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authortron <tron@openttd.org>2005-07-17 20:14:58 +0000
committertron <tron@openttd.org>2005-07-17 20:14:58 +0000
commit59d4ab37520b36c869d5849eef7dff8a40dc54db (patch)
tree77598901e6af2d9f689f88f5426191005af2fc62 /viewport.c
parent1d11bbb34da6bb1cfd8d8351f61940c92027ed55 (diff)
downloadopenttd-59d4ab37520b36c869d5849eef7dff8a40dc54db.tar.xz
(svn r2626) static, const, misc.
Diffstat (limited to 'viewport.c')
-rw-r--r--viewport.c616
1 files changed, 306 insertions, 310 deletions
diff --git a/viewport.c b/viewport.c
index 7e1f23173..f9657ff6f 100644
--- a/viewport.c
+++ b/viewport.c
@@ -68,7 +68,8 @@ typedef struct ParentSpriteToDraw {
typedef struct ViewportDrawer {
DrawPixelInfo dpi;
- byte *spritelist_mem, *eof_spritelist_mem;
+ byte *spritelist_mem;
+ const byte *eof_spritelist_mem;
StringSpriteToDraw **last_string, *first_string;
TileSpriteToDraw **last_tile, *first_tile;
@@ -76,7 +77,7 @@ typedef struct ViewportDrawer {
ChildScreenSpriteToDraw **last_child;
ParentSpriteToDraw **parent_list;
- ParentSpriteToDraw **eof_parent_list;
+ ParentSpriteToDraw * const *eof_parent_list;
byte combine_sprites;
@@ -90,11 +91,11 @@ TileHighlightData _thd;
static TileInfo *_cur_ti;
-Point MapXYZToViewport(ViewPort *vp, uint x, uint y, uint z)
+static Point MapXYZToViewport(const ViewPort *vp, uint x, uint y, uint z)
{
Point p = RemapCoords(x, y, z);
- p.x -= (vp->virtual_width>>1);
- p.y -= (vp->virtual_height>>1);
+ p.x -= vp->virtual_width / 2;
+ p.y -= vp->virtual_height / 2;
return p;
}
@@ -103,13 +104,11 @@ void AssignWindowViewport(Window *w, int x, int y,
{
ViewPort *vp;
Point pt;
- byte z;
uint32 bit;
- for(vp=_viewports,bit=1; ; vp++, bit<<=1) {
- assert(vp!=endof(_viewports));
- if (vp->width == 0)
- break;
+ for (vp = _viewports, bit = 1; ; vp++, bit <<= 1) {
+ assert(vp != endof(_viewports));
+ if (vp->width == 0) break;
}
_active_viewports |= bit;
@@ -124,20 +123,21 @@ void AssignWindowViewport(Window *w, int x, int y,
vp->virtual_height = height << zoom;
if (follow_flags & 0x80000000) {
- Vehicle *veh;
- WP(w,vp_d).follow_vehicle = (VehicleID)(follow_flags & 0xFFFF);
- veh = GetVehicle(WP(w,vp_d).follow_vehicle);
+ const Vehicle *veh;
+
+ WP(w, vp_d).follow_vehicle = (VehicleID)(follow_flags & 0xFFFF);
+ veh = GetVehicle(WP(w, vp_d).follow_vehicle);
pt = MapXYZToViewport(vp, veh->x_pos, veh->y_pos, veh->z_pos);
} else {
- int x = TileX(follow_flags) * 16;
- int y = TileY(follow_flags) * 16;
- WP(w,vp_d).follow_vehicle = INVALID_VEHICLE;
- z = GetSlopeZ(x,y);
- pt = MapXYZToViewport(vp, x,y, z);
+ uint x = TileX(follow_flags) * 16;
+ uint y = TileY(follow_flags) * 16;
+
+ WP(w, vp_d).follow_vehicle = INVALID_VEHICLE;
+ pt = MapXYZToViewport(vp, x, y, GetSlopeZ(x, y));
}
- WP(w,vp_d).scrollpos_x = pt.x;
- WP(w,vp_d).scrollpos_y = pt.y;
+ WP(w, vp_d).scrollpos_x = pt.x;
+ WP(w, vp_d).scrollpos_y = pt.y;
w->viewport = vp;
vp->virtual_left = 0;//pt.x;
vp->virtual_top = 0;//pt.y;
@@ -149,9 +149,9 @@ static void DoSetViewportPosition(Window *w, int left, int top, int width, int h
{
for (; w < _last_window; w++) {
if (left + width > w->left &&
- w->left+w->width > left &&
+ w->left + w->width > left &&
top + height > w->top &&
- w->top+w->height > top) {
+ w->top + w->height > top) {
if (left < w->left) {
DoSetViewportPosition(w, left, top, w->left - left, height);
@@ -187,7 +187,7 @@ static void DoSetViewportPosition(Window *w, int left, int top, int width, int h
