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authorpeter1138 <peter1138@openttd.org>2006-11-30 21:46:47 +0000
committerpeter1138 <peter1138@openttd.org>2006-11-30 21:46:47 +0000
commitaf017c198c99e5f4c16fadcfd66962bd8a26d874 (patch)
tree836348adf77ab370744a2270bb780a2a44ec36fe /widget.c
parent04773f5eb43f4f28b66e7983c2643c63dbf6bba9 (diff)
downloadopenttd-af017c198c99e5f4c16fadcfd66962bd8a26d874.tar.xz
(svn r7310) -Codechange: Change scrolling dropdown box to use 1 scroll unit = 1 line
of text, instead of 1 row of pixels. This fixes behaviour of scrolling with the scrollbar buttons and the mouse wheel.
Diffstat (limited to 'widget.c')
-rw-r--r--widget.c77
1 files changed, 31 insertions, 46 deletions
diff --git a/widget.c b/widget.c
index cd2790af2..c92753091 100644
--- a/widget.c
+++ b/widget.c
@@ -486,7 +486,7 @@ static int GetDropdownItem(const Window *w)
if (GetWidgetFromPos(w, _cursor.pos.x - w->left, _cursor.pos.y - w->top) < 0)
return -1;
- y = _cursor.pos.y - w->top - 2 + w->vscroll.pos;
+ y = _cursor.pos.y - w->top - 2 + w->vscroll.pos * 10;
if (y < 0)
return - 1;
@@ -509,56 +509,40 @@ static void DropdownMenuWndProc(Window *w, WindowEvent *e)
switch (e->event) {
case WE_PAINT: {
int x,y,i,sel;
- int width;
- bool scroll = w->vscroll.count > 0;
- DrawPixelInfo tmp_dpi, *old_dpi = NULL;
+ int width, height;
DrawWindowWidgets(w);
x = 1;
- y = 2 - w->vscroll.pos;
-
- if (scroll) {
- /* Set up the bounding box for drawing the list content */
- if (!FillDrawPixelInfo(&tmp_dpi, w->widget[0].left + 1, w->widget[0].top + 1, w->widget[0].right - 1, w->widget[0].bottom - 1)) return;
- old_dpi = _cur_dpi;
- _cur_dpi = &tmp_dpi;
-
- /* Adjust x and y for the 1 pixel offset of the bounding box */
- x--;
- y--;
- }
-
- sel = WP(w,dropdown_d).selected_index;
- width = w->widget[0].right - 3;
-
- for (i = 0; WP(w,dropdown_d).items[i] != INVALID_STRING_ID; i++) {
- if (HASBIT(WP(w,dropdown_d).hidden_state, i)) {
- sel--;
- continue;
- }
- if (WP(w,dropdown_d).items[i] != STR_NULL) {
- if (sel == 0) GfxFillRect(x + 1, y, x + width, y + 9, 0);
- DrawStringTruncated(x + 2, y, WP(w,dropdown_d).items[i], sel == 0 ? 12 : 16, x + width);
-
- if (HASBIT(WP(w,dropdown_d).disabled_state, i)) {
- GfxFillRect(x, y, x + width, y + 9,
- PALETTE_MODIFIER_GREYOUT | _colour_gradient[_dropdown_menu_widgets[0].color][5]
- );
+ y = 2 - w->vscroll.pos * 10;
+
+ sel = WP(w,dropdown_d).selected_index;
+ width = w->widget[0].right - 3;
+ height = w->widget[0].bottom - 3;
+
+ for (i = 0; WP(w,dropdown_d).items[i] != INVALID_STRING_ID; i++, sel--) {
+ if (HASBIT(WP(w,dropdown_d).hidden_state, i)) continue;
+
+ if (y >= 0 && y <= height) {
+ if (WP(w,dropdown_d).items[i] != STR_NULL) {
+ if (sel == 0) GfxFillRect(x + 1, y, x + width, y + 9, 0);
+ DrawStringTruncated(x + 2, y, WP(w,dropdown_d).items[i], sel == 0 ? 12 : 16, x + width);
+
+ if (HASBIT(WP(w,dropdown_d).disabled_state, i)) {
+ GfxFillRect(x, y, x + width, y + 9,
+ PALETTE_MODIFIER_GREYOUT | _colour_gradient[_dropdown_menu_widgets[0].color][5]
+ );
+ }
+ } else {
+ int c1 = _colour_gradient[_dropdown_menu_widgets[0].color][3];
+ int c2 = _colour_gradient[_dropdown_menu_widgets[0].color][7];
+
+ GfxFillRect(x + 1, y + 3, x + w->width - 5, y + 3, c1);
+ GfxFillRect(x + 1, y + 4, x + w->width - 5, y + 4, c2);
}
- } else {
- int c1 = _colour_gradient[_dropdown_menu_widgets[0].color][3];
- int c2 = _colour_gradient[_dropdown_menu_widgets[0].color][7];
-
- GfxFillRect(x + 1, y + 3, x + w->width - 5, y + 3, c1);
- GfxFillRect(x + 1, y + 4, x + w->width - 5, y + 4, c2);
}
y += 10;
- sel--;
}
-
- /* Reset the bounding box if we had set it up */
- if (scroll) _cur_dpi = old_dpi;
} break;
case WE_CLICK: {
@@ -664,7 +648,8 @@ void ShowDropDownMenu(Window *w, const StringID *strings, int selected, int butt
} else {
/* ... and lastly if it won't, enable the scroll bar and fit the
* list in below the widget */
- height = screen_bottom - top;
+ int rows = (screen_bottom - 4 - top) / 10;
+ height = rows * 10 + 4;
scroll = true;
}
}
@@ -693,8 +678,8 @@ void ShowDropDownMenu(Window *w, const StringID *strings, int selected, int butt
w2->widget[1].bottom = height - 1;
w2->widget[0].right -= 12;
- w2->vscroll.cap = height - 1;
- w2->vscroll.count = i * 10 + 3;
+ w2->vscroll.cap = (height - 4) / 10;
+ w2->vscroll.count = i;
}
w2->desc_flags = WDF_DEF_WIDGET;