diff options
-rw-r--r-- | src/station_cmd.cpp | 254 | ||||
-rw-r--r-- | src/unmovable_cmd.cpp | 2 |
2 files changed, 142 insertions, 114 deletions
diff --git a/src/station_cmd.cpp b/src/station_cmd.cpp index a1284248c..aee5f4182 100644 --- a/src/station_cmd.cpp +++ b/src/station_cmd.cpp @@ -92,8 +92,11 @@ static uint GetNumRoadStopsInStation(const Station* st, RoadStop::Type type) } -/* Calculate the radius of the station. Basicly it is the biggest - * radius that is available within the station */ +/** Calculate the radius of the station. Basicly it is the biggest + * radius that is available within the station + * @param st Station to query + * @return the so calculated radius + */ static uint FindCatchmentRadius(const Station* st) { uint ret = CA_NONE; @@ -352,8 +355,9 @@ static Station* GetClosestStationFromTile(TileIndex tile) return best_station; } -// Update the virtual coords needed to draw the station sign. -// st = Station to update for. +/** Update the virtual coords needed to draw the station sign. + * @param st Station to update for. + */ static void UpdateStationVirtCoord(Station *st) { Point pt = RemapCoords2(TileX(st->xy) * TILE_SIZE, TileY(st->xy) * TILE_SIZE); @@ -366,7 +370,7 @@ static void UpdateStationVirtCoord(Station *st) UpdateViewportSignPos(&st->sign, pt.x, pt.y, STR_305C_0); } -// Update the virtual coords needed to draw the station sign for all stations. +/** Update the virtual coords needed to draw the station sign for all stations. */ void UpdateAllStationVirtCoord() { Station* st; @@ -391,7 +395,10 @@ static void UpdateStationVirtCoordDirty(Station *st) st->MarkDirty(); } -// Get a mask of the cargo types that the station accepts. +/** Get a mask of the cargo types that the station accepts. + * @param st Station to query + * @return the expected mask + */ static uint GetAcceptanceMask(const Station *st) { uint mask = 0; @@ -402,8 +409,9 @@ static uint GetAcceptanceMask(const Station *st) return mask; } -// Items contains the two cargo names that are to be accepted or rejected. -// msg is the string id of the message to display. +/** Items contains the two cargo names that are to be accepted or rejected. + * msg is the string id of the message to display. + */ static void ShowRejectOrAcceptNews(const Station *st, uint num_items, CargoID *cargo, StringID msg) { for (uint i = 0; i < num_items; i++) { @@ -414,7 +422,7 @@ static void ShowRejectOrAcceptNews(const Station *st, uint num_items, CargoID *c AddNewsItem(msg, NEWS_FLAGS(NM_SMALL, NF_VIEWPORT | NF_TILE, NT_ACCEPTANCE, 0), st->xy, 0); } -// Get a list of the cargo types being produced around the tile. +/** Get a list of the cargo types being produced around the tile.*/ void GetProductionAroundTiles(AcceptedCargo produced, TileIndex tile, int w, int h, int rad) { @@ -423,8 +431,8 @@ void GetProductionAroundTiles(AcceptedCargo produced, TileIndex tile, int x = TileX(tile); int y = TileY(tile); - // expand the region by rad tiles on each side - // while making sure that we remain inside the board. + /* expand the region by rad tiles on each side + * while making sure that we remain inside the board. */ int x2 = min(x + w + rad, MapSizeX()); int x1 = max(x - rad, 0); @@ -458,7 +466,7 @@ void GetProductionAroundTiles(AcceptedCargo produced, TileIndex tile, } } -// Get a list of the cargo types that are accepted around the tile. +/** Get a list of the cargo types that are accepted around the tile.