summaryrefslogtreecommitdiff
diff options
context:
space:
mode:
-rw-r--r--projects/openttd_vs80.vcproj4
-rw-r--r--projects/openttd_vs90.vcproj4
-rw-r--r--source.list1
-rw-r--r--src/waypoint.cpp330
-rw-r--r--src/waypoint.h2
-rw-r--r--src/waypoint_cmd.cpp343
6 files changed, 354 insertions, 330 deletions
diff --git a/projects/openttd_vs80.vcproj b/projects/openttd_vs80.vcproj
index c93fab65b..ff547623b 100644
--- a/projects/openttd_vs80.vcproj
+++ b/projects/openttd_vs80.vcproj
@@ -2015,6 +2015,10 @@
RelativePath=".\..\src\water_cmd.cpp"
>
</File>
+ <File
+ RelativePath=".\..\src\waypoint_cmd.cpp"
+ >
+ </File>
</Filter>
<Filter
Name="Save/Load handlers"
diff --git a/projects/openttd_vs90.vcproj b/projects/openttd_vs90.vcproj
index 08ba19ba7..ee5c4a1e4 100644
--- a/projects/openttd_vs90.vcproj
+++ b/projects/openttd_vs90.vcproj
@@ -2012,6 +2012,10 @@
RelativePath=".\..\src\water_cmd.cpp"
>
</File>
+ <File
+ RelativePath=".\..\src\waypoint_cmd.cpp"
+ >
+ </File>
</Filter>
<Filter
Name="Save/Load handlers"
diff --git a/source.list b/source.list
index b47811271..662202469 100644
--- a/source.list
+++ b/source.list
@@ -452,6 +452,7 @@ tunnelbridge_cmd.cpp
unmovable_cmd.cpp
vehicle_cmd.cpp
water_cmd.cpp
+waypoint_cmd.cpp
# Save/Load handlers
saveload/afterload.cpp
diff --git a/src/waypoint.cpp b/src/waypoint.cpp
index e34e0c063..9b7d8fa70 100644
--- a/src/waypoint.cpp
+++ b/src/waypoint.cpp
@@ -5,53 +5,17 @@
#include "stdafx.h"
#include "command_func.h"
-#include "landscape.h"
#include "rail.h"
-#include "bridge_map.h"
#include "station_base.h"
#include "town.h"
#include "waypoint.h"
-#include "yapf/yapf.h"
-#include "strings_func.h"
-#include "gfx_func.h"
-#include "functions.h"
#include "window_func.h"
-#include "date_func.h"
-#include "vehicle_func.h"
-#include "string_func.h"
-#include "company_func.h"
#include "newgrf_station.h"
#include "oldpool_func.h"
-#include "viewport_func.h"
#include "train.h"
-#include "table/strings.h"
-
DEFINE_OLD_POOL_GENERIC(Waypoint, Waypoint)
-
-/**
- * Update the sign for the waypoint
- * @param wp Waypoint to update sign */
-static void UpdateWaypointSign(Waypoint *wp)
-{
- Point pt = RemapCoords2(TileX(wp->xy) * TILE_SIZE, TileY(wp->xy) * TILE_SIZE);
- SetDParam(0, wp->index);
- UpdateViewportSignPos(&wp->sign, pt.x, pt.y - 0x20, STR_WAYPOINT_VIEWPORT);
-}
-
-/**
- * Redraw the sign of a waypoint
- * @param wp Waypoint to redraw sign */
-static void RedrawWaypointSign(const Waypoint *wp)
-{
- MarkAllViewportsDirty(
- wp->sign.left - 6,
- wp->sign.top,
- wp->sign.left + (wp->sign.width_1 << 2) + 12,
- wp->sign.top + 48);
-}
-
/**
* Update all signs
*/
@@ -65,192 +29,6 @@ void UpdateAllWaypointSigns()
}
/**
- * Set the default name for a waypoint
- * @param wp Waypoint to work on
- */
-static void MakeDefaultWaypointName(Waypoint *wp)
-{
- uint32 used = 0; // bitmap of used waypoint numbers, sliding window with 'next' as base
- uint32 next = 0; // first waypoint number in the bitmap
- WaypointID idx = 0; // index where we will stop
-
- wp->town_index = ClosestTownFromTile(wp->xy, UINT_MAX)->index;
-
- /* Find first unused waypoint number belonging to this town. This can never fail,
- * as long as there can be at most 65535 waypoints in total.
