diff options
-rw-r--r-- | projects/openttd_vs80.vcproj | 4 | ||||
-rw-r--r-- | projects/openttd_vs90.vcproj | 4 | ||||
-rw-r--r-- | source.list | 1 | ||||
-rw-r--r-- | src/waypoint.cpp | 330 | ||||
-rw-r--r-- | src/waypoint.h | 2 | ||||
-rw-r--r-- | src/waypoint_cmd.cpp | 343 |
6 files changed, 354 insertions, 330 deletions
diff --git a/projects/openttd_vs80.vcproj b/projects/openttd_vs80.vcproj index c93fab65b..ff547623b 100644 --- a/projects/openttd_vs80.vcproj +++ b/projects/openttd_vs80.vcproj @@ -2015,6 +2015,10 @@ RelativePath=".\..\src\water_cmd.cpp" > </File> + <File + RelativePath=".\..\src\waypoint_cmd.cpp" + > + </File> </Filter> <Filter Name="Save/Load handlers" diff --git a/projects/openttd_vs90.vcproj b/projects/openttd_vs90.vcproj index 08ba19ba7..ee5c4a1e4 100644 --- a/projects/openttd_vs90.vcproj +++ b/projects/openttd_vs90.vcproj @@ -2012,6 +2012,10 @@ RelativePath=".\..\src\water_cmd.cpp" > </File> + <File + RelativePath=".\..\src\waypoint_cmd.cpp" + > + </File> </Filter> <Filter Name="Save/Load handlers" diff --git a/source.list b/source.list index b47811271..662202469 100644 --- a/source.list +++ b/source.list @@ -452,6 +452,7 @@ tunnelbridge_cmd.cpp unmovable_cmd.cpp vehicle_cmd.cpp water_cmd.cpp +waypoint_cmd.cpp # Save/Load handlers saveload/afterload.cpp diff --git a/src/waypoint.cpp b/src/waypoint.cpp index e34e0c063..9b7d8fa70 100644 --- a/src/waypoint.cpp +++ b/src/waypoint.cpp @@ -5,53 +5,17 @@ #include "stdafx.h" #include "command_func.h" -#include "landscape.h" #include "rail.h" -#include "bridge_map.h" #include "station_base.h" #include "town.h" #include "waypoint.h" -#include "yapf/yapf.h" -#include "strings_func.h" -#include "gfx_func.h" -#include "functions.h" #include "window_func.h" -#include "date_func.h" -#include "vehicle_func.h" -#include "string_func.h" -#include "company_func.h" #include "newgrf_station.h" #include "oldpool_func.h" -#include "viewport_func.h" #include "train.h" -#include "table/strings.h" - DEFINE_OLD_POOL_GENERIC(Waypoint, Waypoint) - -/** - * Update the sign for the waypoint - * @param wp Waypoint to update sign */ -static void UpdateWaypointSign(Waypoint *wp) -{ - Point pt = RemapCoords2(TileX(wp->xy) * TILE_SIZE, TileY(wp->xy) * TILE_SIZE); - SetDParam(0, wp->index); - UpdateViewportSignPos(&wp->sign, pt.x, pt.y - 0x20, STR_WAYPOINT_VIEWPORT); -} - -/** - * Redraw the sign of a waypoint - * @param wp Waypoint to redraw sign */ -static void RedrawWaypointSign(const Waypoint *wp) -{ - MarkAllViewportsDirty( - wp->sign.left - 6, - wp->sign.top, - wp->sign.left + (wp->sign.width_1 << 2) + 12, - wp->sign.top + 48); -} - /** * Update all signs */ @@ -65,192 +29,6 @@ void UpdateAllWaypointSigns() } /** - * Set the default name for a waypoint - * @param wp Waypoint to work on - */ -static void MakeDefaultWaypointName(Waypoint *wp) -{ - uint32 used = 0; // bitmap of used waypoint numbers, sliding window with 'next' as base - uint32 next = 0; // first waypoint number in the bitmap - WaypointID idx = 0; // index where we will stop - - wp->town_index = ClosestTownFromTile(wp->xy, UINT_MAX)->index; - - /* Find first unused waypoint number belonging to this town. This can never fail, - * as long as there can be at most 65535 waypoints in total. - * - * This does 'n * m' search, but with 32bit 'used' bitmap, it needs at most 'n * (1 + ceil(m / 32))' - * steps (n - number of waypoints in pool, m - number of waypoints near this town). - * Usually, it needs only 'n' steps. - * - * If it wasn't using 'used' and 'idx', it would just search for increasing 'next', - * but this way it is faster */ - - WaypointID