diff options
author | darkvater <darkvater@openttd.org> | 2004-08-24 22:41:42 +0000 |
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committer | darkvater <darkvater@openttd.org> | 2004-08-24 22:41:42 +0000 |
commit | 5505a10b80e8f17c4a13f8793dfcdaebbe95eb29 (patch) | |
tree | 36e69dc4c42fb3ee396cb2d483e16b0d8424904f /win32.c | |
parent | 56fa1a853480fd8c137aa055c5de76829b5aa967 (diff) | |
download | openttd-5505a10b80e8f17c4a13f8793dfcdaebbe95eb29.tar.xz |
(svn r136) -Feature/Fix: Console Rev #2 and WKC_BACKQUOTE this patch adds new features to the ingame console and inserts a new keymanagement for windows pcs... (sign_de)
Diffstat (limited to 'win32.c')
-rw-r--r-- | win32.c | 26 |
1 files changed, 20 insertions, 6 deletions
@@ -107,6 +107,8 @@ static const VkMapping _vk_mapping[] = { AM('A','Z','A','Z'), AM('0','9','0','9'), + AS(220, WKC_BACKQUOTE), + AS(VK_ESCAPE, WKC_ESC), AS(VK_BACK, WKC_BACKSPACE), AM(VK_INSERT,VK_DELETE,WKC_INSERT, WKC_DELETE), @@ -136,10 +138,13 @@ static uint MapWindowsKey(uint key) do { map++; from = map->vk_from; - if (from == 0) return 0; // Unknown key pressed. + if (from == 0) { + return 0; // Unknown key pressed. + } } while ((uint)(key - from) > map->vk_count); key = key - from + map->map_to; + if (GetAsyncKeyState(VK_SHIFT)<0) key |= WKC_SHIFT; if (GetAsyncKeyState(VK_CONTROL)<0) key |= WKC_CTRL; if (GetAsyncKeyState(VK_MENU)<0) key |= WKC_ALT; @@ -275,18 +280,27 @@ static LRESULT CALLBACK WndProcGdi(HWND hwnd, UINT msg, WPARAM wParam, LPARAM lP } case WM_KEYDOWN: - _pressed_key = MapWindowsKey(wParam) << 16; + { + // this is the rewritten ascii input function + // it disables windows deadkey handling --> more linux like :D + unsigned short w = 0; + int r = 0; + byte ks[256]; + unsigned int scan=0; + GetKeyboardState(ks); + r=ToAscii(wParam,scan,ks,&w,0); + if (r=0) w=0; + + _pressed_key = w | MapWindowsKey(wParam) << 16; + } if ((_pressed_key>>16) == ('D' | WKC_CTRL) && !_wnd.fullscreen) { _double_size ^= 1; _wnd.double_size = _double_size; ClientSizeChanged(_wnd.width, _wnd.height); MarkWholeScreenDirty(); } - break; + break; - case WM_CHAR: - _pressed_key |= wParam; - break; case WM_SYSKEYDOWN: switch(wParam) { |