- *
- * This does 'n * m' search, but with 32bit 'used' bitmap, it needs at most 'n * (1 + ceil(m / 32))'
- * steps (n - number of waypoints in pool, m - number of waypoints near this town).
- * Usually, it needs only 'n' steps.
- *
- * If it wasn't using 'used' and 'idx', it would just search for increasing 'next',
- * but this way it is faster */
-
- WaypointID cid = 0; // current index, goes to GetWaypointPoolSize()-1, then wraps to 0
- do {
- Waypoint *lwp = GetWaypoint(cid);
-
- /* check only valid waypoints... */
- if (lwp->IsValid() && wp != lwp) {
- /* only waypoints with 'generic' name within the same city */
- if (lwp->name == NULL && lwp->town_index == wp->town_index) {
- /* if lwp->town_cn < next, uint will overflow to '+inf' */
- uint i = (uint)lwp->town_cn - next;
-
- if (i < 32) {
- SetBit(used, i); // update bitmap
- if (i == 0) {
- /* shift bitmap while the lowest bit is '1';
- * increase the base of the bitmap too */
- do {
- used >>= 1;
- next++;
- } while (HasBit(used, 0));
- /* when we are at 'idx' again at end of the loop and
- * 'next' hasn't changed, then no waypoint had town_cn == next,
- * so we can safely use it */
- idx = cid;
- }
- }
- }
- }
-
- cid++;
- if (cid == GetWaypointPoolSize()) cid = 0; // wrap to zero...
- } while (cid != idx);
-
- wp->town_cn = (uint16)next; // set index...
- wp->name = NULL; // ... and use generic name
-}
-
-/**
- * Find a deleted waypoint close to a tile.
- * @param tile to search from
- */
-static Waypoint *FindDeletedWaypointCloseTo(TileIndex tile)
-{
- Waypoint *wp, *best = NULL;
- uint thres = 8;
-
- FOR_ALL_WAYPOINTS(wp) {
- if (wp->deleted && wp->owner == _current_company) {
- uint cur_dist = DistanceManhattan(tile, wp->xy);
-
- if (cur_dist < thres) {
- thres = cur_dist;
- best = wp;
- }
- }
- }
-
- return best;
-}
-
-/** Convert existing rail to waypoint. Eg build a waypoint station over
- * piece of rail
- * @param tile tile where waypoint will be built
- * @param flags type of operation
- * @param p1 graphics for waypoint type, 0 indicates standard graphics
- * @param p2 unused
- *
- * @todo When checking for the tile slope,
- * distingush between "Flat land required" and "land sloped in wrong direction"
- */
-CommandCost CmdBuildTrainWaypoint(TileIndex tile, DoCommandFlag flags, uint32 p1, uint32 p2, const char *text)
-{
- Waypoint *wp;
- Slope tileh;
- Axis axis;
-
- /* if custom gfx are used, make sure it is within bounds */
- if (p1 >= GetNumCustomStations(STAT_CLASS_WAYP)) return CMD_ERROR;
-
- if (!IsTileType(tile, MP_RAILWAY) ||
- GetRailTileType(tile) != RAIL_TILE_NORMAL || (
- (axis = AXIS_X, GetTrackBits(tile) != TRACK_BIT_X) &&
- (axis = AXIS_Y, GetTrackBits(tile) != TRACK_BIT_Y)
- )) {
- return_cmd_error(STR_1005_NO_SUITABLE_RAILROAD_TRACK);
- }
-
- Owner owner = GetTileOwner(tile);
- if (!CheckOwnership(owner)) return CMD_ERROR;
- if (!EnsureNoVehicleOnGround(tile)) return CMD_ERROR;
-