if (abs(xo) >= width || abs(yo) >= height) {
/* fully_outside */
- RedrawScreenRect(left, top, left+width, top+height);
+ RedrawScreenRect(left, top, left + width, top + height);
return;
}
@@ -229,8 +229,7 @@ void SetViewportPosition(Window *w, int x, int y)
old_left -= x;
old_top -= y;
- if (old_top == 0 && old_left == 0)
- return;
+ if (old_top == 0 && old_left == 0) return;
_vp_move_offs.x = old_left;
_vp_move_offs.y = old_top;
@@ -245,8 +244,8 @@ void SetViewportPosition(Window *w, int x, int y)
left = 0;
}
- if ( (i=(left + width - _screen.width)) >= 0)
- width -= i;
+ i = left + width - _screen.width;
+ if (i >= 0) width -= i;
if (width > 0) {
if (top < 0) {
@@ -254,19 +253,18 @@ void SetViewportPosition(Window *w, int x, int y)
top = 0;
}
- if ( (i=(top + height - _screen.height)) >= 0) {
- height -= i;
- }
+ i = top + height - _screen.height;
+ if (i >= 0) height -= i;
- if (height > 0)
- DoSetViewportPosition(w+1, left, top, width, height);
+ if (height > 0) DoSetViewportPosition(w + 1, left, top, width, height);
}
}
-ViewPort *IsPtInWindowViewport(Window *w, int x, int y)
+ViewPort *IsPtInWindowViewport(const Window *w, int x, int y)
{
ViewPort *vp = w->viewport;
+
if (vp != NULL &&
IS_INT_INSIDE(x, vp->left, vp->left + vp->width) &&
IS_INT_INSIDE(y, vp->top, vp->top + vp->height))
@@ -275,7 +273,7 @@ ViewPort *IsPtInWindowViewport(Window *w, int x, int y)
return NULL;
}
-static Point TranslateXYToTileCoord(ViewPort *vp, int x, int y)
+static Point TranslateXYToTileCoord(const ViewPort *vp, int x, int y)
{
int z;
Point pt;
@@ -344,10 +342,9 @@ Point GetTileZoomCenterWindow(bool in, Window * w)
vp = w->viewport;
if (in) {
- x = ( (_cursor.pos.x - vp->left ) >> 1) + (vp->width >> 2);
- y = ( (_cursor.pos.y - vp->top ) >> 1) + (vp->height >> 2);
- }
- else {
+ x = ((_cursor.pos.x - vp->left) >> 1) + (vp->width >> 2);
+ y = ((_cursor.pos.y - vp->top) >> 1) + (vp->height >> 2);
+ } else {
x = vp->width - (_cursor.pos.x - vp->left);
y = vp->height - (_cursor.pos.y - vp->top);
}
@@ -360,13 +357,13 @@ void DrawGroundSpriteAt(uint32 image, int32 x, int32 y, byte z)
ViewportDrawer *vd = _cur_vd;
TileSpriteToDraw *ts;
- assert( (image & 0x3fff) < NUM_SPRITES);
+ assert((image & 0x3FFF) < NUM_SPRITES);
- ts = (TileSpriteToDraw*)vd->spritelist_mem;
- if ((byte*)ts >= vd->eof_spritelist_mem) {
+ if (vd->spritelist_mem >= vd->eof_spritelist_mem) {
DEBUG(misc, 0) ("Out of sprite mem");
return;
}
+ ts = (TileSpriteToDraw*)vd->spritelist_mem;
vd->spritelist_mem += sizeof(TileSpriteToDraw);
@@ -400,21 +397,17 @@ void OffsetGroundSprite(int x, int y)
static void AddCombinedSprite(uint32 image, int x, int y, byte z)
{
- ViewportDrawer *vd = _cur_vd;
- int t;
- uint32 image_org = image;
- const SpriteDimension *sd;
+ const ViewportDrawer *vd = _cur_vd;
Point pt = RemapCoords(x, y, z);
+ const SpriteDimension *sd = GetSpriteDimension(image & 0x3FFF);
- sd = GetSpriteDimension(image & 0x3FFF);
-
- if ((t = pt.x + sd->xoffs) >= vd->dpi.left + vd->dpi.width ||
- (t + sd->xsize) <= vd->dpi.left ||
- (t = pt.y + sd->yoffs) >= vd->dpi.top + vd->dpi.height ||
- (t + sd->ysize) <= vd->dpi.top)
+ if (pt.x + sd->xoffs >= vd->dpi.left + vd->dpi.width ||
+ pt.x + sd->xoffs + sd->xsize <= vd->dpi.left ||
+ pt.y + sd->yoffs >= vd->dpi.top + vd->dpi.height ||
+ pt.y + sd->yoffs + sd->ysize <= vd->dpi.top)
return;
- AddChildSpriteScreen(image_org, pt.x - vd->parent_list[-1]->left, pt.y - vd->parent_list[-1]->top);
