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-rw-r--r--src/newgrf_commons.h43
-rw-r--r--src/newgrf_house.cpp30
-rw-r--r--src/newgrf_industrytiles.cpp10
-rw-r--r--src/newgrf_station.cpp14
-rw-r--r--src/rail_cmd.cpp18
-rw-r--r--src/station_cmd.cpp15
6 files changed, 73 insertions, 57 deletions
diff --git a/src/newgrf_commons.h b/src/newgrf_commons.h
index 80432d0fe..66ed32404 100644
--- a/src/newgrf_commons.h
+++ b/src/newgrf_commons.h
@@ -7,6 +7,10 @@
#ifndef NEWGRF_COMMONS_H
#define NEWGRF_COMMONS_H
+#include "core/bitmath_func.hpp"
+
+#include "table/sprites.h"
+
/**
* Maps an entity id stored on the map to a GRF file.
* Entities are objects used ingame (houses, industries, industry tiles) for
@@ -96,4 +100,43 @@ uint32 GetTerrainType(TileIndex tile);
TileIndex GetNearbyTile(byte parameter, TileIndex tile);
uint32 GetNearbyTileInformation(TileIndex tile);
+/**
+ * Applies PALETTE_MODIFIER_TRANSPARENT and PALETTE_MODIFIER_COLOR to a palette entry of a sprite layout entry
+ * @Note for ground sprites use #GroundSpritePaletteTransform
+ * @Note Not useable for OTTD internal spritelayouts from table/xxx_land.h as PALETTE_MODIFIER_TRANSPARENT is only set
+ * when to use the default palette.
+ *
+ * @param image The sprite to draw
+ * @param pal The palette from the sprite layout
+ * @param default_pal The default recolour sprite to use (typically company color resp. random industry/house color)
+ * @return The palette to use
+ */
+static inline SpriteID SpriteLayoutPaletteTransform(SpriteID image, SpriteID pal, SpriteID default_pal)
+{
+ if (HasBit(image, PALETTE_MODIFIER_TRANSPARENT) || HasBit(image, PALETTE_MODIFIER_COLOR)) {
+ return (pal != 0 ? pal : default_pal);
+ } else {
+ return PAL_NONE;
+ }
+}
+
+/**
+ * Applies PALETTE_MODIFIER_COLOR to a palette entry of a ground sprite
+ * @Note Not useable for OTTD internal spritelayouts from table/xxx_land.h as PALETTE_MODIFIER_TRANSPARENT is only set
+ * when to use the default palette.
+ *
+ * @param image The sprite to draw
+ * @param pal The palette from the sprite layout
+ * @param default_pal The default recolour sprite to use (typically company color resp. random industry/house color)
+ * @return The palette to use
+ */
+static inline SpriteID GroundSpritePaletteTransform(SpriteID image, SpriteID pal, SpriteID default_pal)
+{
+ if (HasBit(image, PALETTE_MODIFIER_COLOR)) {
+ return (pal != 0 ? pal : default_pal);
+ } else {
+ return PAL_NONE;
+ }
+}
+
#endif /* NEWGRF_COMMONS_H */
diff --git a/src/newgrf_house.cpp b/src/newgrf_house.cpp
index 79bb20259..f112936f0 100644
--- a/src/newgrf_house.cpp
+++ b/src/newgrf_house.cpp
@@ -426,12 +426,24 @@ static void DrawTileLayout(const TileInfo *ti, const SpriteGroup *group, byte st
const DrawTileSprites *dts = group->g.layout.dts;
const DrawTileSeqStruct *dtss;
+ const HouseSpec *hs = GetHouseSpecs(house_id);
+ SpriteID palette = hs->random_colour[TileHash2Bit(ti->x, ti->y)] + PALETTE_RECOLOR_START;
+ if (HasBit(hs->callback_mask, CBM_HOUSE_COLOUR)) {
+ uint16 callback = GetHouseCallback(CBID_HOUSE_COLOUR, 0, 0, house_id, GetTownByTile(ti->tile), ti->tile);
+ if (callback != CALLBACK_FAILED) {
+ /* If bit 14 is set, we should use a 2cc colour map, else use the callback value. */
+ palette = HasBit(callback, 14) ? GB(callback, 0, 8) + SPR_2CCMAP_BASE : callback;
+ }
+ }
+
SpriteID image = dts->ground.sprite;
SpriteID pal = dts->ground.pal;
if (IS_CUSTOM_SPRITE(image)) image += stage;