- tileh = GetTileSlope(tile, NULL);
- if (tileh != SLOPE_FLAT &&
- (!_settings_game.construction.build_on_slopes || IsSteepSlope(tileh) || !(tileh & (0x3 << axis)) || !(tileh & ~(0x3 << axis)))) {
- return_cmd_error(STR_0007_FLAT_LAND_REQUIRED);
- }
-
- if (MayHaveBridgeAbove(tile) && IsBridgeAbove(tile)) return_cmd_error(STR_5007_MUST_DEMOLISH_BRIDGE_FIRST);
-
- /* Check if there is an already existing, deleted, waypoint close to us that we can reuse. */
- wp = FindDeletedWaypointCloseTo(tile);
- if (wp == NULL && !Waypoint::CanAllocateItem()) return CMD_ERROR;
-
- if (flags & DC_EXEC) {
- if (wp == NULL) {
- wp = new Waypoint(tile);
-
- wp->town_index = INVALID_TOWN;
- wp->name = NULL;
- wp->town_cn = 0;
- } else {
- /* Move existing (recently deleted) waypoint to the new location */
-
- /* First we update the destination for all vehicles that
- * have the old waypoint in their orders. */
- Vehicle *v;
- FOR_ALL_VEHICLES(v) {
- if (v->type == VEH_TRAIN &&
- v->First() == v &&
- v->current_order.IsType(OT_GOTO_WAYPOINT) &&
- v->dest_tile == wp->xy) {
- v->dest_tile = tile;
- }
- }
-
- RedrawWaypointSign(wp);
- wp->xy = tile;
- InvalidateWindowData(WC_WAYPOINT_VIEW, wp->index);
- }
- wp->owner = owner;
-
- const StationSpec *statspec;
-
- bool reserved = HasBit(GetTrackReservation(tile), AxisToTrack(axis));
- MakeRailWaypoint(tile, owner, axis, GetRailType(tile), wp->index);
- SetDepotWaypointReservation(tile, reserved);
- MarkTileDirtyByTile(tile);
-
- statspec = GetCustomStationSpec(STAT_CLASS_WAYP, p1);
-
- if (statspec != NULL) {
- wp->stat_id = p1;
- wp->grfid = statspec->grffile->grfid;
- wp->localidx = statspec->localidx;
- } else {
- /* Specified custom graphics do not exist, so use default. */
- wp->stat_id = 0;
- wp->grfid = 0;
- wp->localidx = 0;
- }
-
- wp->deleted = 0;
- wp->build_date = _date;
-
- if (wp->town_index == INVALID_TOWN) MakeDefaultWaypointName(wp);
-
- UpdateWaypointSign(wp);
- RedrawWaypointSign(wp);
- YapfNotifyTrackLayoutChange(tile, AxisToTrack(axis));
- }
-
- return CommandCost(EXPENSES_CONSTRUCTION, _price.build_train_depot);
-}
-
-/**
* Daily loop for waypoints
*/
void WaypointsDailyLoop()
@@ -264,114 +42,6 @@ void WaypointsDailyLoop()
}
/**
- * Remove a waypoint
- * @param tile from which to remove waypoint
- * @param flags type of operation
- * @param justremove will indicate if it is removed from rail or if rails are removed too
- * @return cost of operation or error
- */
-CommandCost RemoveTrainWaypoint(TileIndex tile, DoCommandFlag flags, bool justremove)
-{
- Waypoint *wp;
-
- /* Make sure it's a waypoint */
- if (!IsRailWaypointTile(tile) ||
- (!CheckTileOwnership(tile) && _current_company != OWNER_WATER) ||
- !EnsureNoVehicleOnGround(tile)) {
- return CMD_ERROR;
- }
-
- if (flags & DC_EXEC) {
- Track track = GetRailWaypointTrack(tile);
- wp = GetWaypointByTile(tile);
-
- wp->deleted = 30; // let it live for this many days before we do the actual deletion.