cid = 0; // current index, goes to GetWaypointPoolSize()-1, then wraps to 0 - do { - Waypoint *lwp = GetWaypoint(cid); - - /* check only valid waypoints... */ - if (lwp->IsValid() && wp != lwp) { - /* only waypoints with 'generic' name within the same city */ - if (lwp->name == NULL && lwp->town_index == wp->town_index) { - /* if lwp->town_cn < next, uint will overflow to '+inf' */ - uint i = (uint)lwp->town_cn - next; - - if (i < 32) { - SetBit(used, i); // update bitmap - if (i == 0) { - /* shift bitmap while the lowest bit is '1'; - * increase the base of the bitmap too */ - do { - used >>= 1; - next++; - } while (HasBit(used, 0)); - /* when we are at 'idx' again at end of the loop and - * 'next' hasn't changed, then no waypoint had town_cn == next, - * so we can safely use it */ - idx = cid; - } - } - } - } - - cid++; - if (cid == GetWaypointPoolSize()) cid = 0; // wrap to zero... - } while (cid != idx); - - wp->town_cn = (uint16)next; // set index... - wp->name = NULL; // ... and use generic name -} - -/** - * Find a deleted waypoint close to a tile. - * @param tile to search from - */ -static Waypoint *FindDeletedWaypointCloseTo(TileIndex tile) -{ - Waypoint *wp, *best = NULL; - uint thres = 8; - - FOR_ALL_WAYPOINTS(wp) { - if (wp->deleted && wp->owner == _current_company) { - uint cur_dist = DistanceManhattan(tile, wp->xy); - - if (cur_dist < thres) { - thres = cur_dist; - best = wp; - } - } - } - - return best; -} - -/** Convert existing rail to waypoint. Eg build a waypoint station over - * piece of rail - * @param tile tile where waypoint will be built - * @param flags type of operation - * @param p1 graphics for waypoint type, 0 indicates standard graphics - * @param p2 unused - * - * @todo When checking for the tile slope, - * distingush between "Flat land required" and "land sloped in wrong direction" - */ -CommandCost CmdBuildTrainWaypoint(TileIndex tile, DoCommandFlag flags, uint32 p1, uint32 p2, const char *text) -{ - Waypoint *wp; - Slope tileh; - Axis axis; - - /* if custom gfx are used, make sure it is within bounds */ - if (p1 >= GetNumCustomStations(STAT_CLASS_WAYP)) return CMD_ERROR; - - if (!IsTileType(tile, MP_RAILWAY) || - GetRailTileType(tile) != RAIL_TILE_NORMAL || ( - (axis = AXIS_X, GetTrackBits(tile) != TRACK_BIT_X) && - (axis = AXIS_Y, GetTrackBits(tile) != TRACK_BIT_Y) - )) { - return_cmd_error(STR_1005_NO_SUITABLE_RAILROAD_TRACK); - } - - Owner owner = GetTileOwner(tile); - if (!CheckOwnership(owner)) return CMD_ERROR; - if (!EnsureNoVehicleOnGround(tile)) return CMD_ERROR; - - tileh = GetTileSlope(tile, NULL); - if (tileh != SLOPE_FLAT && - (!_settings_game.construction.build_on_slopes || IsSteepSlope(tileh) || !(tileh & (0x3 << axis)) || !(tileh & ~(0x3 << axis)))) { - return_cmd_error(STR_0007_FLAT_LAND_REQUIRED); - } - - if (MayHaveBridgeAbove(tile) && IsBridgeAbove(tile)) return_cmd_error(STR_5007_MUST_DEMOLISH_BRIDGE_FIRST); - - /* Check if there is an already existing, deleted, waypoint close to us that we can reuse. */ - wp = FindDeletedWaypointCloseTo(tile); - if (wp == NULL && !Waypoint::CanAllocateItem()) return CMD_ERROR; - - if (flags & DC_EXEC) { - if (wp == NULL) { - wp = new Waypoint(tile); - - wp->town_index = INVALID_TOWN; - wp->name = NULL; - wp->town_cn = 0; - } else { - /* Move existing (recently deleted) waypoint to the new location */ - - /* First we update the destination for all vehicles that - * have the old waypoint in their orders. */ - Vehicle *v; - FOR_ALL_VEHICLES(v) { - if (v->type == VEH_TRAIN && - v->First() == v && - v->current_order.IsType(OT_GOTO_WAYPOINT) && - v->dest_tile == wp->xy) { - v->dest_tile = tile; - } - } - - RedrawWaypointSign(wp); - wp->xy = tile; - InvalidateWindowData(WC_WAYPOINT_VIEW, wp->index); - } - wp->owner = owner; - - const StationSpec *statspec; - - bool reserved = HasBit(GetTrackReservation(tile), AxisToTrack(axis)); - MakeRailWaypoint(tile, owner, axis, GetRailType(tile), wp->index); - SetDepotWaypointReservation(tile, reserved); - MarkTileDirtyByTile(tile); - - statspec = GetCustomStationSpec(STAT_CLASS_WAYP, p1); - - if (statspec != NULL) { - wp->stat_id = p1; - wp->grfid = statspec->grffile->grfid; - wp->localidx = statspec->localidx; - } else { - /* Specified custom graphics do not exist, so use default. */ - wp->stat_id = 0; - wp->grfid = 0; - wp->localidx = 0; - } - - wp->deleted = 0; - wp->build_date = _date; - - if (wp->town_index == INVALID_TOWN) MakeDefaultWaypointName(wp); - - UpdateWaypointSign(wp); - RedrawWaypointSign(wp); - YapfNotifyTrackLayoutChange(tile, AxisToTrack(axis)); - } - - return CommandCost(EXPENSES_CONSTRUCTION, _price.build_train_depot); -} - -/** * Daily loop for waypoints */ void WaypointsDailyLoop() @@ -264,114 +42,6 @@ void WaypointsDailyLoop() } /** - * Remove a waypoint - * @param tile from which to remove waypoint - * @param flags type of operation - * @param justremove will indicate if it is removed from rail or if rails are removed too - * @return cost of operation or error - */ -CommandCost RemoveTrainWaypoint(TileIndex tile, DoCommandFlag flags, bool justremove) -{ - Waypoint *wp; - - /* Make sure it's a waypoint */ - if (!IsRailWaypointTile(tile) || - (!CheckTileOwnership(tile) && _current_company != OWNER_WATER) || - !EnsureNoVehicleOnGround(tile)) { - return CMD_ERROR; - } - - if (flags & DC_EXEC) { - Track track = GetRailWaypointTrack(tile); - wp = GetWaypointByTile(tile); - - wp->deleted = 30; // let it live for this many days before we do the actual deletion. - RedrawWaypointSign(wp); - - Vehicle *v = NULL; - if (justremove) { - TrackBits tracks = GetRailWaypointBits(tile); - bool reserved = GetDepotWaypointReservation(tile); - MakeRailNormal(tile, wp->owner, tracks, GetRailType(tile)); - if (reserved) SetTrackReservation(tile, tracks); - MarkTileDirtyByTile(tile); - } else { - if (GetDepotWaypointReservation(tile)) { - v = GetTrainForReservation(tile, track); - if (v != NULL) FreeTrainTrackReservation(v); - } - DoClearSquare(tile); - AddTrackToSignalBuffer(tile, track, wp->owner); - } - YapfNotifyTrackLayoutChange(tile, track); - if (v != NULL) TryPathReserve(v, true); - } - - return CommandCost(EXPENSES_CONSTRUCTION, _price.remove_train_depot); -} - -/** - * Delete a waypoint - * @param tile tile where waypoint is to be deleted - * @param flags type of operation - * @param p1 unused - * @param p2 unused - * @return cost of operation or error - */ -CommandCost CmdRemoveTrainWaypoint(TileIndex tile, DoCommandFlag flags, uint32 p1, uint32 p2, const char *text) -{ - return RemoveTrainWaypoint(tile, flags, true); -} - -static bool IsUniqueWaypointName(const char *name) -{ - const Waypoint *wp; - - FOR_ALL_WAYPOINTS(wp) { - if (wp->name != NULL && strcmp(wp->name, name) == 0) return false; - } - - return true; -} - -/** - * Rename a waypoint. - * @param tile unused - * @param flags type of operation - * @param p1 id of waypoint - * @param p2 unused - * @return cost of operation or error - */ -CommandCost CmdRenameWaypoint(TileIndex tile, DoCommandFlag flags, uint32 p1, uint32 p2, const char *text) -{ - if (!IsValidWaypointID(p1)) return CMD_ERROR; - - Waypoint *wp = GetWaypoint(p1); - if (!CheckOwnership(wp->owner)) return CMD_ERROR; - - bool reset = StrEmpty(text); - - if (!reset) { - if (strlen(text) >= MAX_LENGTH_WAYPOINT_NAME_BYTES) return CMD_ERROR; - if (!IsUniqueWaypointName(text)) return_cmd_error(STR_NAME_MUST_BE_UNIQUE); - } - - if (flags & DC_EXEC) { - free(wp->name); - - if (reset) { - MakeDefaultWaypointName(wp); // sets wp->name = NULL - } else { - wp->name = strdup(text); - } - - UpdateWaypointSign(wp); - MarkWholeScreenDirty(); - } - return CommandCost(); -} - -/** * This hacks together some dummy one-shot Station structure for a waypoint. * @param tile on which to work * @return pointer to a Station diff --git a/src/waypoint.h b/src/waypoint.h index eb7bab0db..c57e793ed 100644 --- a/src/waypoint.h +++ b/src/waypoint.h @@ -65,5 +65,7 @@ Station *ComposeWaypointStation(TileIndex tile); void ShowWaypointWindow(const Waypoint *wp); void DrawWaypointSprite(int x, int y, int stat_id, RailType railtype); void UpdateAllWaypointSigns(); +void UpdateWaypointSign(Waypoint *wp); +void RedrawWaypointSign(const Waypoint *wp); #endif /* WAYPOINT_H */ diff --git a/src/waypoint_cmd.cpp b/src/waypoint_cmd.cpp new file mode 100644 index 000000000..94df93f88 --- /dev/null +++ b/src/waypoint_cmd.cpp @@ -0,0 +1,343 @@ +/* $Id$ */ + +/** @file waypoint_cmp.cpp Command Handling for waypoints. */ + +#include "stdafx.h" + +#include "command_func.h" +#include "landscape.h" +#include "economy_func.h" +#include "bridge_map.h" +#include "town.h" +#include "waypoint.h" +#include "yapf/yapf.h" +#include "strings_func.h" +#include "gfx_func.h" +#include "functions.h" +#include "window_func.h" +#include "date_func.h" +#include "vehicle_func.h" +#include "string_func.h" +#include "company_func.h" +#include "newgrf_station.h" +#include "oldpool_func.h" +#include "viewport_func.h" +#include "train.h" + +#include "table/strings.h" + +/** + * Update the sign for the waypoint + * @param wp Waypoint to update sign */ +void UpdateWaypointSign(Waypoint *wp) +{ + Point pt = RemapCoords2(TileX(wp->xy) * TILE_SIZE, TileY(wp->xy) * TILE_SIZE); + SetDParam(0, wp->index); + UpdateViewportSignPos(&wp->sign, pt.x, pt.y - 0x20, STR_WAYPOINT_VIEWPORT); +} + +/** + * Redraw the sign of a waypoint + * @param wp Waypoint to redraw sign */ +void RedrawWaypointSign(const Waypoint *wp) +{ + MarkAllViewportsDirty( + wp->sign.left - 6, + wp->sign.top, + wp->sign.left + (wp->sign.width_1 << 2) + 12, + wp->sign.top + 48); +} + +/** + * Set the default name for a waypoint + * @param wp Waypoint to work on + */ +static void MakeDefaultWaypointName(Waypoint *wp) +{ + uint32 used = 0; // bitmap of used waypoint numbers, sliding window with 'next' as base + uint32 next = 0; // first waypoint number in the bitmap + WaypointID idx = 0; // index where we will stop + + wp->town_index = ClosestTownFromTile(wp->xy, UINT_MAX)->index; + + /* Find first unused waypoint number belonging to this town. This can never fail, + * as long as there can be at most 65535 waypoints in total. + * + * This does 'n * m' search, but with 32bit 'used' bitmap, it needs at most 'n * (1 + ceil(m / 32))' + * steps (n - number of waypoints in pool, m - number of waypoints near this town). + * Usually, it needs only 'n' steps. + * + * If it wasn't using 'used' and 'idx', it would just search for increasing 'next', + * but this way it is faster */ + + WaypointID cid = 0; // current index, goes to GetWaypointPoolSize()-1, then wraps to 0 + do { + Waypoint *lwp = GetWaypoint(cid); + + /* check only valid waypoints... */ + if (lwp->IsValid() && wp != lwp) { + /* only waypoints with 'generic' name within the same city */ + if (lwp->name == NULL && lwp->town_index == wp->town_index) { + /* if