- if (GB(image, 0, SPRITE_WIDTH) != 0) DrawGroundSprite(image, pal);
+ if (GB(image, 0, SPRITE_WIDTH) != 0) {
+ DrawGroundSprite(image, GroundSpritePaletteTransform(image, pal, palette));
+ }
foreach_draw_tile_seq(dtss, dts->seq) {
if (GB(dtss->image.sprite, 0, SPRITE_WIDTH) == 0) continue;
@@ -444,21 +456,7 @@ static void DrawTileLayout(const TileInfo *ti, const SpriteGroup *group, byte st
if (IS_CUSTOM_SPRITE(image)) image += stage;
- if (HasBit(image, PALETTE_MODIFIER_TRANSPARENT) || HasBit(image, PALETTE_MODIFIER_COLOR)) {
- if (pal == 0) {
- const HouseSpec *hs = GetHouseSpecs(house_id);
- pal = hs->random_colour[TileHash2Bit(ti->x, ti->y)] + PALETTE_RECOLOR_START;
- if (HasBit(hs->callback_mask, CBM_HOUSE_COLOUR)) {
- uint16 callback = GetHouseCallback(CBID_HOUSE_COLOUR, 0, 0, house_id, GetTownByTile(ti->tile), ti->tile);
- if (callback != CALLBACK_FAILED) {
- /* If bit 14 is set, we should use a 2cc colour map, else use the callback value. */
- pal = HasBit(callback, 14) ? GB(callback, 0, 8) + SPR_2CCMAP_BASE : callback;
- }
- }
- }
- } else {
- pal = PAL_NONE;
- }
+ pal = SpriteLayoutPaletteTransform(image, pal, palette);
if ((byte)dtss->delta_z != 0x80) {
AddSortableSpriteToDraw(
diff --git a/src/newgrf_industrytiles.cpp b/src/newgrf_industrytiles.cpp
index bab9977f7..97706038c 100644
--- a/src/newgrf_industrytiles.cpp
+++ b/src/newgrf_industrytiles.cpp
@@ -183,7 +183,7 @@ static void IndustryDrawTileLayout(const TileInfo *ti, const SpriteGroup *group,
if (image == SPR_FLAT_WATER_TILE && IsIndustryTileOnWater(ti->tile)) {
DrawWaterClassGround(ti);
} else {
- DrawGroundSprite(image, pal);
+ DrawGroundSprite(image, GroundSpritePaletteTransform(image, pal, GENERAL_SPRITE_COLOR(rnd_color)));
}
}
@@ -198,13 +198,7 @@ static void IndustryDrawTileLayout(const TileInfo *ti, const SpriteGroup *group,
if (IS_CUSTOM_SPRITE(image)) image += stage;
- if (HasBit(image, PALETTE_MODIFIER_TRANSPARENT) || HasBit(image, PALETTE_MODIFIER_COLOR)) {
- if (pal == 0) {
- pal = GENERAL_SPRITE_COLOR(rnd_color);
- }
- } else {
- pal = PAL_NONE;
- }
+ pal = SpriteLayoutPaletteTransform(image, pal, GENERAL_SPRITE_COLOR(rnd_color));
if ((byte)dtss->delta_z != 0x80) {
AddSortableSpriteToDraw(
diff --git a/src/newgrf_station.cpp b/src/newgrf_station.cpp
index 3438a87ca..3556e2185 100644
--- a/src/newgrf_station.cpp
+++ b/src/newgrf_station.cpp
@@ -803,6 +803,7 @@ bool DrawStationTile(int x, int y, RailType railtype, Axis axis, StationClassID
}
image = sprites->ground.sprite;
+ SpriteID pal = sprites->ground.pal;
if (HasBit(image, SPRITE_MODIFIER_USE_OFFSET)) {
image += GetCustomStationGroundRelocation(statspec, NULL, INVALID_TILE);
image += rti->custom_ground_offset;
@@ -810,7 +811,7 @@ bool DrawStationTile(int x, int y, RailType railtype, Axis axis, StationClassID
image += rti->total_offset;
}
- DrawSprite(image, PAL_NONE, x, y);
+ DrawSprite(image, GroundSpritePaletteTransform(image, pal, palette), x, y);
Point child_offset = {0, 0};
@@ -822,16 +823,7 @@ bool DrawStationTile(int x, int y, RailType railtype, Axis axis, StationClassID
image += relocation;
}
- SpriteID pal;
- if (HasBit(image, PALETTE_MODIFIER_TRANSPARENT) || HasBit(image, PALETTE_MODIFIER_COLOR)) {
- if (seq->image.pal > 0) {
- pal = seq->image.pal;
- } else {
- pal = palette;
- }
- } else {
- pal = PAL_NONE;
- }
+ pal = SpriteLayoutPaletteTransform(image, seq->image.pal, palette);
if ((byte)seq->delta_z != 0x80) {
