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-rw-r--r--src/script/api/script_town.cpp8
-rw-r--r--src/script/api/script_town.hpp4
2 files changed, 7 insertions, 5 deletions
diff --git a/src/script/api/script_town.cpp b/src/script/api/script_town.cpp
index 29183aa89..fb5589707 100644
--- a/src/script/api/script_town.cpp
+++ b/src/script/api/script_town.cpp
@@ -58,9 +58,11 @@
{
CCountedPtr<Text> counter(text);
- EnforcePrecondition(false, text != nullptr);
- const char *encoded_text = text->GetEncodedText();
- EnforcePreconditionEncodedText(false, encoded_text);
+ const char *encoded_text = nullptr;
+ if (text != nullptr) {
+ encoded_text = text->GetEncodedText();
+ EnforcePreconditionEncodedText(false, encoded_text);
+ }
EnforcePrecondition(false, IsValidTown(town_id));
return ScriptObject::DoCommand(::Town::Get(town_id)->xy, town_id, 0, CMD_TOWN_SET_TEXT, encoded_text);
diff --git a/src/script/api/script_town.hpp b/src/script/api/script_town.hpp
index f2244e7bf..71fb5a712 100644
--- a/src/script/api/script_town.hpp
+++ b/src/script/api/script_town.hpp
@@ -146,7 +146,7 @@ public:
/**
* Rename a town.
* @param town_id The town to rename
- * @param name The new name of the town. If nullptr or an empty string is passed, the town name will be reset to the default name.
+ * @param name The new name of the town. If null is passed, the town name will be reset to the default name.
* @pre IsValidTown(town_id).
* @return True if the action succeeded.
* @api -ai
@@ -156,7 +156,7 @@ public:
/**
* Set the custom text of a town, shown in the GUI.
* @param town_id The town to set the custom text of.
- * @param text The text to set it to (can be either a raw string, or a ScriptText object).
+ * @param text The text to set it to (can be either a raw string, or a ScriptText object). If null is passed, the text will be removed.
* @pre IsValidTown(town_id).
* @return True if the action succeeded.
* @api -ai