- RedrawWaypointSign(wp);
-
- Vehicle *v = NULL;
- if (justremove) {
- TrackBits tracks = GetRailWaypointBits(tile);
- bool reserved = GetDepotWaypointReservation(tile);
- MakeRailNormal(tile, wp->owner, tracks, GetRailType(tile));
- if (reserved) SetTrackReservation(tile, tracks);
- MarkTileDirtyByTile(tile);
- } else {
- if (GetDepotWaypointReservation(tile)) {
- v = GetTrainForReservation(tile, track);
- if (v != NULL) FreeTrainTrackReservation(v);
- }
- DoClearSquare(tile);
- AddTrackToSignalBuffer(tile, track, wp->owner);
- }
- YapfNotifyTrackLayoutChange(tile, track);
- if (v != NULL) TryPathReserve(v, true);
- }
-
- return CommandCost(EXPENSES_CONSTRUCTION, _price.remove_train_depot);
-}
-
-/**
- * Delete a waypoint
- * @param tile tile where waypoint is to be deleted
- * @param flags type of operation
- * @param p1 unused
- * @param p2 unused
- * @return cost of operation or error
- */
-CommandCost CmdRemoveTrainWaypoint(TileIndex tile, DoCommandFlag flags, uint32 p1, uint32 p2, const char *text)
-{
- return RemoveTrainWaypoint(tile, flags, true);
-}
-
-static bool IsUniqueWaypointName(const char *name)
-{
- const Waypoint *wp;
-
- FOR_ALL_WAYPOINTS(wp) {
- if (wp->name != NULL && strcmp(wp->name, name) == 0) return false;
- }
-
- return true;
-}
-
-/**
- * Rename a waypoint.
- * @param tile unused
- * @param flags type of operation
- * @param p1 id of waypoint
- * @param p2 unused
- * @return cost of operation or error
- */
-CommandCost CmdRenameWaypoint(TileIndex tile, DoCommandFlag flags, uint32 p1, uint32 p2, const char *text)
-{
- if (!IsValidWaypointID(p1)) return CMD_ERROR;
-
- Waypoint *wp = GetWaypoint(p1);
- if (!CheckOwnership(wp->owner)) return CMD_ERROR;
-
- bool reset = StrEmpty(text);
-
- if (!reset) {
- if (strlen(text) >= MAX_LENGTH_WAYPOINT_NAME_BYTES) return CMD_ERROR;
- if (!IsUniqueWaypointName(text)) return_cmd_error(STR_NAME_MUST_BE_UNIQUE);
- }
-
- if (flags & DC_EXEC) {
- free(wp->name);
-
- if (reset) {
- MakeDefaultWaypointName(wp); // sets wp->name = NULL
- } else {
- wp->name = strdup(text);
- }
-
- UpdateWaypointSign(wp);
- MarkWholeScreenDirty();
- }
- return CommandCost();
-}
-
-/**
* This hacks together some dummy one-shot Station structure for a waypoint.
* @param tile on which to work
* @return pointer to a Station
diff --git a/src/waypoint.h b/src/waypoint.h
index eb7bab0db..c57e793ed 100644
--- a/src/waypoint.h
+++ b/src/waypoint.h
@@ -65,5 +65,7 @@ Station *ComposeWaypointStation(TileIndex tile);
void ShowWaypointWindow(const Waypoint *wp);
void DrawWaypointSprite(int x, int y, int stat_id, RailType railtype);
void UpdateAllWaypointSigns();
+void UpdateWaypointSign(Waypoint *wp);
+void RedrawWaypointSign(const Waypoint *wp);
#endif /* WAYPOINT_H */
diff --git a/src/waypoint_cmd.cpp b/src/waypoint_cmd.cpp
new file mode 100644
index 000000000..94df93f88
--- /dev/null
+++ b/src/waypoint_cmd.cpp
@@ -0,0 +1,343 @@
+/* $Id$ */
+
+/** @file waypoint_cmp.cpp Command Handling for waypoints. */
+
+#include "stdafx.h"
+
+#include "command_func.h"