*/ void GetAcceptanceAroundTiles(AcceptedCargo accepts, TileIndex tile, int w, int h, int rad) { @@ -467,8 +475,8 @@ void GetAcceptanceAroundTiles(AcceptedCargo accepts, TileIndex tile, int x = TileX(tile); int y = TileY(tile); - // expand the region by rad tiles on each side - // while making sure that we remain inside the board. + /* expand the region by rad tiles on each side + * while making sure that we remain inside the board. */ int x2 = min(x + w + rad, MapSizeX()); int y2 = min(y + h + rad, MapSizeY()); int x1 = max(x - rad, 0); @@ -511,11 +519,13 @@ static inline void MergePoint(ottd_Rectangle* rect, TileIndex tile) if (rect->max_y < y) rect->max_y = y; } -// Update the acceptance for a station. -// show_msg controls whether to display a message that acceptance was changed. +/** Update the acceptance for a station. + * @param st Station to update + * @param show_msg controls whether to display a message that acceptance was changed. + */ static void UpdateStationAcceptance(Station *st, bool show_msg) { - // Don't update acceptance for a buoy + /* Don't update acceptance for a buoy */ if (st->IsBuoy()) return; ottd_Rectangle rect; @@ -527,7 +537,7 @@ static void UpdateStationAcceptance(Station *st, bool show_msg) /* old accepted goods types */ uint old_acc = GetAcceptanceMask(st); - // Put all the tiles that span an area in the table. + /* Put all the tiles that span an area in the table. */ if (st->train_tile != 0) { MergePoint(&rect, st->train_tile); MergePoint(&rect, @@ -554,7 +564,7 @@ static void UpdateStationAcceptance(Station *st, bool show_msg) MergePoint(&rect, rs->xy); } - // And retrieve the acceptance. + /* And retrieve the acceptance. */ AcceptedCargo accepts; if (rect.max_x >= rect.min_x) { GetAcceptanceAroundTiles( @@ -568,11 +578,11 @@ static void UpdateStationAcceptance(Station *st, bool show_msg) memset(accepts, 0, sizeof(accepts)); } - // Adjust in case our station only accepts fewer kinds of goods + /* Adjust in case our station only accepts fewer kinds of goods */ for (CargoID i = 0; i < NUM_CARGO; i++) { uint amt = min(accepts[i], 15); - // Make sure the station can accept the goods type. + /* Make sure the station can accept the goods type. */ bool is_passengers = IsCargoInClass(i, CC_PASSENGERS); if ((!is_passengers && !(st->facilities & (byte)~FACIL_BUS_STOP)) || (is_passengers && !(st->facilities & (byte)~FACIL_TRUCK_STOP))) @@ -581,12 +591,12 @@ static void UpdateStationAcceptance(Station *st, bool show_msg) SB(st->goods[i].acceptance_pickup, GoodsEntry::ACCEPTANCE, 1, amt >= 8); } - // Only show a message in case the acceptance was actually changed. + /* Only show a message in case the acceptance was actually changed. */ uint new_acc = GetAcceptanceMask(st); if (old_acc == new_acc) return; - // show a message to report that the acceptance was changed? + /* show a message to report that the acceptance was changed? */ if (show_msg && st->owner == _local_player && st->facilities) { /* List of accept and reject strings for different number of * cargo types */ @@ -625,7 +635,7 @@ static void UpdateStationAcceptance(Station *st, bool show_msg) if (num_rej > 0) ShowRejectOrAcceptNews(st, num_rej, rejects, reject_msg[num_rej - 1]); } - // redraw the station view since acceptance changed + /* redraw the station view since acceptance changed */ InvalidateWindowWidget(WC_STATION_VIEW, st->index, 4); } @@ -633,17 +643,19 @@ static void UpdateStationSignCoord(Station *st) { const StationRect *r = &st->rect; - if (r->IsEmpty()) return; // no tiles belong to this station + if (r->IsEmpty()) return; /* no tiles belong to this station */ - // clamp sign coord to be inside the station rect + /* clamp sign coord to be inside the station rect */ st->xy = TileXY(clampu(TileX(st->xy), r->left, r->right), clampu(TileY(st->xy), r->top, r->bottom)); UpdateStationVirtCoordDirty(st); } -// This is called right after a station was deleted. -// It checks if the whole station is free of substations, and if so, the station will be -// deleted after a little while. -static void DeleteStationIfEmpty(Station* st) +/** This is called