHIP),
+ CMD_SELL_VEHICLE | CMD_MSG(STR_ERROR_CAN_T_SELL_AIRCRAFT),
};
const uint32 _veh_refit_proc_table[] = {
@@ -149,6 +149,44 @@ CommandCost CmdBuildVehicle(TileIndex tile, DoCommandFlag flags, uint32 p1, uint
return value;
}
+CommandCost CmdSellRailWagon(DoCommandFlag flags, Vehicle *v, uint16 data);
+
+/**
+ * Sell a vehicle.
+ * @param tile unused.
+ * @param flags for command.
+ * @param p1 vehicle ID to be sold.
+ * @param p2 unused.
+ * @param text unused.
+ * @return the cost of this operation or an error.
+ */
+CommandCost CmdSellVehicle(TileIndex tile, DoCommandFlag flags, uint32 p1, uint32 p2, const char *text)
+{
+ Vehicle *v = Vehicle::GetIfValid(GB(p1, 0, 16));
+ if (v == NULL) return CMD_ERROR;
+
+ Vehicle *front = v->First();
+
+ CommandCost ret = CheckOwnership(front->owner);
+ if (ret.Failed()) return ret;
+
+ if (front->vehstatus & VS_CRASHED) return_cmd_error(STR_ERROR_VEHICLE_IS_DESTROYED);
+
+ if (!front->IsStoppedInDepot()) return_cmd_error(STR_TRAIN_MUST_BE_STOPPED + front->type);
+
+ if (v->type == VEH_TRAIN) {
+ ret = CmdSellRailWagon(flags, v, GB(p2, 0, 16));
+ } else {
+ ret = CommandCost(EXPENSES_NEW_VEHICLES, -front->value);
+
+ if (flags & DC_EXEC) {
+ delete front;
+ }
+ }
+
+ return ret;
+}
+
/**
* Start/Stop a vehicle
* @param tile unused