+ AddChildSpriteScreen(image, pt.x - vd->parent_list[-1]->left, pt.y - vd->parent_list[-1]->top);
}
@@ -425,7 +418,7 @@ void AddSortableSpriteToDraw(uint32 image, int x, int y, int w, int h, byte dz,
const SpriteDimension *sd;
Point pt;
- assert( (image & 0x3fff) < NUM_SPRITES);
+ assert((image & 0x3FFF) < NUM_SPRITES);
if (vd->combine_sprites == 2) {
AddCombinedSprite(image, x, y, z);
@@ -434,11 +427,12 @@ void AddSortableSpriteToDraw(uint32 image, int x, int y, int w, int h, byte dz,
vd->last_child = NULL;
- ps = (ParentSpriteToDraw*)vd->spritelist_mem;
- if ((byte*)ps >= vd->eof_spritelist_mem) {
+ if (vd->spritelist_mem >= vd->eof_spritelist_mem) {
DEBUG(misc, 0) ("Out of sprite mem");
return;
}
+ ps = (ParentSpriteToDraw*)vd->spritelist_mem;
+
if (vd->parent_list >= vd->eof_parent_list) {
// This can happen rarely, mostly when you zoom out completely
// and have a lot of stuff that moves (and is added to the
@@ -478,9 +472,7 @@ void AddSortableSpriteToDraw(uint32 image, int x, int y, int w, int h, byte dz,
*vd->parent_list++ = ps;
- if (vd->combine_sprites == 1) {
- vd->combine_sprites = 2;
- }
+ if (vd->combine_sprites == 1) vd->combine_sprites = 2;
}
void StartSpriteCombine(void)
@@ -498,16 +490,15 @@ void AddChildSpriteScreen(uint32 image, int x, int y)
ViewportDrawer *vd = _cur_vd;
ChildScreenSpriteToDraw *cs;
- assert( (image & 0x3fff) < NUM_SPRITES);
+ assert((image & 0x3FFF) < NUM_SPRITES);
- cs = (ChildScreenSpriteToDraw*) vd->spritelist_mem;
- if ((byte*)cs >= vd->eof_spritelist_mem) {
+ if (vd->spritelist_mem >= vd->eof_spritelist_mem) {
DEBUG(misc, 0) ("Out of sprite mem");
return;
}
+ cs = (ChildScreenSpriteToDraw*)vd->spritelist_mem;
- if (vd->last_child == NULL)
- return;
+ if (vd->last_child == NULL) return;
vd->spritelist_mem += sizeof(ChildScreenSpriteToDraw);
@@ -526,11 +517,11 @@ void *AddStringToDraw(int x, int y, StringID string, uint32 params_1, uint32 par
ViewportDrawer *vd = _cur_vd;
StringSpriteToDraw *ss;
- ss = (StringSpriteToDraw*)vd->spritelist_mem;
- if ((byte*)ss >= vd->eof_spritelist_mem) {
+ if (vd->spritelist_mem >= vd->eof_spritelist_mem) {
DEBUG(misc, 0) ("Out of sprite mem");
return NULL;
}
+ ss = (StringSpriteToDraw*)vd->spritelist_mem;
vd->spritelist_mem += sizeof(StringSpriteToDraw);
@@ -552,13 +543,13 @@ void *AddStringToDraw(int x, int y, StringID string, uint32 params_1, uint32 par
/* Debugging code */
#ifdef DEBUG_TILE_PUSH
-static int _num_push;
+static uint _num_push;
static TileIndex _pushed_tile[200];
static int _pushed_track[200];
static TileIndex _stored_tile[200];
static int _stored_track[200];
-static int _num_stored;
+static uint _num_stored;
void dbg_store_path(void)
{
@@ -577,6 +568,7 @@ void dbg_push_tile(TileIndex tile, int track)
void dbg_pop_tile(void)
{
+ assert(_num_push > 0)
_num_push--;
}
@@ -591,13 +583,14 @@ static const uint16 _dbg_track_sprite[] = {
static int dbg_draw_pushed(const TileInfo *ti)
{
- int i;
- if (ti->tile==0)
- return 0;
- for(i=0; i!=_num_stored; i++)
+ uint i;
+
+ if (ti->tile == 0) return 0;
+ for (i = 0; i != _num_stored; i++) {
if (_stored_tile[i] == ti->tile) {
DrawGroundSpriteAt(_dbg_track_sprite[_stored_track[i]&7], ti->x, ti->y, ti->z);
}
+ }
return -1;
}
@@ -659,11 +652,11 @@ static void DrawTileSelection(const TileInfo *ti)
}
// no selection active?
- if (_thd.drawstyle == 0)
- return;
+ if (_thd.drawstyle == 0) return;
// Inside the inner area?