right after a station was deleted. + * It checks if the whole station is free of substations, and if so, the station will be + * deleted after a little while. + * @param st Station + */ +static void DeleteStationIfEmpty(Station *st) { if (st->facilities == 0) { st->delete_ctr = 0; @@ -656,9 +668,17 @@ static void DeleteStationIfEmpty(Station* st) static CommandCost ClearTile_Station(TileIndex tile, byte flags); -// Tries to clear the given area. Returns the cost in case of success. -// Or an error code if it failed. -CommandCost CheckFlatLandBelow(TileIndex tile, uint w, uint h, uint flags, uint invalid_dirs, StationID* station, bool check_clear = true) +/** Tries to clear the given area. + * @param tile TileIndex to start check + * @param w width of search area + * @param h height of search area + * @param flags operation to perform + * @param invalid_dirs prohibited directions + * @param station StationID to be queried and returned if available + * @param check_clear if clearing tile should be performed (in wich case, cost will be added) + * @return the cost in case of success, or an error code if it failed. + */ +CommandCost CheckFlatLandBelow(TileIndex tile, uint w, uint h, uint flags, uint invalid_dirs, StationID *station, bool check_clear = true) { CommandCost cost; int allowed_z = -1; @@ -688,7 +708,7 @@ CommandCost CheckFlatLandBelow(TileIndex tile, uint w, uint h, uint flags, uint int flat_z = z; if (tileh != SLOPE_FLAT) { - // need to check so the entrance to the station is not pointing at a slope. + /* need to check so the entrance to the station is not pointing at a slope. */ if ((invalid_dirs & 1 && !(tileh & SLOPE_NE) && (uint)w_cur == w) || (invalid_dirs & 2 && !(tileh & SLOPE_SE) && h_cur == 1) || (invalid_dirs & 4 && !(tileh & SLOPE_SW) && w_cur == 1) || @@ -699,17 +719,17 @@ CommandCost CheckFlatLandBelow(TileIndex tile, uint w, uint h, uint flags, uint flat_z += TILE_HEIGHT; } - // get corresponding flat level and make sure that all parts of the station have the same level. + /* get corresponding flat level and make sure that all parts of the station have the same level. */ if (allowed_z == -1) { - // first tile + /* first tile */ allowed_z = flat_z; } else if (allowed_z != flat_z) { return_cmd_error(STR_0007_FLAT_LAND_REQUIRED); } - // if station is set, then we have special handling to allow building on top of already existing stations. - // so station points to INVALID_STATION if we can build on any station. or it points to a station if we're only allowed to build - // on exactly that station. + /* if station is set, then we have special handling to allow building on top of already existing stations. + * so station points to INVALID_STATION if we can build on any station. + * Or it points to a station if we're only allowed to build on exactly that station. */ if (station != NULL && IsTileType(tile_cur, MP_STATION)) { if (!IsRailwayStation(tile_cur)) { return ClearTile_Station(tile_cur, DC_AUTO); // get error message @@ -740,32 +760,32 @@ static bool CanExpandRailroadStation(const Station* st, uint* fin, Axis axis) uint h = fin[2]; if (_patches.nonuniform_stations) { - // determine new size of train station region.. + /* determine new size of train station region.. */ int x = min(TileX(st->train_tile), TileX(tile)); int y = min(TileY(st->train_tile), TileY(tile)); curw = max(TileX(st->train_tile) + curw, TileX(tile) + w) - x; curh = max(TileY(st->train_tile) + curh, TileY(tile) + h) - y; tile = TileXY(x, y); } else { - // check so the orientation is the same + /* check so the orientation is the same */ if (GetRailStationAxis(st->train_tile) != axis) { _error_message = STR_306D_NONUNIFORM_STATIONS_DISALLOWED; return false; } - // check if the new station adjoins the old station in