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author | bjarni <bjarni@openttd.org> | 2006-08-29 17:41:13 +0000 |
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committer | bjarni <bjarni@openttd.org> | 2006-08-29 17:41:13 +0000 |
commit | 92582f09608201458d39d158da52e28f68b1d6e0 (patch) | |
tree | 6bd7b8dec4df9ca775c81f928c7666eaeb156301 /win32.h | |
parent | 459ce0a3f1a394bc2d16f54c34f19d6e6aec5b01 (diff) | |
download | openttd-92582f09608201458d39d158da52e28f68b1d6e0.tar.xz |
(svn r6215) -Codechange: [vehicle list windows] unified Player(vehicle)WndProc into PlayerVehWndProc
Those 4 unified functions were really much alike, so there was no reason to have so much dublicated code
Diffstat (limited to 'win32.h')
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