- if (IS_INSIDE_1D(ti->x, _thd.pos.x, _thd.size.x) && IS_INSIDE_1D(ti->y, _thd.pos.y, _thd.size.y)) {
+ if (IS_INSIDE_1D(ti->x, _thd.pos.x, _thd.size.x) &&
+ IS_INSIDE_1D(ti->y, _thd.pos.y, _thd.size.y)) {
if (_thd.drawstyle & HT_RECT) {
image = SPR_SELECT_TILE + _tileh_to_sprite[ti->tileh];
if (_thd.make_square_red) image |= PALETTE_SEL_TILE_RED;
@@ -673,36 +666,37 @@ static void DrawTileSelection(const TileInfo *ti)
byte z = ti->z;
if (ti->tileh & 8) {
z += 8;
- if (!(ti->tileh & 2) && (IsSteepTileh(ti->tileh))) {
- z += 8;
- }
+ if (!(ti->tileh & 2) && (IsSteepTileh(ti->tileh))) z += 8;
}
DrawGroundSpriteAt(_cur_dpi->zoom != 2 ? SPR_DOT : SPR_DOT_SMALL, ti->x, ti->y, z);
- } else if (_thd.drawstyle & HT_RAIL /*&& _thd.place_mode == VHM_RAIL*/) { // autorail highlight piece under cursor
- int type = _thd.drawstyle & 0xF;
- assert(type<=5);
- image = SPR_AUTORAIL_BASE + AutorailTilehSprite[ ti->tileh ][ AutorailType[type][0] ];
+ } else if (_thd.drawstyle & HT_RAIL /*&& _thd.place_mode == VHM_RAIL*/) {
+ // autorail highlight piece under cursor
+ uint type = _thd.drawstyle & 0xF;
+ assert(type <= 5);
+ image = SPR_AUTORAIL_BASE + AutorailTilehSprite[ti->tileh][AutorailType[type][0]];
if (_thd.make_square_red) image |= PALETTE_SEL_TILE_RED;
DrawSelectionSprite(image, ti);
- } else if (IsPartOfAutoLine(ti->x, ti->y)) { // autorail highlighting long line
- int dir = _thd.drawstyle & ~0xF0;
- TileIndex start = TileVirtXY(_thd.selstart.x, _thd.selstart.y);
- int diffx, diffy;
- int side;
-
- diffx = myabs(TileX(start)-TileX(ti->tile));
- diffy = myabs(TileY(start)-TileY(ti->tile));
+ } else if (IsPartOfAutoLine(ti->x, ti->y)) {
+ // autorail highlighting long line
+ int dir = _thd.drawstyle & ~0xF0;
+ uint side;
- side = myabs( diffx-diffy );
- if(dir<2) side = 0;
+ if (dir < 2) {
+ side = 0;
+ } else {
+ TileIndex start = TileVirtXY(_thd.selstart.x, _thd.selstart.y);
+ int diffx = myabs(TileX(start) - TileX(ti->tile));
+ int diffy = myabs(TileY(start) - TileY(ti->tile));
+ side = myabs(diffx - diffy);
+ }
- image = SPR_AUTORAIL_BASE + AutorailTilehSprite[ ti->tileh ][ AutorailType[dir][side] ];
+ image = SPR_AUTORAIL_BASE + AutorailTilehSprite[ti->tileh][AutorailType[dir][side]];
- if (_thd.make_square_red) image |= PALETTE_SEL_TILE_RED;
- DrawSelectionSprite(image, ti);
- }
+ if (_thd.make_square_red) image |= PALETTE_SEL_TILE_RED;
+ DrawSelectionSprite(image, ti);
+ }
return;
}
@@ -1052,14 +1046,14 @@ static void ViewportAddWaypoints(DrawPixelInfo *dpi)
void UpdateViewportSignPos(ViewportSign *sign, int left, int top, StringID str)
{
char buffer[128];
- int w;
+ uint w;
sign->top = top;
GetString(buffer, str);
w = GetStringWidth(buffer) + 3;
sign->width_1 = w;
- sign->left = left - (w >> 1);
+ sign->left = left - w / 2;
// zoomed out version
_stringwidth_base = 0xE0;
@@ -1074,23 +1068,25 @@ static void ViewportDrawTileSprites(TileSpriteToDraw *ts)
do {
Point pt = RemapCoords(ts->x, ts->y, ts->z);
DrawSprite(ts->image, pt.x, pt.y);
- } while ( (ts = ts->next) != NULL);
+ ts = ts->next;
+ } while (ts != NULL);
}
-static void ViewportSortParentSprites(ParentSpriteToDraw **psd)
+static void ViewportSortParentSprites(ParentSpriteToDraw* psd[])
{
- ParentSpriteToDraw *ps, *ps2,*ps3, **psd2, **psd3;
+ while (*psd != NULL) {
+ ParentSpriteToDraw* ps = *psd;
- while((ps=*psd) != NULL) {
if (!(ps->unk16 & 1)) {
+ ParentSpriteToDraw** psd2 = psd;
+
ps->unk16 |= 1;
- psd2 = psd;
- while ( (ps2=*++psd2) != NULL) {
+ while (*++psd2 != NULL) {
+ ParentSpriteToDraw* ps2 = *psd2;
bool mustswap = false;
- if (ps2->unk16 & 1)
- continue;
+ if (ps2->unk16 & 1) continue;
// Decide which sort order algorithm to use, based on whether the sprites have some overlapping area.
if (((ps2->tile_x > ps->tile_x && ps2->tile_x < ps->tile_right) ||
@@ -1118,11 +1114,12 @@ static void ViewportSortParentSprites(ParentSpriteToDraw **psd)
}
if (mustswap) {
// Swap the two sprites ps and ps2 using bubble-sort algorithm.