lwp->town_cn < next, uint will overflow to '+inf' */ + uint i = (uint)lwp->town_cn - next; + + if (i < 32) { + SetBit(used, i); // update bitmap + if (i == 0) { + /* shift bitmap while the lowest bit is '1'; + * increase the base of the bitmap too */ + do { + used >>= 1; + next++; + } while (HasBit(used, 0)); + /* when we are at 'idx' again at end of the loop and + * 'next' hasn't changed, then no waypoint had town_cn == next, + * so we can safely use it */ + idx = cid; + } + } + } + } + + cid++; + if (cid == GetWaypointPoolSize()) cid = 0; // wrap to zero... + } while (cid != idx); + + wp->town_cn = (uint16)next; // set index... + wp->name = NULL; // ... and use generic name +} + +/** + * Find a deleted waypoint close to a tile. + * @param tile to search from + */ +static Waypoint *FindDeletedWaypointCloseTo(TileIndex tile) +{ + Waypoint *wp, *best = NULL; + uint thres = 8; + + FOR_ALL_WAYPOINTS(wp) { + if (wp->deleted && wp->owner == _current_company) { + uint cur_dist = DistanceManhattan(tile, wp->xy); + + if (cur_dist < thres) { + thres = cur_dist; + best = wp; + } + } + } + + return best; +} + +/** Convert existing rail to waypoint. Eg build a waypoint station over + * piece of rail + * @param tile tile where waypoint will be built + * @param flags type of operation + * @param p1 graphics for waypoint type, 0 indicates standard graphics + * @param p2 unused + * + * @todo When checking for the tile slope, + * distingush between "Flat land required" and "land sloped in wrong direction" + */ +CommandCost CmdBuildTrainWaypoint(TileIndex tile, DoCommandFlag flags, uint32 p1, uint32 p2, const char *text) +{ + Waypoint *wp; + Slope tileh; + Axis axis; + + /* if custom gfx are used, make sure it is within bounds */ + if (p1 >= GetNumCustomStations(STAT_CLASS_WAYP)) return CMD_ERROR; + + if (!IsTileType(tile, MP_RAILWAY) || + GetRailTileType(tile) != RAIL_TILE_NORMAL || ( + (axis = AXIS_X, GetTrackBits(tile) != TRACK_BIT_X) && + (axis = AXIS_Y, GetTrackBits(tile) != TRACK_BIT_Y) + )) { + return_cmd_error(STR_1005_NO_SUITABLE_RAILROAD_TRACK); + } + + Owner owner = GetTileOwner(tile); + if (!CheckOwnership(owner)) return CMD_ERROR; + if (!EnsureNoVehicleOnGround(tile)) return CMD_ERROR; + + tileh = GetTileSlope(tile, NULL); + if (tileh != SLOPE_FLAT && + (!_settings_game.construction.build_on_slopes || IsSteepSlope(tileh) || !(tileh & (0x3 << axis)) || !(tileh & ~(0x3 << axis)))) { + return_cmd_error(STR_0007_FLAT_LAND_REQUIRED); + } + + if (MayHaveBridgeAbove(tile) && IsBridgeAbove(tile)) return_cmd_error(STR_5007_MUST_DEMOLISH_BRIDGE_FIRST); + + /* Check if there is an already existing, deleted, waypoint close to us that we can reuse. */ + wp = FindDeletedWaypointCloseTo(tile); + if (wp == NULL && !Waypoint::CanAllocateItem()) return CMD_ERROR; + + if (flags & DC_EXEC) { + if (wp == NULL) { + wp = new Waypoint(tile); + + wp->town_index = INVALID_TOWN; + wp->name = NULL; + wp->town_cn = 0; + } else { + /* Move existing (recently deleted) waypoint to the new location */ + + /* First we update the destination for all vehicles that + * have the old waypoint in their orders. */ + Vehicle *v; + FOR_ALL_VEHICLES(v) { + if (v->type == VEH_TRAIN && + v->First() == v && + v->current_order.IsType(OT_GOTO_WAYPOINT) && + v->dest_tile == wp->xy) { + v->dest_tile = tile; + } + } + + RedrawWaypointSign(wp); + wp->xy = tile; + InvalidateWindowData(WC_WAYPOINT_VIEW, wp->index); + } + wp->owner = owner; + + const StationSpec *statspec; + + bool reserved = HasBit(GetTrackReservation(tile), AxisToTrack(axis)); + MakeRailWaypoint(tile, owner, axis, GetRailType(tile), wp->index); + SetDepotWaypointReservation(tile, reserved); + MarkTileDirtyByTile(tile); + + statspec = GetCustomStationSpec(STAT_CLASS_WAYP, p1); + + if (statspec != NULL) { + wp->stat_id = p1; + wp->grfid = statspec->grffile->grfid; + wp->localidx = statspec->localidx; + } else { + /* Specified custom graphics do not exist, so use default. */ + wp->stat_id = 0; + wp->grfid = 0; + wp->localidx = 0; + } + + wp->deleted = 0; + wp->build_date = _date; + + if (wp->town_index == INVALID_TOWN) MakeDefaultWaypointName(wp); + + UpdateWaypointSign(wp); + RedrawWaypointSign(wp); + YapfNotifyTrackLayoutChange(tile, AxisToTrack(axis)); + } + + return CommandCost(EXPENSES_CONSTRUCTION, _price.build_train_depot); +} + +/** + * Remove a waypoint + * @param tile from which to remove waypoint + * @param flags type of operation + * @param justremove will indicate if it is removed from rail or if rails are removed too + * @return cost of operation or error + */ +CommandCost RemoveTrainWaypoint(TileIndex tile, DoCommandFlag flags, bool justremove) +{ + Waypoint *wp; + + /* Make sure it's a waypoint */ + if (!IsRailWaypointTile(tile) || + (!CheckTileOwnership(tile) && _current_company != OWNER_WATER) || + !EnsureNoVehicleOnGround(tile)) { + return CMD_ERROR; + } + + if (flags & DC_EXEC) { + Track track = GetRailWaypointTrack(tile); + wp = GetWaypointByTile(tile); + + wp->deleted = 30; // let it live for this many days before we do the actual deletion. + RedrawWaypointSign(wp); + + Vehicle *v = NULL; + if (justremove) { + TrackBits tracks = GetRailWaypointBits(tile); + bool reserved = GetDepotWaypointReservation(tile); + MakeRailNormal(tile, wp->owner, tracks, GetRailType(tile)); + if (reserved) SetTrackReservation(tile, tracks); + MarkTileDirtyByTile(tile); + } else { + if (GetDepotWaypointReservation(tile)) { + v = GetTrainForReservation(tile, track); + if (v != NULL) FreeTrainTrackReservation(v); + } + DoClearSquare(tile); + AddTrackToSignalBuffer(tile, track, wp->owner); + } + YapfNotifyTrackLayoutChange(tile, track); + if (v != NULL) TryPathReserve(v, true); + } + + return CommandCost(EXPENSES_CONSTRUCTION, _price.remove_train_depot); +} + +/** + * Delete a waypoint + * @param tile tile where waypoint is to be deleted + * @param flags type of operation + * @param p1 unused + * @param p2 unused + * @return cost of operation or error + */ +CommandCost CmdRemoveTrainWaypoint(TileIndex tile, DoCommandFlag flags, uint32 p1, uint32 p2, const char *text) +{ + return RemoveTrainWaypoint(tile, flags, true); +} + +static bool IsUniqueWaypointName(const char *name) +{ + const Waypoint *wp; + + FOR_ALL_WAYPOINTS(wp) { + if (wp->name != NULL && strcmp(wp->name, name) == 0) return false; + } + + return true; +} + +/** + * Rename a waypoint. + * @param tile unused + * @param flags type of operation + * @param p1 id of waypoint + * @param p2 unused + * @return cost of operation or error + */ +CommandCost CmdRenameWaypoint(TileIndex tile, DoCommandFlag flags, uint32 p1, uint32 p2, const char *text) +{ + if (!IsValidWaypointID(p1)) return CMD_ERROR; + + Waypoint *wp = GetWaypoint(p1); + if (!CheckOwnership(wp->owner)) return CMD_ERROR; + + bool reset = StrEmpty(text); + + if (!reset) { + if (strlen(text) >= MAX_LENGTH_WAYPOINT_NAME_BYTES) return CMD_ERROR; + if (!IsUniqueWaypointName(text)) return_cmd_error(STR_NAME_MUST_BE_UNIQUE); + } + + if (flags & DC_EXEC) { + free(wp->name); + + if (reset) { + MakeDefaultWaypointName(wp); // sets wp->name = NULL + } else { + wp->name = strdup(text); + } + + UpdateWaypointSign(wp); + MarkWholeScreenDirty(); + } + return CommandCost(); +} |