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authorDarkvater <Darkvater@openttd.org>2005-05-17 18:22:59 +0000
committerDarkvater <Darkvater@openttd.org>2005-05-17 18:22:59 +0000
commit59c9fee33fbd56c16140e668463a9a7f88fd338d (patch)
tree9cbf8e97114b80319c5284dc86f0db95d2174b1a /win32.c
parent5fc05c681a398a65430d2d191f0fcf3dee9383ea (diff)
downloadopenttd-59c9fee33fbd56c16140e668463a9a7f88fd338d.tar.xz
(svn r2339) - Fix: on a dedicated server, after the joining of a player, the player was set to player 0 instead of remaining OWNER_SPECTATOR. Fix this, and allow the dedicated server to execute commands (so 'patch <value>') now works and not only when a client is connected.
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