- psd3 = psd;
+ ParentSpriteToDraw** psd3 = psd;
+
do {
- ps3 = *psd3;
+ ParentSpriteToDraw* temp = *psd3;
*psd3 = ps2;
- ps2 = ps3;
+ ps2 = temp;
psd3++;
} while (psd3 <= psd2);
@@ -1134,24 +1131,22 @@ static void ViewportSortParentSprites(ParentSpriteToDraw **psd)
}
}
-static void ViewportDrawParentSprites(ParentSpriteToDraw **psd)
+static void ViewportDrawParentSprites(ParentSpriteToDraw *psd[])
{
- ParentSpriteToDraw *ps;
- ChildScreenSpriteToDraw *cs;
-
- for (;(ps=*psd) != NULL;psd++) {
+ for (; *psd != NULL; psd++) {
+ const ParentSpriteToDraw* ps = *psd;
Point pt = RemapCoords(ps->tile_x, ps->tile_y, ps->tile_z);
+ const ChildScreenSpriteToDraw* cs;
+
DrawSprite(ps->image, pt.x, pt.y);
- cs = ps->child;
- while (cs) {
+ for (cs = ps->child; cs != NULL; cs = cs->next) {
DrawSprite(cs->image, ps->left + cs->x, ps->top + cs->y);
- cs = cs->next;
}
}
}
-static void ViewportDrawStrings(DrawPixelInfo *dpi, StringSpriteToDraw *ss)
+static void ViewportDrawStrings(DrawPixelInfo *dpi, const StringSpriteToDraw *ss)
{
DrawPixelInfo dp;
byte zoom;
@@ -1159,7 +1154,7 @@ static void ViewportDrawStrings(DrawPixelInfo *dpi, StringSpriteToDraw *ss)
_cur_dpi = &dp;
dp = *dpi;
- zoom = (byte)dp.zoom;
+ zoom = dp.zoom;
dp.zoom = 0;
dp.left >>= zoom;
@@ -1169,14 +1164,11 @@ static void ViewportDrawStrings(DrawPixelInfo *dpi, StringSpriteToDraw *ss)
do {
if (ss->width != 0) {
- int x, y, w, bottom;
-
- x = (ss->x >> zoom) - 1;
- y = (ss->y >> zoom) - 1;
-
- bottom = y + 11;
+ int x = (ss->x >> zoom) - 1;
+ int y = (ss->y >> zoom) - 1;
+ int bottom = y + 11;
+ int w = ss->width;
- w = ss->width;
if (w & 0x8000) {
w &= ~0x8000;
y--;
@@ -1184,23 +1176,39 @@ static void ViewportDrawStrings(DrawPixelInfo *dpi, StringSpriteToDraw *ss)
w -= 3;
}
- /* Draw the rectangle if 'tranparent station signs' is off, or if we are drawing a general text sign (STR_2806) */
- if(!(_display_opt & DO_TRANS_SIGNS) || ss->string == STR_2806)
- DrawFrameRect(x,y, x+w, bottom, ss->color, (_display_opt & DO_TRANS_BUILDINGS) ? FR_TRANSPARENT | FR_NOBORDER : 0);
+ /* Draw the rectangle if 'tranparent station signs' is off,
+ * or if we are drawing a general text sign (STR_2806) */
+ if (!(_display_opt & DO_TRANS_SIGNS) || ss->string == STR_2806)
+ DrawFrameRect(
+ x, y, x + w, bottom, ss->color,
+ (_display_opt & DO_TRANS_BUILDINGS) ? FR_TRANSPARENT | FR_NOBORDER : 0
+ );
}
SetDParam(0, ss->params[0]);
SetDParam(1, ss->params[1]);
SetDParam(2, ss->params[2]);
- /* if we didnt draw a rectangle, or if transparant building is on, draw the text in the color the rectangle would have */
- if (((_display_opt & DO_TRANS_BUILDINGS) || (_display_opt & DO_TRANS_SIGNS && ss->string != STR_2806)) && ss->width != 0) {
- /* Real colors need the IS_PALETTE_COLOR flag, otherwise colors from _string_colormap are assumed. */
- DrawString(ss->x >> zoom, (ss->y >> zoom) - (ss->width&0x8000?2:0), ss->string,
- (_color_list[ss->color].window_color_bgb | IS_PALETTE_COLOR));
+ /* if we didn't draw a rectangle, or if transparant building is on,
+ * draw the text in the color the rectangle would have */
+ if ((
+ (_display_opt & DO_TRANS_BUILDINGS) ||
+ (_display_opt & DO_TRANS_SIGNS && ss->string != STR_2806)
+ ) && ss->width != 0) {
+ /* Real colors need the IS_PALETTE_COLOR flag
+ * otherwise colors from _string_colormap are assumed. */
+ DrawString(
+ ss->x >> zoom, (ss->y >> zoom) - (ss->width & 0x8000 ? 2 : 0),
+ ss->string, (_color_list[ss->color].window_color_bgb | IS_PALETTE_COLOR)
+ );
} else {
- DrawString(ss->x >> zoom, (ss->y >> zoom) - (ss->width&0x8000?2:0), ss->string, 16);
+ DrawString(
+ ss->x >> zoom, (ss->y >> zoom) - (ss->width & 0x8000 ? 2 : 0),
+ ss->string, 16
+ );
}
- } while ( (ss = ss->next) != NULL);
+
+ ss = ss->next;
