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authorrubidium <rubidium@openttd.org>2007-01-02 19:19:48 +0000
committerrubidium <rubidium@openttd.org>2007-01-02 19:19:48 +0000
commit66bbf336c6af7353ef0aeed58002c46543b30635 (patch)
treead4a63860df2626b22f77e7dac712e958bea54cb /viewport.h
parentccc0a3f4dbf58c005b22341ac8874252924690cd (diff)
downloadopenttd-66bbf336c6af7353ef0aeed58002c46543b30635.tar.xz
(svn r7759) -Merge: makefile rewrite. This merge features:
- A proper ./configure, so everything needs to be configured only once, not for every make. - Usage of makedepend when available. This greatly reduces the time needed for generating the dependencies. - A generator for all project files. There is a single file with sources, which is used to generate Makefiles and the project files for MSVC. - Proper support for OSX universal binaries. - Object files for non-MSVC compiles are also placed in separate directories, making is faster to switch between debug and release compiles and it does not touch the directory with the source files. - Functionality to make a bundle of all needed files for for example a nightly or distribution of a binary with all needed GRFs and language files. Note: as this merge moves almost all files, it is recommended to make a backup of your working copy before updating your working copy.
Diffstat (limited to 'viewport.h')
-rw-r--r--viewport.h151
1 files changed, 0 insertions, 151 deletions
diff --git a/viewport.h b/viewport.h
deleted file mode 100644
index b9d1fce7e..000000000
--- a/viewport.h
+++ /dev/null
@@ -1,151 +0,0 @@
-/* $Id$ */
-
-#ifndef VIEWPORT_H
-#define VIEWPORT_H
-
-struct ViewPort {
- int left,top; // screen coordinates for the viewport
- int width, height; // screen width/height for the viewport
-
- int virtual_left, virtual_top; // virtual coordinates
- int virtual_width, virtual_height; // these are just width << zoom, height << zoom
-
- byte zoom;
-};
-
-void SetSelectionRed(bool);
-
-/* viewport.c */
-void InitViewports(void);
-void DeleteWindowViewport(Window *w);
-void AssignWindowViewport(Window *w, int x, int y,
- int width, int height, uint32 follow_flags, byte zoom);
-ViewPort *IsPtInWindowViewport(const Window *w, int x, int y);
-Point GetTileBelowCursor(void);
-void UpdateViewportPosition(Window *w);
-
-enum {
- ZOOM_IN = 0,
- ZOOM_OUT = 1,
- ZOOM_NONE = 2, // hack, used to update the button status
-};
-
-bool DoZoomInOutWindow(int how, Window *w);
-void ZoomInOrOutToCursorWindow(bool in, Window * w);
-Point GetTileZoomCenterWindow(bool in, Window * w);
-void HandleZoomMessage(Window *w, const ViewPort *vp, byte widget_zoom_in, byte widget_zoom_out);
-
-static inline void MaxZoomInOut(int how, Window *w)
-{
- while (DoZoomInOutWindow(how, w) ) {};
-}
-
-void OffsetGroundSprite(int x, int y);
-
-void DrawGroundSprite(uint32 image);
-void DrawGroundSpriteAt(uint32 image, int32 x, int32 y, byte z);
-void AddSortableSpriteToDraw(uint32 image, int x, int y, int w, int h, byte dz, byte z);
-void *AddStringToDraw(int x, int y, StringID string, uint32 params_1, uint32 params_2);
-void AddChildSpriteScreen(uint32 image, int x, int y);
-
-
-void StartSpriteCombine(void);
-void EndSpriteCombine(void);
-
-void HandleViewportClicked(const ViewPort *vp, int x, int y);
-void PlaceObject(void);
-void SetRedErrorSquare(TileIndex tile);
-void SetTileSelectSize(int w, int h);
-void SetTileSelectBigSize(int ox, int oy, int sx, int sy);
-
-void VpStartPlaceSizing(TileIndex tile, int user);
-void VpSetPresizeRange(uint from, uint to);
-void VpSetPlaceSizingLimit(int limit);
-
-Vehicle *CheckMouseOverVehicle(void);
-
-enum {
- VPM_X_OR_Y = 0,
- VPM_FIX_X = 1,
- VPM_FIX_Y = 2,
- VPM_RAILDIRS = 3,
- VPM_X_AND_Y = 4,
- VPM_X_AND_Y_LIMITED = 5,
- VPM_SIGNALDIRS = 6
-};
-
-// viewport highlight mode (for highlighting tiles below cursor)
-enum {
- VHM_NONE = 0, // default
- VHM_RECT = 1, // rectangle (stations, depots, ...)
- VHM_POINT = 2, // point (lower land, raise land, level land, ...)
- VHM_SPECIAL = 3, // special mode used for highlighting while dragging (and for tunnels/docks)
- VHM_DRAG = 4, // dragging items in the depot windows
- VHM_RAIL = 5, // rail pieces
-};
-
-void VpSelectTilesWithMethod(int x, int y, int method);
-
-// highlighting draw styles
-typedef byte HighLightStyle;
-enum HighLightStyles {
- HT_NONE = 0x00,
- HT_RECT = 0x80,
- HT_POINT = 0x40,
- HT_LINE = 0x20, /* used for autorail highlighting (longer streches)
- * (uses lower bits to indicate direction) */
- HT_RAIL = 0x10, /* autorail (one piece)
- * (uses lower bits to indicate direction) */
- HT_DRAG_MASK = 0xF0, ///< masks the drag-type
-
- /* lower bits (used with HT_LINE and HT_RAIL):
- * (see ASCII art in autorail.h for a visual interpretation) */
- HT_DIR_X = 0, ///< X direction
- HT_DIR_Y = 1, ///< Y direction
- HT_DIR_HU = 2, ///< horizontal upper
- HT_DIR_HL = 3, ///< horizontal lower
- HT_DIR_VL = 4, ///< vertical left
- HT_DIR_VR = 5, ///< vertical right
- HT_DIR_MASK = 0x7 ///< masks the drag-direction
-};
-
-typedef struct TileHighlightData {
- Point size;
- Point outersize;
- Point pos;
- Point offs;
-
- Point new_pos;
- Point new_size;
- Point new_outersize;
-
- Point selend, selstart;
-
- byte dirty;
- byte sizelimit;
-
- byte drawstyle; // lower bits 0-3 are reserved for detailed highlight information information
- byte new_drawstyle; // only used in UpdateTileSelection() to as a buffer to compare if there was a change between old and new
- byte next_drawstyle; // queued, but not yet drawn style
-
- byte place_mode;
- bool make_square_red;
- WindowClass window_class;
- WindowNumber window_number;
-
- int userdata;
- TileIndex redsq;
-} TileHighlightData;
-
-
-// common button handler
-bool HandlePlacePushButton(Window *w, int widget, uint32 cursor, int mode, PlaceProc *placeproc);
-
-VARDEF Point _tile_fract_coords;
-
-extern TileHighlightData _thd;
-
-
-void ViewportDoDraw(const ViewPort *vp, int left, int top, int right, int bottom);
-
-#endif /* VIEWPORT_H */