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author | ludde <ludde@openttd.org> | 2005-08-01 16:31:19 +0000 |
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committer | ludde <ludde@openttd.org> | 2005-08-01 16:31:19 +0000 |
commit | 29564f9fcfc6e2dffb7afa196dbcabb04c99bee7 (patch) | |
tree | dc182cc3e9eea6a1776b7fdc84014ec094051275 /water_cmd.c | |
parent | 91353c841f3adde7f601ab4185e3486a034dbd04 (diff) | |
download | openttd-29564f9fcfc6e2dffb7afa196dbcabb04c99bee7.tar.xz |
(svn r2781) Fix some of the issues with variables in .h files.
Diffstat (limited to 'water_cmd.c')
-rw-r--r-- | water_cmd.c | 5 |
1 files changed, 5 insertions, 0 deletions
diff --git a/water_cmd.c b/water_cmd.c index 02d004cb4..e8243dad9 100644 --- a/water_cmd.c +++ b/water_cmd.c @@ -16,6 +16,11 @@ #include "depot.h" #include "vehicle_gui.h" +const SpriteID _water_shore_sprites[15] = { + 0, 0xFDF, 0xFE0, 0xFE4, 0xFDE, 0, 0xFE2, 0, 0xFE1, 0xFE5, 0, 0, 0xFE3, 0, 0 +}; + + static void FloodVehicle(Vehicle *v); static bool IsClearWaterTile(TileIndex tile) |