+ } while (ss != NULL);
_cur_dpi = dpi;
}
@@ -1209,7 +1217,8 @@ void ViewportDoDraw(const ViewPort *vp, int left, int top, int right, int bottom
{
ViewportDrawer vd;
int mask;
- int x,y;
+ int x;
+ int y;
DrawPixelInfo *old_dpi;
byte mem[VIEWPORT_DRAW_MEM];
@@ -1238,9 +1247,9 @@ void ViewportDoDraw(const ViewPort *vp, int left, int top, int right, int bottom
vd.dpi.dst_ptr = old_dpi->dst_ptr + x - old_dpi->left + (y - old_dpi->top) * old_dpi->pitch;
vd.parent_list = parent_list;
- vd.eof_parent_list = &parent_list[lengthof(parent_list)];
+ vd.eof_parent_list = endof(parent_list);
vd.spritelist_mem = mem;
- vd.eof_spritelist_mem = &mem[sizeof(mem) - sizeof(LARGEST_SPRITELIST_STRUCT)];
+ vd.eof_spritelist_mem = endof(mem) - sizeof(LARGEST_SPRITELIST_STRUCT);
vd.last_string = &vd.first_string;
vd.first_string = NULL;
vd.last_tile = &vd.first_tile;
@@ -1261,8 +1270,7 @@ void ViewportDoDraw(const ViewPort *vp, int left, int top, int right, int bottom
// is checked)
assert(vd.parent_list <= endof(parent_list));
- if (vd.first_tile != NULL)
- ViewportDrawTileSprites(vd.first_tile);
+ if (vd.first_tile != NULL) ViewportDrawTileSprites(vd.first_tile);
/* null terminate parent sprite list */
*vd.parent_list = NULL;
@@ -1270,8 +1278,7 @@ void ViewportDoDraw(const ViewPort *vp, int left, int top, int right, int bottom
ViewportSortParentSprites(parent_list);
ViewportDrawParentSprites(parent_list);
- if (vd.first_string != NULL)
- ViewportDrawStrings(&vd.dpi, vd.first_string);
+ if (vd.first_string != NULL) ViewportDrawStrings(&vd.dpi, vd.first_string);
_cur_dpi = old_dpi;
}
@@ -1302,28 +1309,23 @@ static void ViewportDrawChk(ViewPort *vp, int left, int top, int right, int bott
static inline void ViewportDraw(ViewPort *vp, int left, int top, int right, int bottom)
{
- int t;
-
- if (right <= vp->left ||
- bottom <= vp->top)
- return;
+ if (right <= vp->left || bottom <= vp->top) return;
- if (left >= (t=vp->left + vp->width))
- return;
+ if (left >= vp->left + vp->width) return;
if (left < vp->left) left = vp->left;
- if (right > t) right = t;
+ if (right > vp->left + vp->width) right = vp->left + vp->width;
- if (top >= (t = vp->top + vp->height))
- return;
+ if (top >= vp->top + vp->height) return;
if (top < vp->top) top = vp->top;
- if (bottom > t) bottom = t;
+ if (bottom > vp->top + vp->height) bottom = vp->top + vp->height;
ViewportDrawChk(vp, left, top, right, bottom);
}
-void DrawWindowViewport(Window *w) {
+void DrawWindowViewport(Window *w)
+{
DrawPixelInfo *dpi = _cur_dpi;
dpi->left += w->left;
@@ -1333,19 +1335,16 @@ void DrawWindowViewport(Window *w) {
dpi->left -= w->left;
dpi->top -= w->top;
-
}
void UpdateViewportPosition(Window *w)
{
- ViewPort *vp = w->viewport;
+ const ViewPort *vp = w->viewport;
- if (WP(w,vp_d).follow_vehicle != INVALID_VEHICLE) {
- Vehicle *veh;
- Point pt;
+ if (WP(w, vp_d).follow_vehicle != INVALID_VEHICLE) {
+ const Vehicle* veh = GetVehicle(WP(w,vp_d).follow_vehicle);
+ Point pt = MapXYZToViewport(vp, veh->x_pos, veh->y_pos, veh->z_pos);
- veh = GetVehicle(WP(w,vp_d).follow_vehicle);
- pt = MapXYZToViewport(vp, veh->x_pos, veh->y_pos, veh->z_pos);
SetViewportPosition(w, pt.x, pt.y);
} else {
#if !defined(NEW_ROTATION)
@@ -1368,8 +1367,8 @@ void UpdateViewportPosition(Window *w)
x = (-vx + vy) / 2;
y = ( vx + vy) / 4;
// Set position
- WP(w,vp_d).scrollpos_x = x - vp->virtual_width / 2;
- WP(w,vp_d).scrollpos_y = y - vp->virtual_height / 2;
+ WP(w, vp_d).scrollpos_x = x - vp->virtual_width / 2;
+ WP(w, vp_d).scrollpos_y = y - vp->virtual_height / 2;
#else
int x,y,t;
int err;
@@ -1391,29 +1390,25 @@ void UpdateViewportPosition(Window *w)
}
#endif
- SetViewportPosition(w, WP(w,vp_d).scrollpos_x, WP(w,vp_d).scrollpos_y);