either direction + /* check if the new station adjoins the old station in either direction */ if (curw == w && st->train_tile == tile + TileDiffXY(0, h)) { - // above + /* above */ curh += h; } else if (curw == w && st->train_tile == tile - TileDiffXY(0, curh)) { - // below + /* below */ tile -= TileDiffXY(0, curh); curh += h; } else if (curh == h && st->train_tile == tile + TileDiffXY(w, 0)) { - // to the left + /* to the left */ curw += w; } else if (curh == h && st->train_tile == tile - TileDiffXY(curw, 0)) { - // to the right + /* to the right */ tile -= TileDiffXY(curw, 0); curw += w; } else { @@ -773,14 +793,14 @@ static bool CanExpandRailroadStation(const Station* st, uint* fin, Axis axis) return false; } } - // make sure the final size is not too big. + /* make sure the final size is not too big. */ if (curw > _patches.station_spread || curh > _patches.station_spread) { _error_message = STR_306C_STATION_TOO_SPREAD_OUT; return false; } - // now tile contains the new value for st->train_tile - // curw, curh contain the new value for width and height + /* now tile contains the new value for st->train_tile + * curw, curh contain the new value for width and height */ fin[0] = tile; fin[1] = curw; fin[2] = curh; @@ -868,16 +888,17 @@ CommandCost CmdBuildRailroadStation(TileIndex tile_org, uint32 flags, uint32 p1, if (h_org > _patches.station_spread || w_org > _patches.station_spread) return CMD_ERROR; - // these values are those that will be stored in train_tile and station_platforms + /* these values are those that will be stored in train_tile and station_platforms */ uint finalvalues[3]; finalvalues[0] = tile_org; finalvalues[1] = w_org; finalvalues[2] = h_org; - // Make sure the area below consists of clear tiles. (OR tiles belonging to a certain rail station) + /* Make sure the area below consists of clear tiles. (OR tiles belonging to a certain rail station) */ StationID est = INVALID_STATION; - // If DC_EXEC is in flag, do not want to pass it to CheckFlatLandBelow, because of a nice bug - // for detail info, see: https://sourceforge.net/tracker/index.php?func=detail&aid=1029064&group_id=103924&atid=636365 + /* If DC_EXEC is in flag, do not want to pass it to CheckFlatLandBelow, because of a nice bug + * for detail info, see: + * https://sourceforge.net/tracker/index.php?func=detail&aid=1029064&group_id=103924&atid=636365 */ ret = CheckFlatLandBelow(tile_org, w_org, h_org, flags & ~DC_EXEC, 5 << axis, _patches.nonuniform_stations ? &est : NULL); if (CmdFailed(ret)) return ret; CommandCost cost(ret.GetCost() + (numtracks * _price.train_station_track + _price.train_station_length) * plat_len); @@ -905,12 +926,12 @@ CommandCost CmdBuildRailroadStation(TileIndex tile_org, uint32 flags, uint32 p1, } if (check_surrounding) { - // Make sure there are no similar stations around us. + /* Make sure there are no similar stations around us. */ st = GetStationAround(tile_org, w_org, h_org, est); if (st == CHECK_STATIONS_ERR) return CMD_ERROR; } - // See if there is a deleted station close to us. + /* See if there is a deleted station close to us. */ if (st == NULL) st = GetClosestStationFromTile(tile_org); /* In case of new station if DC_EXEC is NOT set we still need to create the station @@ -918,19 +939,19 @@ CommandCost CmdBuildRailroadStation(TileIndex tile_org, uint32 flags, uint32 p1, AutoPtrT<Station> st_auto_delete; if (st != NULL) { - // Reuse an existing station. + /* Reuse an existing station. */ if (st->owner != _current_player) return_cmd_error(STR_3009_TOO_CLOSE_TO_ANOTHER_STATION); if (st->train_tile != 0) { - // check if we want to expanding an already existing station? + /* check if we want to expanding an already existing station? */ if (_is_old_ai_player || !