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authorpasky <pasky@openttd.org>2004-11-26 21:14:42 +0000
committerpasky <pasky@openttd.org>2004-11-26 21:14:42 +0000
commit08e16d966a108d6021fa8007fdc3acfe43670568 (patch)
tree3a6ed37cb9bfbf5d78afab8cffeddfeea6fd2020 /viewport.h
parentdaa599c13545d2e62ed16878f7b97f4b1e13ae33 (diff)
downloadopenttd-08e16d966a108d6021fa8007fdc3acfe43670568.tar.xz
(svn r828) Everyone welcome table/sprites.h in trunk - so far not in use besides enum AnimCursors migrated from viewport.h and tiny fragment of enum Sprites migrated from ttd.h (we should slowly convert trunk to use the symbolic names instead of sprite numbers too to reduce the delta to map). Ported from the map branch, where the work was done by Darkvater, Celestar and Tron.
Diffstat (limited to 'viewport.h')
-rw-r--r--viewport.h8
1 files changed, 0 insertions, 8 deletions
diff --git a/viewport.h b/viewport.h
index 487fc9a9d..b21a4aa64 100644
--- a/viewport.h
+++ b/viewport.h
@@ -95,14 +95,6 @@ typedef struct TileHighlightData {
} TileHighlightData;
-enum AnimCursors {
- ANIMCURSOR_DEMOLISH = -1,
- ANIMCURSOR_LOWERLAND = -2,
- ANIMCURSOR_RAISELAND = -3,
- ANIMCURSOR_PICKSTATION = -4,
- ANIMCURSOR_BUILDSIGNALS = -5,
-};
-
// common button handler
bool HandlePlacePushButton(Window *w, int widget, uint32 cursor, int mode, PlaceProc *placeproc);