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author | tron <tron@openttd.org> | 2006-04-12 05:19:19 +0000 |
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committer | tron <tron@openttd.org> | 2006-04-12 05:19:19 +0000 |
commit | 82afa4caf2273662556c57494d2252feaced8b6f (patch) | |
tree | c79533a80e4b38c5e26086149f3fe528c538bdbb /water_map.h | |
parent | 39ebdae0452b4a0b1df1145a9e1de005bf3bd2b4 (diff) | |
download | openttd-82afa4caf2273662556c57494d2252feaced8b6f.tar.xz |
(svn r4373) Rewrite GetSlopeZ_TunnelBridge() and slightly change its behavior:
- Report the correct z alongside the ramp when a foundation is present
- Always report the z under the bridge for a bridge middle part, except if the z hack is used
This should fix some weird behavior of the tile selector near bridges
Diffstat (limited to 'water_map.h')
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