diff options
-rw-r--r-- | src/network/network_gui.cpp | 58 |
1 files changed, 30 insertions, 28 deletions
diff --git a/src/network/network_gui.cpp b/src/network/network_gui.cpp index 77341af8a..34d9d9276 100644 --- a/src/network/network_gui.cpp +++ b/src/network/network_gui.cpp @@ -217,7 +217,6 @@ protected: /* Constants for sorting servers */ static GUIGameServerList::SortFunction * const sorter_funcs[]; - byte field; ///< selected text-field NetworkGameList *server; ///< selected server NetworkGameList *last_joined; ///< the last joined server GUIGameServerList servers; ///< list with game servers. @@ -450,7 +449,6 @@ public: this->text.Initialize(this->edit_str_buf, this->edit_str_size, 120); this->SetFocusedWidget(WID_NG_CLIENT); - this->field = WID_NG_CLIENT; this->last_joined = NetworkGameListAddItem(NetworkAddress(_settings_client.network.last_host, _settings_client.network.last_port)); this->server = this->last_joined; if (this->last_joined != NULL) NetworkUDPQueryServer(this->last_joined->address); @@ -663,7 +661,6 @@ public: virtual void OnClick(Point pt, int widget, int click_count) { - this->field = widget; switch (widget) { case WID_NG_CANCEL: // Cancel button DeleteWindowById(WC_NETWORK_WINDOW, WN_NETWORK_WINDOW_GAME); @@ -780,7 +777,7 @@ public: virtual void OnMouseLoop() { - if (this->field == WID_NG_CLIENT) this->HandleEditBox(WID_NG_CLIENT); + this->HandleEditBox(WID_NG_CLIENT); } /** @@ -843,26 +840,31 @@ public: return ES_HANDLED; } - if (this->field != WID_NG_CLIENT) { - if (this->server != NULL) { - if (keycode == WKC_DELETE) { // Press 'delete' to remove servers - NetworkGameListRemoveItem(this->server); - if (this->server == this->last_joined) this->last_joined = NULL; - this->server = NULL; - this->list_pos = SLP_INVALID; + switch (this->HandleEditBoxKey(WID_NG_CLIENT, key, keycode, state)) { + case HEBR_NOT_FOCUSED: + if (this->server != NULL) { + if (keycode == WKC_DELETE) { // Press 'delete' to remove servers + NetworkGameListRemoveItem(this->server); + if (this->server == this->last_joined) this->last_joined = NULL; + this->server = NULL; + this->list_pos = SLP_INVALID; + } } - } - return state; - } + break; - if (this->HandleEditBoxKey(WID_NG_CLIENT, key, keycode, state) == HEBR_CONFIRM) return state; + case HEBR_CONFIRM: + break; - /* The name is only allowed when it starts with a letter! */ - if (!StrEmpty(this->edit_str_buf) && this->edit_str_buf[0] != ' ') { - strecpy(_settings_client.network.client_name, this->edit_str_buf, lastof(_settings_client.network.client_name)); - } else { - strecpy(_settings_client.network.client_name, "Player", lastof(_settings_client.network.client_name)); + default: + /* The name is only allowed when it starts with a letter! */ + if (!StrEmpty(this->edit_str_buf) && this->edit_str_buf[0] != ' ') { + strecpy(_settings_client.network.client_name, this->edit_str_buf, lastof(_settings_client.network.client_name)); + } else { + strecpy(_settings_client.network.client_name, "Player", lastof(_settings_client.network.client_name)); + } + break; } + return state; } @@ -1007,7 +1009,6 @@ void ShowNetworkGameWindow() } struct NetworkStartServerWindow : public QueryStringBaseWindow { - byte field; ///< Selected text-field byte widget_id; ///< The widget that has the pop-up input menu NetworkStartServerWindow(const WindowDesc *desc) : QueryStringBaseWindow(NETWORK_NAME_LENGTH) @@ -1019,8 +1020,6 @@ struct NetworkStartServerWindow : public QueryStringBaseWindow { this->afilter = CS_ALPHANUMERAL; this->text.Initialize(this->edit_str_buf, this->edit_str_size, 160); this->SetFocusedWidget(WID_NSS_GAMENAME); - - this->field = WID_NSS_GAMENAME; } virtual void SetStringParameters(int widget) const @@ -1070,7 +1069,6 @@ struct NetworkStartServerWindow : public QueryStringBaseWindow { virtual void OnClick(Point pt, int widget, int click_count) { - this->field = widget; switch (widget) { case WID_NSS_CANCEL: // Cancel button ShowNetworkGameWindow(); @@ -1183,16 +1181,20 @@ struct NetworkStartServerWindow : public QueryStringBaseWindow { virtual void OnMouseLoop() { - if (this->field == WID_NSS_GAMENAME) this->HandleEditBox(WID_NSS_GAMENAME); + this->HandleEditBox(WID_NSS_GAMENAME); } virtual EventState OnKeyPress(uint16 key, uint16 keycode) { EventState state = ES_NOT_HANDLED; - if (this->field == WID_NSS_GAMENAME) { - if (this->HandleEditBoxKey(WID_NSS_GAMENAME, key, keycode, state) == HEBR_CONFIRM) return state; + switch (this->HandleEditBoxKey(WID_NSS_GAMENAME, key, keycode, state)) { + case HEBR_CONFIRM: + case HEBR_NOT_FOCUSED: + break; - strecpy(_settings_client.network.server_name, this->text.buf, lastof(_settings_client.network.server_name)); + default: + strecpy(_settings_client.network.server_name, this->text.buf, lastof(_settings_client.network.server_name)); + break; } return state; |