+ SetViewportPosition(w, WP(w, vp_d).scrollpos_x, WP(w, vp_d).scrollpos_y);
}
}
-static void MarkViewportDirty(ViewPort *vp, int left, int top, int right, int bottom)
+static void MarkViewportDirty(const ViewPort *vp, int left, int top, int right, int bottom)
{
- if ( (right -= vp->virtual_left) <= 0)
- return;
+ right -= vp->virtual_left;
+ if (right <= 0) return;
- if ( (bottom -= vp->virtual_top) <= 0)
- return;
+ bottom -= vp->virtual_top;
+ if (bottom <= 0) return;
- if ( (left -= vp->virtual_left) < 0)
- left = 0;
+ left = max(0, left - vp->virtual_left);
- if ((uint)left >= (uint)vp->virtual_width)
- return;
+ if (left >= vp->virtual_width) return;
- if ( (top -= vp->virtual_top) < 0)
- top = 0;
+ top = max(0, top - vp->virtual_top);
- if ((uint)top >= (uint)vp->virtual_height)
- return;
+ if (top >= vp->virtual_height) return;
SetDirtyBlocks(
(left >> vp->zoom) + vp->left,
@@ -1425,7 +1420,7 @@ static void MarkViewportDirty(ViewPort *vp, int left, int top, int right, int bo
void MarkAllViewportsDirty(int left, int top, int right, int bottom)
{
- ViewPort *vp = _viewports;
+ const ViewPort *vp = _viewports;
uint32 act = _active_viewports;
do {
if (act & 1) {
@@ -1435,7 +1430,8 @@ void MarkAllViewportsDirty(int left, int top, int right, int bottom)
} while (vp++,act>>=1);
}
-void MarkTileDirtyByTile(TileIndex tile) {
+void MarkTileDirtyByTile(TileIndex tile)
+{
Point pt = RemapCoords(TileX(tile) * 16, TileY(tile) * 16, GetTileZ(tile));
MarkAllViewportsDirty(
pt.x - 31,
@@ -1447,8 +1443,9 @@ void MarkTileDirtyByTile(TileIndex tile) {
void MarkTileDirty(int x, int y)
{
- int z = 0;
+ uint z = 0;
Point pt;
+
if (IS_INT_INSIDE(x, 0, MapSizeX() * 16) &&
IS_INT_INSIDE(y, 0, MapSizeY() * 16))
z = GetTileZ(TileVirtXY(x, y));
@@ -1501,12 +1498,11 @@ void SetSelectionRed(bool b)
}
-static bool CheckClickOnTown(ViewPort *vp, int x, int y)
+static bool CheckClickOnTown(const ViewPort *vp, int x, int y)
{
- Town *t;
+ const Town *t;
- if (!(_display_opt & DO_SHOW_TOWN_NAMES))
- return false;
+ if (!(_display_opt & DO_SHOW_TOWN_NAMES)) return false;
if (vp->zoom < 1) {
x = x - vp->left + vp->virtual_left;
@@ -1553,12 +1549,11 @@ static bool CheckClickOnTown(ViewPort *vp, int x, int y)
return false;
}
-static bool CheckClickOnStation(ViewPort *vp, int x, int y)
+static bool CheckClickOnStation(const ViewPort *vp, int x, int y)
{
- Station *st;
+ const Station *st;
- if (!(_display_opt & DO_SHOW_STATION_NAMES))
- return false;
+ if (!(_display_opt & DO_SHOW_STATION_NAMES)) return false;
if (vp->zoom < 1) {
x = x - vp->left + vp->virtual_left;
@@ -1605,12 +1600,11 @@ static bool CheckClickOnStation(ViewPort *vp, int x, int y)
return false;
}
-static bool CheckClickOnSign(ViewPort *vp, int x, int y)
+static bool CheckClickOnSign(const ViewPort *vp, int x, int y)
{
- SignStruct *ss;
+ const SignStruct *ss;
- if (!(_display_opt & DO_SHOW_SIGNS))
- return false;
+ if (!(_display_opt & DO_SHOW_SIGNS)) return false;
if (vp->zoom < 1) {
x = x - vp->left + vp->virtual_left;
@@ -1657,12 +1651,11 @@ static bool CheckClickOnSign(ViewPort *vp, int x, int y)
return false;
}
-static bool CheckClickOnWaypoint(ViewPort *vp, int x, int y)
+static bool CheckClickOnWaypoint(const ViewPort *vp, int x, int y)
{
- Waypoint *wp;
+ const Waypoint *wp;
- if (!(_display_opt & DO_WAYPOINTS))
- return false;
+ if (!(_display_opt & DO_WAYPOINTS)) return false;
if (vp->zoom < 1) {
x = x - vp->left + vp->virtual_left;
@@ -1710,9 +1703,9 @@ static bool CheckClickOnWaypoint(ViewPort *vp, int x, int y)
}
-static void CheckClickOnLandscape(ViewPort *vp, int x, int y)
+static void CheckClickOnLandscape(const ViewPort *vp, int x, int y)
{
- Point pt = TranslateXYToTileCoord(vp,x,y);
+ Point pt = TranslateXYToTileCoord(vp, x, y);