+#include "landscape.h"
+#include "economy_func.h"
+#include "bridge_map.h"
+#include "town.h"
+#include "waypoint.h"
+#include "yapf/yapf.h"
+#include "strings_func.h"
+#include "gfx_func.h"
+#include "functions.h"
+#include "window_func.h"
+#include "date_func.h"
+#include "vehicle_func.h"
+#include "string_func.h"
+#include "company_func.h"
+#include "newgrf_station.h"
+#include "oldpool_func.h"
+#include "viewport_func.h"
+#include "train.h"
+
+#include "table/strings.h"
+
+/**
+ * Update the sign for the waypoint
+ * @param wp Waypoint to update sign */
+void UpdateWaypointSign(Waypoint *wp)
+{
+ Point pt = RemapCoords2(TileX(wp->xy) * TILE_SIZE, TileY(wp->xy) * TILE_SIZE);
+ SetDParam(0, wp->index);
+ UpdateViewportSignPos(&wp->sign, pt.x, pt.y - 0x20, STR_WAYPOINT_VIEWPORT);
+}
+
+/**
+ * Redraw the sign of a waypoint
+ * @param wp Waypoint to redraw sign */
+void RedrawWaypointSign(const Waypoint *wp)
+{
+ MarkAllViewportsDirty(
+ wp->sign.left - 6,
+ wp->sign.top,
+ wp->sign.left + (wp->sign.width_1 << 2) + 12,
+ wp->sign.top + 48);
+}
+
+/**
+ * Set the default name for a waypoint
+ * @param wp Waypoint to work on
+ */
+static void MakeDefaultWaypointName(Waypoint *wp)
+{
+ uint32 used = 0; // bitmap of used waypoint numbers, sliding window with 'next' as base
+ uint32 next = 0; // first waypoint number in the bitmap
+ WaypointID idx = 0; // index where we will stop
+
+ wp->town_index = ClosestTownFromTile(wp->xy, UINT_MAX)->index;
+
+ /* Find first unused waypoint number belonging to this town. This can never fail,
+ * as long as there can be at most 65535 waypoints in total.
+ *
+ * This does 'n * m' search, but with 32bit 'used' bitmap, it needs at most 'n * (1 + ceil(m / 32))'
+ * steps (n - number of waypoints in pool, m - number of waypoints near this town).
+ * Usually, it needs only 'n' steps.
+ *
+ * If it wasn't using 'used' and 'idx', it would just search for increasing 'next',
+ * but this way it is faster */
+
+ WaypointID cid = 0; // current index, goes to GetWaypointPoolSize()-1, then wraps to 0
+ do {
+ Waypoint *lwp = GetWaypoint(cid);
+
+ /* check only valid waypoints... */
+ if (lwp->IsValid() && wp != lwp) {
+ /* only waypoints with 'generic' name within the same city */
+ if (lwp->name == NULL && lwp->town_index == wp->town_index) {
+ /* if lwp->town_cn < next, uint will overflow to '+inf' */
+ uint i = (uint)lwp->town_cn - next;
+
+ if (i < 32) {
+ SetBit(used, i); // update bitmap
+ if (i == 0) {
+ /* shift bitmap while the lowest bit is '1';
+ * increase the base of the bitmap too */
+ do {
+ used >>= 1;
+ next++;
+ } while (HasBit(used, 0));
+ /* when we are at 'idx' again at end of the loop and
+ * 'next' hasn't changed, then no waypoint had town_cn == next,
+ * so we can safely use it */
+ idx = cid;
+ }
+ }
+ }
+ }
+
+ cid++;
+ if (cid == GetWaypointPoolSize()) cid = 0; // wrap to zero...
+ } while (cid != idx);
+
+ wp->town_cn = (uint16)next; // set index...
+ wp->name = NULL; // ... and use generic name
+}
+
+/**
+ * Find a deleted waypoint close to a tile.
