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-rw-r--r--src/video/sdl_v.cpp19
1 files changed, 0 insertions, 19 deletions
diff --git a/src/video/sdl_v.cpp b/src/video/sdl_v.cpp
index 69933059a..12a663e3b 100644
--- a/src/video/sdl_v.cpp
+++ b/src/video/sdl_v.cpp
@@ -411,11 +411,7 @@ bool VideoDriver_SDL::ClaimMousePointer()
}
struct SDLVkMapping {
-#if SDL_VERSION_ATLEAST(1, 3, 0)
- SDL_Keycode vk_from;
-#else
uint16 vk_from;
-#endif
byte vk_count;
byte map_to;
};
@@ -656,12 +652,8 @@ void VideoDriver_SDL::Stop()
void VideoDriver_SDL::InputLoop()
{
uint32 mod = SDL_GetModState();
-#if SDL_VERSION_ATLEAST(1, 3, 0)
- Uint8 *keys = SDL_GetKeyboardState(&numkeys);
-#else
int numkeys;
Uint8 *keys = SDL_GetKeyState(&numkeys);
-#endif
bool old_ctrl_pressed = _ctrl_pressed;
@@ -673,11 +665,7 @@ void VideoDriver_SDL::InputLoop()
#else
/* Speedup when pressing tab, except when using ALT+TAB
* to switch to another application. */
-#if SDL_VERSION_ATLEAST(1, 3, 0)
- if (keys[SDL_SCANCODE_TAB] && (mod & KMOD_ALT) == 0)
-#else
if (keys[SDLK_TAB] && (mod & KMOD_ALT) == 0)
-#endif /* SDL_VERSION_ATLEAST(1, 3, 0) */
#endif /* defined(_DEBUG) */
{
if (!_networking && _game_mode != GM_MENU) _fast_forward |= 2;
@@ -687,17 +675,10 @@ void VideoDriver_SDL::InputLoop()
/* Determine which directional keys are down. */
_dirkeys =
-#if SDL_VERSION_ATLEAST(1, 3, 0)
- (keys[SDL_SCANCODE_LEFT] ? 1 : 0) |
- (keys[SDL_SCANCODE_UP] ? 2 : 0) |
- (keys[SDL_SCANCODE_RIGHT] ? 4 : 0) |
- (keys[SDL_SCANCODE_DOWN] ? 8 : 0);
-#else
(keys[SDLK_LEFT] ? 1 : 0) |
(keys[SDLK_UP] ? 2 : 0) |
(keys[SDLK_RIGHT] ? 4 : 0) |
(keys[SDLK_DOWN] ? 8 : 0);
-#endif
if (old_ctrl_pressed != _ctrl_pressed) HandleCtrlChanged();
}