_patches.join_stations) return_cmd_error(STR_3005_TOO_CLOSE_TO_ANOTHER_RAILROAD); if (!CanExpandRailroadStation(st, finalvalues, axis)) return CMD_ERROR; } - //XXX can't we pack this in the "else" part of the if above? + /* XXX can't we pack this in the "else" part of the if above? */ if (!st->rect.BeforeAddRect(tile_org, w_org, h_org, StationRect::ADD_TEST)) return CMD_ERROR; } else { /* allocate and initialize new station */ @@ -976,9 +997,9 @@ CommandCost CmdBuildRailroadStation(TileIndex tile_org, uint32 flags, uint32 p1, byte numtracks_orig; Track track; - // Now really clear the land below the station - // It should never return CMD_ERROR.. but you never know ;) - // (a bit strange function name for it, but it really does clear the land, when DC_EXEC is in flags) + /* Now really clear the land below the station + * It should never return CMD_ERROR.. but you never know ;) + * (a bit strange function name for it, but it really does clear the land, when DC_EXEC is in flags) */ ret = CheckFlatLandBelow(tile_org, w_org, h_org, flags, 5 << axis, _patches.nonuniform_stations ? &est : NULL); if (CmdFailed(ret)) return ret; @@ -1041,11 +1062,11 @@ static void MakeRailwayStationAreaSmaller(Station *st) restart: - // too small? + /* too small? */ if (w != 0 && h != 0) { - // check the left side, x = constant, y changes + /* check the left side, x = constant, y changes */ for (uint i = 0; !st->TileBelongsToRailStation(tile + TileDiffXY(0, i));) { - // the left side is unused? + /* the left side is unused? */ if (++i == h) { tile += TileDiffXY(1, 0); w--; @@ -1053,18 +1074,18 @@ restart: } } - // check the right side, x = constant, y changes + /* check the right side, x = constant, y changes */ for (uint i = 0; !st->TileBelongsToRailStation(tile + TileDiffXY(w - 1, i));) { - // the right side is unused? + /* the right side is unused? */ if (++i == h) { w--; goto restart; } } - // check the upper side, y = constant, x changes + /* check the upper side, y = constant, x changes */ for (uint i = 0; !st->TileBelongsToRailStation(tile + TileDiffXY(i, 0));) { - // the left side is unused? + /* the left side is unused? */ if (++i == w) { tile += TileDiffXY(0, 1); h--; @@ -1072,9 +1093,9 @@ restart: } } - // check the lower side, y = constant, x changes + /* check the lower side, y = constant, x changes */ for (uint i = 0; !st->TileBelongsToRailStation(tile + TileDiffXY(i, h - 1));) { - // the left side is unused? + /* the left side is unused? */ if (++i == w) { h--; goto restart; @@ -1145,13 +1166,14 @@ CommandCost CmdRemoveFromRailroadStation(TileIndex tile, uint32 flags, uint32 p1 DeallocateSpecFromStation(st, specindex); - // now we need to make the "spanned" area of the railway station smaller if we deleted something at the edges. - // we also need to adjust train_tile. + /* now we need to make the "spanned" area of the railway station smaller + * if we deleted something at the edges. + * we also need to adjust train_tile. */ MakeRailwayStationAreaSmaller(st); st->MarkTilesDirty(false); UpdateStationSignCoord(st); - // if we deleted the whole station, delete the train facility. + /* if we deleted the whole station, delete the train facility. */ if (st->train_tile == 0) { st->facilities &= ~FACIL_TRAIN; UpdateStationVirtCoordDirty(st); @@ -1331,7 +1353,7 @@ CommandCost CmdBuildRoadStop(TileIndex tile, uint32 flags, uint32 p1, uint32 p2) /* Find a station close to us */ if (st == NULL) st = GetClosestStationFromTile(tile); - //give us a road stop in the list, and check if something went wrong + /* give us a road stop in the list, and check if something went wrong */ RoadStop *road_stop = new RoadStop(tile); if (road_stop == NULL) { return_cmd_error(type ? STR_3008B_TOO_MANY_TRUCK_STOPS : STR_3008A_TOO_MANY_BUS_STOPS); @@ -1346,7 +1368,7 @@ CommandCost