+ * @param tile to search from
+ */
+static Waypoint *FindDeletedWaypointCloseTo(TileIndex tile)
+{
+ Waypoint *wp, *best = NULL;
+ uint thres = 8;
+
+ FOR_ALL_WAYPOINTS(wp) {
+ if (wp->deleted && wp->owner == _current_company) {
+ uint cur_dist = DistanceManhattan(tile, wp->xy);
+
+ if (cur_dist < thres) {
+ thres = cur_dist;
+ best = wp;
+ }
+ }
+ }
+
+ return best;
+}
+
+/** Convert existing rail to waypoint. Eg build a waypoint station over
+ * piece of rail
+ * @param tile tile where waypoint will be built
+ * @param flags type of operation
+ * @param p1 graphics for waypoint type, 0 indicates standard graphics
+ * @param p2 unused
+ *
+ * @todo When checking for the tile slope,
+ * distingush between "Flat land required" and "land sloped in wrong direction"
+ */
+CommandCost CmdBuildTrainWaypoint(TileIndex tile, DoCommandFlag flags, uint32 p1, uint32 p2, const char *text)
+{
+ Waypoint *wp;
+ Slope tileh;
+ Axis axis;
+
+ /* if custom gfx are used, make sure it is within bounds */
+ if (p1 >= GetNumCustomStations(STAT_CLASS_WAYP)) return CMD_ERROR;
+
+ if (!IsTileType(tile, MP_RAILWAY) ||
+ GetRailTileType(tile) != RAIL_TILE_NORMAL || (
+ (axis = AXIS_X, GetTrackBits(tile) != TRACK_BIT_X) &&
+ (axis = AXIS_Y, GetTrackBits(tile) != TRACK_BIT_Y)
+ )) {
+ return_cmd_error(STR_1005_NO_SUITABLE_RAILROAD_TRACK);
+ }
+
+ Owner owner = GetTileOwner(tile);
+ if (!CheckOwnership(owner)) return CMD_ERROR;
+ if (!EnsureNoVehicleOnGround(tile)) return CMD_ERROR;
+
+ tileh = GetTileSlope(tile, NULL);
+ if (tileh != SLOPE_FLAT &&
+ (!_settings_game.construction.build_on_slopes || IsSteepSlope(tileh) || !(tileh & (0x3 << axis)) || !(tileh & ~(0x3 << axis)))) {
+ return_cmd_error(STR_0007_FLAT_LAND_REQUIRED);
+ }
+
+ if (MayHaveBridgeAbove(tile) && IsBridgeAbove(tile)) return_cmd_error(STR_5007_MUST_DEMOLISH_BRIDGE_FIRST);
+
+ /* Check if there is an already existing, deleted, waypoint close to us that we can reuse. */
+ wp = FindDeletedWaypointCloseTo(tile);
+ if (wp == NULL && !Waypoint::CanAllocateItem()) return CMD_ERROR;
+
+ if (flags & DC_EXEC) {
+ if (wp == NULL) {
+ wp = new Waypoint(tile);
+
+ wp->town_index = INVALID_TOWN;
+ wp->name = NULL;
+ wp->town_cn = 0;
+ } else {
+ /* Move existing (recently deleted) waypoint to the new location */
+
+ /* First we update the destination for all vehicles that
+ * have the old waypoint in their orders. */
+ Vehicle *v;
+ FOR_ALL_VEHICLES(v) {
+ if (v->type == VEH_TRAIN &&
+ v->First() == v &&
+ v->current_order.IsType(OT_GOTO_WAYPOINT) &&
+ v->dest_tile == wp->xy) {
+ v->dest_tile = tile;
+ }
+ }
+
+ RedrawWaypointSign(wp);
+ wp->xy = tile;
+ InvalidateWindowData(WC_WAYPOINT_VIEW, wp->index);
+ }
+ wp->owner = owner;
+
+ const StationSpec *statspec;
+
+ bool reserved = HasBit(GetTrackReservation(tile), AxisToTrack(axis));
+ MakeRailWaypoint(tile, owner, axis, GetRailType(tile), wp->index);
+ SetDepotWaypointReservation(tile, reserved);
+ MarkTileDirtyByTile(tile);
+
+ statspec = GetCustomStationSpec(STAT_CLASS_WAYP, p1);
+
+ if (statspec != NULL) {
+ wp->stat_id = p1;
+ wp->grfid = statspec->grffile->grfid;
+ wp->localidx = statspec->localidx;
+ } else {
+ /* Specified custom graphics do not exist, so use default. */
+ wp->stat_id = 0;
+ wp->grfid = 0;
+ wp->localidx = 0;
+ }
+
+ wp->deleted = 0;
+ wp->build_date = _date;
+
+ if (wp->town_index == INVALID_TOWN) MakeDefaultWaypointName(wp);
+
+ UpdateWaypointSign(wp);
+ RedrawWaypointSign(wp);
+ YapfNotifyTrackLayoutChange(tile, AxisToTrack(axis));
+ }
+
+ return CommandCost(EXPENSES_CONSTRUCTION, _price.build_train_depot);
+}
+
+/**
+ * Remove a waypoint
+ * @param tile from which to remove waypoint
+ * @param flags type of operation
+ * @param justremove will indicate if it is removed from rail or if rails are removed too
+ * @return cost of operation or error
+ */
+CommandCost RemoveTrainWaypoint(TileIndex tile, DoCommandFlag flags, bool justremove)
+{
+ Waypoint *wp;
+
+ /* Make sure it's a waypoint */
+ if (!IsRailWaypointTile(tile) ||
+ (!CheckTileOwnership(tile) && _current_company != OWNER_WATER) ||
+ !EnsureNoVehicleOnGround(tile)) {
+ return CMD_ERROR;
+ }
+
+ if (flags & DC_EXEC) {
+ Track track = GetRailWaypointTrack(tile);
+ wp = GetWaypointByTile(tile);
+
+ wp->deleted = 30; // let it live for this many days before we do the actual deletion.
