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author | rubidium <rubidium@openttd.org> | 2007-01-02 19:19:48 +0000 |
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committer | rubidium <rubidium@openttd.org> | 2007-01-02 19:19:48 +0000 |
commit | 66bbf336c6af7353ef0aeed58002c46543b30635 (patch) | |
tree | ad4a63860df2626b22f77e7dac712e958bea54cb /yapf/yapf.h | |
parent | ccc0a3f4dbf58c005b22341ac8874252924690cd (diff) | |
download | openttd-66bbf336c6af7353ef0aeed58002c46543b30635.tar.xz |
(svn r7759) -Merge: makefile rewrite. This merge features:
- A proper ./configure, so everything needs to be configured only once, not for every make.
- Usage of makedepend when available. This greatly reduces the time needed for generating the dependencies.
- A generator for all project files. There is a single file with sources, which is used to generate Makefiles and the project files for MSVC.
- Proper support for OSX universal binaries.
- Object files for non-MSVC compiles are also placed in separate directories, making is faster to switch between debug and release compiles and it does not touch the directory with the source files.
- Functionality to make a bundle of all needed files for for example a nightly or distribution of a binary with all needed GRFs and language files.
Note: as this merge moves almost all files, it is recommended to make a backup of your working copy before updating your working copy.
Diffstat (limited to 'yapf/yapf.h')
-rw-r--r-- | yapf/yapf.h | 120 |
1 files changed, 0 insertions, 120 deletions
diff --git a/yapf/yapf.h b/yapf/yapf.h deleted file mode 100644 index 6b58b4e08..000000000 --- a/yapf/yapf.h +++ /dev/null @@ -1,120 +0,0 @@ -/* $Id$ */ - -#ifndef YAPF_H -#define YAPF_H - -#include "../debug.h" - -/** Finds the best path for given ship. - * @param v the ship that needs to find a path - * @param tile the tile to find the path from (should be next tile the ship is about to enter) - * @param enterdir diagonal direction which the ship will enter this new tile from - * @param tracks available tracks on the new tile (to choose from) - * @return the best trackdir for next turn or INVALID_TRACKDIR if the path could not be found - */ -Trackdir YapfChooseShipTrack(Vehicle *v, TileIndex tile, DiagDirection enterdir, TrackBits tracks); - -/** Finds the best path for given road vehicle. - * @param v the RV that needs to find a path - * @param tile the tile to find the path from (should be next tile the RV is about to enter) - * @param enterdir diagonal direction which the RV will enter this new tile from - * @param tracks available tracks on the new tile (to choose from) - * @return the best trackdir for next turn or INVALID_TRACKDIR if the path could not be found - */ -Trackdir YapfChooseRoadTrack(Vehicle *v, TileIndex tile, DiagDirection enterdir); - -/** Finds the best path for given train. - * @param v the train that needs to find a path - * @param tile the tile to find the path from (should be next tile the train is about to enter) - * @param enterdir diagonal direction which the RV will enter this new tile from - * @param trackdirs available trackdirs on the new tile (to choose from) - * @param no_path_found [out] true is returned if no path can be found (returned Trackdir is only a 'guess') - * @return the best trackdir for next turn or INVALID_TRACKDIR if the path could not be found - */ -Trackdir YapfChooseRailTrack(Vehicle *v, TileIndex tile, DiagDirection enterdir, TrackdirBits trackdirs, bool *path_not_found); - -/** Used by RV multistop feature to find the nearest road stop that has a free slot. - * @param v RV (its current tile will be the origin) - * @param tile destination tile - * @return distance from origin tile to the destination (number of road tiles) or UINT_MAX if path not found - */ -uint YapfRoadVehDistanceToTile(const Vehicle* v, TileIndex tile); - -/** Used when user sends RV to the nearest depot or if RV needs servicing. - * Returns the nearest depot (or NULL if depot was not found). - */ -Depot* YapfFindNearestRoadDepot(const Vehicle *v); - -/** Used when user sends train to the nearest depot or if train needs servicing. - * @v train that needs to go to some depot - * @max_distance max distance (number of track tiles) from the current train position - * (used also as optimization - the pathfinder can stop path finding if max_distance - * was reached and no depot was seen) - * @reverse_penalty penalty that should be added for the path that requires reversing the train first - * @depot_tile receives the depot tile if depot was found - * @reversed receives true if train needs to reversed first - * @return the true if depot was found. - */ -bool YapfFindNearestRailDepotTwoWay(Vehicle *v, int max_distance, int reverse_penalty, TileIndex* depot_tile, bool* reversed); - -/** Returns true if it is better to reverse the train before leaving station */ -bool YapfCheckReverseTrain(Vehicle* v); - -/** Use this function to notify YAPF that track layout (or signal configuration) has change */ -void YapfNotifyTrackLayoutChange(TileIndex tile, Track track); - -/** performance measurement helpers */ -void* NpfBeginInterval(void); -int NpfEndInterval(void* perf); - - -extern int _aystar_stats_open_size; -extern int _aystar_stats_closed_size; - - -/** Track followers. They should help whenever any new code will need to walk through - * tracks, road or water tiles (pathfinders, signal controllers, vehicle controllers). - * It is an attempt to introduce API that should simplify tasks listed above. - * If you will need to use it: - * 1. allocate/declare FollowTrack_t structure; - * 2. call FollowTrackInit() and provide vehicle (if relevant) - * 3. call one of 6 FollowTrackXxxx() APIs below - * 4. check return value (if true then continue else stop) - * 5. look at FollowTrack_t structure for the result - * 6. optionally repeat steps 3..5 - * 7. in case of troubles contact KUDr - */ - -/** Base struct for track followers. */ -typedef struct FollowTrack_t -{ - const Vehicle* m_veh; ///< moving vehicle - TileIndex m_old_tile; ///< the origin (vehicle moved from) before move - Trackdir m_old_td; ///< the trackdir (the vehicle was on) before move - TileIndex m_new_tile; ///< the new tile (the vehicle has entered) - TrackdirBits m_new_td_bits; ///< the new set of available trackdirs - DiagDirection m_exitdir; ///< exit direction (leaving the old tile) - bool m_is_tunnel; ///< last turn passed tunnel - bool m_is_bridge; ///< last turn passed bridge ramp - bool m_is_station; ///< last turn passed station - int m_tiles_skipped; ///< number of skipped tunnel or station tiles -} FollowTrack_t; - -/** Initializes FollowTrack_t structure */ -void FollowTrackInit(FollowTrack_t *This, const Vehicle* v); - -/** Main track follower routines */ -bool FollowTrackWater (FollowTrack_t *This, TileIndex old_tile, Trackdir old_td); -bool FollowTrackRoad (FollowTrack_t *This, TileIndex old_tile, Trackdir old_td); -bool FollowTrackRail (FollowTrack_t *This, TileIndex old_tile, Trackdir old_td); -bool FollowTrackWaterNo90(FollowTrack_t *This, TileIndex old_tile, Trackdir old_td); -bool FollowTrackRoadNo90 (FollowTrack_t *This, TileIndex old_tile, Trackdir old_td); -bool FollowTrackRailNo90 (FollowTrack_t *This, TileIndex old_tile, Trackdir old_td); - -/** Base tile length units */ -enum { - YAPF_TILE_LENGTH = 100, - YAPF_TILE_CORNER_LENGTH = 71 -}; - -#endif /* YAPF_H */ |