CmdBuildRoadStop(TileIndex tile, uint32 flags, uint32 p1, uint32 p2) } /* In case of new station if DC_EXEC is NOT set we still need to create the station - * to test if everything is OK. In this case we need to delete it before return. */ + * to test if everything is OK. In this case we need to delete it before return. */ AutoPtrT<Station> st_auto_delete; if (st != NULL) { @@ -1377,11 +1399,11 @@ CommandCost CmdBuildRoadStop(TileIndex tile, uint32 flags, uint32 p1, uint32 p2) cost.AddCost((type) ? _price.build_truck_station : _price.build_bus_station); if (flags & DC_EXEC) { - // Insert into linked list of RoadStops + /* Insert into linked list of RoadStops */ RoadStop **currstop = FindRoadStopSpot(type, st); *currstop = road_stop; - //initialize an empty station + /*initialize an empty station */ st->AddFacility((type) ? FACIL_TRUCK_STOP : FACIL_BUS_STOP, tile); st->rect.BeforeAddTile(tile, StationRect::ADD_TRY); @@ -1404,7 +1426,12 @@ CommandCost CmdBuildRoadStop(TileIndex tile, uint32 flags, uint32 p1, uint32 p2) return cost; } -// Remove a bus station +/** Remove a bus station + * @param st Station to remove + * @param flags operation to perform + * @param tile TileIndex been queried + * @return cost or failure of operation + */ static CommandCost RemoveRoadStop(Station *st, uint32 flags, TileIndex tile) { if (_current_player != OWNER_WATER && !CheckOwnership(st->owner)) { @@ -1429,14 +1456,14 @@ static CommandCost RemoveRoadStop(Station *st, uint32 flags, TileIndex tile) if (flags & DC_EXEC) { if (*primary_stop == cur_stop) { - // removed the first stop in the list + /* removed the first stop in the list */ *primary_stop = cur_stop->next; - // removed the only stop? + /* removed the only stop? */ if (*primary_stop == NULL) { st->facilities &= (is_truck ? ~FACIL_TRUCK_STOP : ~FACIL_BUS_STOP); } } else { - // tell the predecessor in the list to skip this stop + /* tell the predecessor in the list to skip this stop */ RoadStop *pred = *primary_stop; while (pred->next != cur_stop) pred = pred->next; pred->next = cur_stop->next; @@ -1486,15 +1513,16 @@ CommandCost CmdRemoveRoadStop(TileIndex tile, uint32 flags, uint32 p1, uint32 p2 return ret; } -// FIXME -- need to move to its corresponding Airport variable -// Country Airfield (small) +/* FIXME -- need to move to its corresponding Airport variable*/ + +/* Country Airfield (small) */ static const byte _airport_sections_country[] = { 54, 53, 52, 65, 58, 57, 56, 55, 64, 63, 63, 62 }; -// City Airport (large) +/* City Airport (large) */ static const byte _airport_sections_town[] = { 31, 9, 33, 9, 9, 32, 27, 36, 29, 34, 8, 10, @@ -1504,7 +1532,7 @@ static const byte _airport_sections_town[] = { 26, 22, 23, 24, 25, 26 }; -// Metropolitain Airport (large) - 2 runways +/* Metropolitain Airport (large) - 2 runways */ static const byte _airport_sections_metropolitan[] = { 31, 9, 33, 9, 9, 32, 27, 36, 29, 34, 8, 10, @@ -1514,7 +1542,7 @@ static const byte _airport_sections_metropolitan[] = { 26, 23, 23, 23, 23, 26 }; -// International Airport (large) - 2 runways +/* International Airport (large) - 2 runways */ static const byte _airport_sections_international[] = { 88, 89, 89, 89, 89, 89, 88, 51, 8, 8, 8, 8, 8, 32, @@ -1525,7 +1553,7 @@ static const byte _airport_sections_international[] = { 26, 23, 23, 23, 23, 23, 26 }; -// Intercontinental Airport (vlarge) - 4 runways +/* Intercontinental Airport (vlarge) - 4 runways */ static const byte _airport_sections_intercontinental[] = { 102, 120, 89, 89, 89, 89, 89, 89, 118, 120, 23, 23, 23, 23, 23, 23, 119, 117, @@ -1541,7 +1569,7 @@ static const byte _airport_sections_intercontinental[] = { }; -// Commuter Airfield (small) +/* Commuter Airfield (small) */ static const byte _airport_sections_commuter[] = { 85, 30, 115, 