+ RedrawWaypointSign(wp);
+
+ Vehicle *v = NULL;
+ if (justremove) {
+ TrackBits tracks = GetRailWaypointBits(tile);
+ bool reserved = GetDepotWaypointReservation(tile);
+ MakeRailNormal(tile, wp->owner, tracks, GetRailType(tile));
+ if (reserved) SetTrackReservation(tile, tracks);
+ MarkTileDirtyByTile(tile);
+ } else {
+ if (GetDepotWaypointReservation(tile)) {
+ v = GetTrainForReservation(tile, track);
+ if (v != NULL) FreeTrainTrackReservation(v);
+ }
+ DoClearSquare(tile);
+ AddTrackToSignalBuffer(tile, track, wp->owner);
+ }
+ YapfNotifyTrackLayoutChange(tile, track);
+ if (v != NULL) TryPathReserve(v, true);
+ }
+
+ return CommandCost(EXPENSES_CONSTRUCTION, _price.remove_train_depot);
+}
+
+/**
+ * Delete a waypoint
+ * @param tile tile where waypoint is to be deleted
+ * @param flags type of operation
+ * @param p1 unused
+ * @param p2 unused
+ * @return cost of operation or error
+ */
+CommandCost CmdRemoveTrainWaypoint(TileIndex tile, DoCommandFlag flags, uint32 p1, uint32 p2, const char *text)
+{
+ return RemoveTrainWaypoint(tile, flags, true);
+}
+
+static bool IsUniqueWaypointName(const char *name)
+{
+ const Waypoint *wp;
+
+ FOR_ALL_WAYPOINTS(wp) {
+ if (wp->name != NULL && strcmp(wp->name, name) == 0) return false;
+ }
+
+ return true;
+}
+
+/**
+ * Rename a waypoint.
+ * @param tile unused
+ * @param flags type of operation
+ * @param p1 id of waypoint
+ * @param p2 unused
+ * @return cost of operation or error
+ */
+CommandCost CmdRenameWaypoint(TileIndex tile, DoCommandFlag flags, uint32 p1, uint32 p2, const char *text)
+{
+ if (!IsValidWaypointID(p1)) return CMD_ERROR;
+
+ Waypoint *wp = GetWaypoint(p1);
+ if (!CheckOwnership(wp->owner)) return CMD_ERROR;
+
+ bool reset = StrEmpty(text);
+
+ if (!reset) {
+ if (strlen(text) >= MAX_LENGTH_WAYPOINT_NAME_BYTES) return CMD_ERROR;
+ if (!IsUniqueWaypointName(text)) return_cmd_error(STR_NAME_MUST_BE_UNIQUE);
+ }
+
+ if (flags & DC_EXEC) {
+ free(wp->name);
+
+ if (reset) {
+ MakeDefaultWaypointName(wp); // sets wp->name = NULL
+ } else {
+ wp->name = strdup(text);
+ }
+
+ UpdateWaypointSign(wp);
+ MarkWholeScreenDirty();
+ }
+ return CommandCost();
+}