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-rw-r--r--src/openttd.h5
-rw-r--r--src/variables.h2
2 files changed, 6 insertions, 1 deletions
diff --git a/src/openttd.h b/src/openttd.h
index 529cf66d6..34c0af9d0 100644
--- a/src/openttd.h
+++ b/src/openttd.h
@@ -212,6 +212,11 @@ enum TownLayout {
NUM_TLS, ///< Number of town layouts
};
+/* It needs to be 8bits, because we save and load it as such */
+/** Define basic enum properties */
+template <> struct EnumPropsT<TownLayout> : MakeEnumPropsT<TownLayout, byte, TL_NO_ROADS, NUM_TLS, NUM_TLS> {};
+typedef TinyEnumT<TownLayout> TownLayoutByte; //typedefing-enumification of TownLayout
+
enum {
NUM_PRICES = 49,
};
diff --git a/src/variables.h b/src/variables.h
index 2c32aa7a7..302ba4bb8 100644
--- a/src/variables.h
+++ b/src/variables.h
@@ -232,7 +232,7 @@ struct Patches {
bool pause_on_newgame; ///< Whether to start new games paused or not.
- TownLayout town_layout; ///< Select town layout
+ TownLayoutByte town_layout; ///< Select town layout
};
VARDEF Patches _patches;