115, 32, 87, 8, 8, 8, 10, @@ -1549,18 +1577,18 @@ static const byte _airport_sections_commuter[] = { 26, 23, 23, 23, 26 }; -// Heliport +/* Heliport */ static const byte _airport_sections_heliport[] = { 66, }; -// Helidepot +/* Helidepot */ static const byte _airport_sections_helidepot[] = { 124, 32, 122, 123 }; -// Helistation +/* Helistation */ static const byte _airport_sections_helistation[] = { 32, 134, 159, 158, 161, 142, 142, 157 @@ -1926,7 +1954,7 @@ CommandCost CmdBuildDock(TileIndex tile, uint32 flags, uint32 p1, uint32 p2) if (st == NULL) st = GetClosestStationFromTile(tile); /* In case of new station if DC_EXEC is NOT set we still need to create the station - * to test if everything is OK. In this case we need to delete it before return. */ + * to test if everything is OK. In this case we need to delete it before return. */ AutoPtrT<Station> st_auto_delete; if (st != NULL) { @@ -2034,16 +2062,16 @@ static void DrawTile_Station(TileInfo *ti) if (IsValidPlayer(owner)) { palette = PLAYER_SPRITE_COLOR(owner); } else { - // Some stations are not owner by a player, namely oil rigs + /* Some stations are not owner by a player, namely oil rigs */ palette = PALETTE_TO_GREY; } - // don't show foundation for docks + /* don't show foundation for docks */ if (ti->tileh != SLOPE_FLAT && !IsDock(ti->tile)) DrawFoundation(ti, FOUNDATION_LEVELED); if (IsCustomStationSpecIndex(ti->tile)) { - // look for customization + /* look for customization */ st = GetStationByTile(ti->tile); statspec = st->speclist[GetCustomStationSpecIndex(ti->tile)].spec; @@ -2076,8 +2104,8 @@ static void DrawTile_Station(TileInfo *ti) image += rti->total_offset; } - // station_land array has been increased from 82 elements to 114 - // but this is something else. If AI builds station with 114 it looks all weird + /* station_land array has been increased from 82 elements to 114 + * but this is something else. If AI builds station with 114 it looks all weird */ DrawGroundSprite(image, HASBIT(image, PALETTE_MODIFIER_COLOR) ? palette : PAL_NONE); if (GetRailType(ti->tile) == RAILTYPE_ELECTRIC && IsStationTileElectrifiable(ti->tile)) DrawCatenary(ti); @@ -2187,12 +2215,12 @@ static uint32 GetTileTrackStatus_Station(TileIndex tile, TransportType mode, uin break; case TRANSPORT_WATER: - // buoy is coded as a station, it is always on open water + /* buoy is coded as a station, it is always on open water */ if (IsBuoy(tile)) { TrackBits ts = TRACK_BIT_ALL; - // remove tracks that connect NE map edge + /* remove tracks that connect NE map edge */ if (TileX(tile) == 0) ts &= ~(TRACK_BIT_X | TRACK_BIT_UPPER | TRACK_BIT_RIGHT); - // remove tracks that connect NW map edge + /* remove tracks that connect NW map edge */ if (TileY(tile) == 0) ts &= ~(TRACK_BIT_Y | TRACK_BIT_LEFT | TRACK_BIT_UPPER); return uint32(ts) * 0x101; } @@ -2214,8 +2242,8 @@ static uint32 GetTileTrackStatus_Station(TileIndex tile, TransportType mode, uin static void TileLoop_Station(TileIndex tile) { - // FIXME -- GetTileTrackStatus_Station -> animated stationtiles - // hardcoded.....not good + /* FIXME -- GetTileTrackStatus_Station -> animated stationtiles + * hardcoded.....not good */ switch (GetStationType(tile)) { case STATION_AIRPORT: switch (GetStationGfx(tile)) { @@ -2412,8 +2440,7 @@ static void UpdateStationRating(Station *st) { byte days = ge->days_since_pickup; - if (st->last_vehicle_type == VEH_SHIP) - days >>= 2; + if (st->last_vehicle_type == VEH_SHIP) days >>= 2; (days > 21) || (rating += 25, days > 12) || (rating += 25, days > 6) || @@ -2432,10 +2459,11 @@ static void UpdateStationRating(Station *st) { int or_ = ge->rating; // old rating - // only modify rating in steps of -2, -1, 0, 1 or 2 + /* only modify rating in steps of -2, -1, 0, 1 or 2 */ ge->rating = rating = or_ + clamp(clamp(rating, 0, 255) - or_, -2, 2); - // if rating is <= 64 and more than 200 items waiting, remove some random amount of goods from the station + /* if rating is <= 64 and more than 200 items waiting, + * remove some random amount of goods from the station */ if (rating <= 64 && waiting >= 200) { int dec = Random() & 0x1F; if (waiting < 400) dec &= 7; @@ -2443,7 +2471,7 @@ static void UpdateStationRating(Station *st) waiting_changed = true; } - // if rating is <= 127 and there are any items waiting, maybe remove some goods. + /* if rating is <= 127 and there are any items waiting, maybe remove some goods. */ if (rating <= 127 && waiting != 0) { uint32 r = Random(); if (rating <= (int)GB(r, 0, 7)) { @@ -2624,7 +2652,7 @@ uint MoveGoodsToStation(TileIndex tile, int w, int h, CargoID type, uint amount) ((st->facilities & ~FACIL_BUS_STOP) != 0 || IsCargoInClass(type, CC_PASSENGERS)) && // if we have other fac. than a bus stop, or the cargo is passengers ((st->facilities & ~FACIL_TRUCK_STOP) != 0 || !IsCargoInClass(type, CC_PASSENGERS))) { // if we have other fac. than a cargo bay or the cargo is not passengers if (_patches.modified_catchment) { - // min and max coordinates of the producer relative + /* min and max coordinates of the producer relative */ const int x_min_prod = max_rad + 1; const int x_max_prod = max_rad + w_prod; const int y_min_prod = max_rad + 1; @@ -2964,7 +2992,7 @@ static const SaveLoad _station_desc[] = { SLE_VAR(Station, trainst_w, SLE_UINT8), SLE_CONDVAR(Station, trainst_h, SLE_UINT8, 2, SL_MAX_VERSION), - // alpha_order was stored here in savegame format 0 - 3 + /* alpha_order was stored here in savegame format 0 - 3 */ SLE_CONDNULL(1, 0, 3), SLE_VAR(Station, string_id, SLE_STRINGID), @@ -2987,7 +3015,7 @@ static const SaveLoad _station_desc[] = { SLE_CONDNULL(2, 0, 25), /* Ex last-vehicle */ SLE_CONDVAR(Station, last_vehicle_type, SLE_UINT8, 26, SL_MAX_VERSION), - // Was custom station class and id + /* Was custom station class and id */ SLE_CONDNULL(2, 3, 25), SLE_CONDVAR(Station, build_date, SLE_FILE_U16 | SLE_VAR_I32, 3, 30), SLE_CONDVAR(Station, build_date, SLE_INT32, 31, SL_MAX_VERSION), @@ -3002,7 +3030,7 @@ static const SaveLoad _station_desc[] = { SLE_CONDLST(Station, loading_vehicles, REF_VEHICLE, 57, SL_MAX_VERSION), - // reserve extra space in savegame here. (currently 32 bytes) + /* reserve extra space in savegame here. (currently 32 bytes) */ SLE_CONDNULL(32, 2, SL_MAX_VERSION), SLE_END() @@ -3083,7 +3111,7 @@ void SaveLoad_STNS(Station *st) static void Save_STNS() { Station *st; - // Write the stations + /* Write the stations */ FOR_ALL_STATIONS(st) { SlSetArrayIndex(st->index); SlAutolength((AutolengthProc*)SaveLoad_STNS, st); @@ -3098,7 +3126,7 @@ static void Load_STNS() SaveLoad_STNS(st); - // this means it's an oldstyle savegame without support for nonuniform stations + /* this means it's an oldstyle savegame without support for nonuniform stations */ if (st->train_tile != 0 && st->trainst_h == 0) { uint w = GB(st->trainst_w, 4, 4); uint h = GB(st->trainst_w, 0, 4); diff --git a/src/unmovable_cmd.cpp b/src/unmovable_cmd.cpp index 159b8f77c..b5b9fe4c6 100644 --- a/src/unmovable_cmd.cpp +++ b/src/unmovable_cmd.cpp @@ -75,7 +75,7 @@ void UpdateCompanyHQ(Player *p, uint score) MarkTileDirtyByTile(tile + TileDiffXY(1, 1)); } -extern CommandCost CheckFlatLandBelow(TileIndex tile, uint w, uint h, uint flags, uint invalid_dirs, StationID* station, bool check_clear = true); +extern CommandCost CheckFlatLandBelow(TileIndex tile, uint w, uint h, uint flags, uint invalid_dirs, StationID *station, bool check_clear = true); /** Build or relocate the HQ. This depends if the HQ is already built or not * @param tile tile where the HQ will be built or relocated to |