Point pt = RemapCoords(seq->delta_x, seq->delta_y, seq->delta_z);
diff --git a/src/rail_cmd.cpp b/src/rail_cmd.cpp
index bf5dee271..cbe1e65ef 100644
--- a/src/rail_cmd.cpp
+++ b/src/rail_cmd.cpp
@@ -30,6 +30,7 @@
#include "newgrf_engine.h"
#include "newgrf_callbacks.h"
#include "newgrf_station.h"
+#include "newgrf_commons.h"
#include "train.h"
#include "variables.h"
#include "autoslope.h"
@@ -1920,6 +1921,7 @@ static void DrawTile_Track(TileInfo *ti)
const DrawTileSprites* dts;
const DrawTileSeqStruct* dtss;
uint32 relocation;
+ SpriteID pal = PAL_NONE;
if (ti->tileh != SLOPE_FLAT) DrawFoundation(ti, FOUNDATION_LEVELED);
@@ -1976,6 +1978,8 @@ static void DrawTile_Track(TileInfo *ti)
} else {
image += rti->total_offset;
}
+
+ pal = dts->ground.pal;
} else {
goto default_waypoint;
}
@@ -1989,7 +1993,7 @@ default_waypoint:
}
}
- DrawGroundSprite(image, PAL_NONE);
+ DrawGroundSprite(image, GroundSpritePaletteTransform(image, pal, _drawtile_track_palette));
/* PBS debugging, draw reserved tracks darker */
if (_game_mode != GM_MENU && _settings_client.gui.show_track_reservation && GetDepotWaypointReservation(ti->tile) &&
@@ -2001,7 +2005,7 @@ default_waypoint:
foreach_draw_tile_seq(dtss, dts->seq) {
SpriteID image = dtss->image.sprite;
- SpriteID pal;
+ SpriteID pal = dtss->image.pal;
/* Stop drawing sprite sequence once we meet a sprite that doesn't have to be opaque */
if (IsInvisibilitySet(TO_BUILDINGS) && !HasBit(image, SPRITE_MODIFIER_OPAQUE)) return;
@@ -2015,15 +2019,7 @@ default_waypoint:
image += relocation;
}
- if (HasBit(image, PALETTE_MODIFIER_TRANSPARENT) || HasBit(image, PALETTE_MODIFIER_COLOR)) {
- if (dtss->image.pal != 0) {
- pal = dtss->image.pal;
- } else {
- pal = _drawtile_track_palette;
- }
- } else {
- pal = PAL_NONE;
- }
+ pal = SpriteLayoutPaletteTransform(image, pal, _drawtile_track_palette);
if ((byte)dtss->delta_z != 0x80) {
AddSortableSpriteToDraw(
diff --git a/src/station_cmd.cpp b/src/station_cmd.cpp
index 13b0bd8a2..b5a33136d 100644
--- a/src/station_cmd.cpp
+++ b/src/station_cmd.cpp
@@ -24,6 +24,7 @@
#include "industry_map.h"
#include "newgrf_callbacks.h"
#include "newgrf_station.h"
+#include "newgrf_commons.h"
#include "yapf/yapf.h"
#include "road_type.h"
#include "road_internal.h" /* For drawing catenary/checking road removal */
@@ -2325,13 +2326,14 @@ static void DrawTile_Station(TileInfo *ti)
}
} else {
SpriteID image = t->ground.sprite;
+ SpriteID pal = t->ground.pal;
if (HasBit(image, SPRITE_MODIFIER_USE_OFFSET)) {
image += GetCustomStationGroundRelocation(statspec, st, ti->tile);
image += custom_ground_offset;
} else {
image += total_offset;
}
- DrawGroundSprite(image, HasBit(image, PALETTE_MODIFIER_COLOR) ? palette : PAL_NONE);
+ DrawGroundSprite(image, GroundSpritePaletteTransform(image, pal, palette));
/* PBS debugging, draw reserved tracks darker */
if (_game_mode != GM_MENU && _settings_client.gui.show_track_reservation && IsRailwayStation(ti->tile) && GetRailwayStationReservation(ti->tile)) {
@@ -2361,16 +2363,7 @@ static void DrawTile_Station(TileInfo *ti)
image += relocation;
}
- SpriteID pal;
- if (HasBit(image, PALETTE_MODIFIER_TRANSPARENT) || HasBit(image, PALETTE_MODIFIER_COLOR)) {
- if (dtss->image.pal > 0) {
- pal = dtss->image.pal;
- } else {
- pal = palette;
- }
- } else {
- pal = PAL_NONE;
- }
+ SpriteID pal = SpriteLayoutPaletteTransform(image, dtss->image.pal, palette);
if ((byte)dtss->delta_z != 0x80) {
AddSortableSpriteToDraw(