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author | pasky <pasky@openttd.org> | 2005-03-17 23:12:23 +0000 |
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committer | pasky <pasky@openttd.org> | 2005-03-17 23:12:23 +0000 |
commit | ad579912f4be16f7333553d43e3712ea541c2350 (patch) | |
tree | aaf4ba873d4614c178d027e80231afa6dc1f5320 /viewport.h | |
parent | cb084f59c2fbd58d38b15cee53d563816fcbf1c7 (diff) | |
download | openttd-ad579912f4be16f7333553d43e3712ea541c2350.tar.xz |
(svn r2021) Fix: Enlarge _cur_town_ctr from byte to uint32 so that all the towns are considered when growing them even for big maps, where much more than 256 towns are around; reported by Tomasz Dubiński <uboottd@hydra.polsl.gliwice.pl>. The savegame still saves just the lowest 8 bits but that doesn't hurt so much.
Diffstat (limited to 'viewport.h')
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