summaryrefslogtreecommitdiff
diff options
context:
space:
mode:
-rw-r--r--src/company_base.h2
-rw-r--r--src/company_cmd.cpp2
2 files changed, 2 insertions, 2 deletions
diff --git a/src/company_base.h b/src/company_base.h
index 37b5ba5c5..9f2c3c61a 100644
--- a/src/company_base.h
+++ b/src/company_base.h
@@ -70,7 +70,7 @@ struct Company : PoolItem<Company, CompanyByte, &_Company_pool> {
Money bankrupt_value;
bool is_ai;
- bool is_noai; ///< This is a NoAI player (for loading old savegames properly). Part of the NoAI 'hack' to retain savegame compatability with trunk
+ bool is_noai; ///< This is a NoAI player (for loading old savegames properly)
class AIInstance *ai_instance;
class AIInfo *ai_info;
diff --git a/src/company_cmd.cpp b/src/company_cmd.cpp
index 3c3ff9ff3..0cab1e0c4 100644
--- a/src/company_cmd.cpp
+++ b/src/company_cmd.cpp
@@ -51,7 +51,7 @@ DEFINE_OLD_POOL_GENERIC(Company, Company)
Company::Company(uint16 name_1, bool is_ai) : name_1(name_1), location_of_HQ(INVALID_TILE), is_ai(is_ai)
{
for (uint j = 0; j < 4; j++) this->share_owners[j] = COMPANY_SPECTATOR;
- this->is_noai = true;
+ this->is_noai = false;
}
Company::~Company()