if (pt.x != -1) ClickTile(TileVirtXY(pt.x, pt.y));
}
@@ -1733,46 +1726,33 @@ static OnVehicleClickProc * const _on_vehicle_click_proc[6] = {
HandleClickOnDisasterVeh,
};
-void HandleViewportClicked(ViewPort *vp, int x, int y)
+void HandleViewportClicked(const ViewPort *vp, int x, int y)
{
- if (CheckClickOnTown(vp, x, y))
- return;
-
- if (CheckClickOnStation(vp, x, y))
- return;
-
- if (CheckClickOnSign(vp, x, y))
- return;
-
- if (CheckClickOnWaypoint(vp, x, y))
- return;
+ Vehicle* v;
+ if (CheckClickOnTown(vp, x, y)) return;
+ if (CheckClickOnStation(vp, x, y)) return;
+ if (CheckClickOnSign(vp, x, y)) return;
+ if (CheckClickOnWaypoint(vp, x, y)) return;
CheckClickOnLandscape(vp, x, y);
- {
- Vehicle *v = CheckClickOnVehicle(vp, x, y);
- if (v) _on_vehicle_click_proc[v->type - 0x10](v);
- }
+ v = CheckClickOnVehicle(vp, x, y);
+ if (v != NULL) _on_vehicle_click_proc[v->type - 0x10](v);
}
Vehicle *CheckMouseOverVehicle(void)
{
- Window *w;
- ViewPort *vp;
+ const Window* w;
+ const ViewPort* vp;
int x = _cursor.pos.x;
int y = _cursor.pos.y;
w = FindWindowFromPt(x, y);
- if (w == NULL)
- return NULL;
+ if (w == NULL) return NULL;
vp = IsPtInWindowViewport(w, x, y);
- if (vp) {
- return CheckClickOnVehicle(vp, x, y);
- } else {
- return NULL;
- }
+ return (vp != NULL) ? CheckClickOnVehicle(vp, x, y) : NULL;
}
@@ -1781,11 +1761,9 @@ void PlaceObject(void)
{
Point pt;
Window *w;
- WindowEvent e;
pt = GetTileBelowCursor();
- if (pt.x == -1)
- return;
+ if (pt.x == -1) return;
if (_thd.place_mode == VHM_POINT) {
pt.x += 8;
@@ -1795,7 +1773,10 @@ void PlaceObject(void)
_tile_fract_coords.x = pt.x & 0xF;
_tile_fract_coords.y = pt.y & 0xF;
- if ((w = GetCallbackWnd()) != NULL) {
+ w = GetCallbackWnd();
+ if (w != NULL) {
+ WindowEvent e;
+
e.event = WE_PLACE_OBJ;
e.place.pt = pt;
e.place.tile = TileVirtXY(pt.x, pt.y);
@@ -1805,24 +1786,23 @@ void PlaceObject(void)
/* scrolls the viewport in a window to a given location */
-bool ScrollWindowTo(int x , int y, Window * w)
+bool ScrollWindowTo(int x , int y, Window* w)
{
Point pt;
pt = MapXYZToViewport(w->viewport, x, y, GetSlopeZ(x, y));
- WP(w,vp_d).follow_vehicle = -1;
+ WP(w, vp_d).follow_vehicle = INVALID_VEHICLE;
- if (WP(w,vp_d).scrollpos_x == pt.x &&
- WP(w,vp_d).scrollpos_y == pt.y)
- return false;
+ if (WP(w, vp_d).scrollpos_x == pt.x && WP(w, vp_d).scrollpos_y == pt.y)
+ return false;
- WP(w,vp_d).scrollpos_x = pt.x;
- WP(w,vp_d).scrollpos_y = pt.y;
+ WP(w, vp_d).scrollpos_x = pt.x;
+ WP(w, vp_d).scrollpos_y = pt.y;
return true;
}
/* scrolls the viewport in a window to a given tile */
-bool ScrollWindowToTile(TileIndex tile, Window * w)
+bool ScrollWindowToTile(TileIndex tile, Window* w)
{
return ScrollWindowTo(TileX(tile) * 16 + 8, TileY(tile) * 16 + 8, w);
}
@@ -1831,19 +1811,7 @@ bool ScrollWindowToTile(TileIndex tile, Window * w)
bool ScrollMainWindowTo(int x, int y)
{
- Window *w = FindWindowById(WC_MAIN_WINDOW, 0);
- Point pt;
-
- pt = MapXYZToViewport(w->viewport, x, y, GetSlopeZ(x, y));
- WP(w,vp_d).follow_vehicle = -1;
-
- if (WP(w,vp_d).scrollpos_x == pt.x &&
- WP(w,vp_d).scrollpos_y == pt.y)
- return false;
-
- WP(w,vp_d).scrollpos_x = pt.x;
- WP(w,vp_d).scrollpos_y = pt.y;
- return true;
+ return ScrollWindowTo(x, y, FindWindowById(WC_MAIN_WINDOW, 0));
}
@@ -1873,7 +1841,8 @@ void SetTileSelectSize(int w, int h)
_thd.new_outersize.y = 0;
}
-void SetTileSelectBigSize(int ox, int oy, int sx, int sy) {
+void SetTileSelectBigSize(int ox, int oy, int sx, int sy)
+{
_thd.offs.x = ox * 16;
_thd.offs.y = oy * 16;
_thd.new_outersize.x = sx * 16;
@@ -1883,16 +1852,14 @@ void SetTileSelectBigSize(int ox, int oy, int sx, int sy) {
/* returns the best autorail highlight type from map coordinates */
static byte GetAutorailHT(int x, int y)
{
- byte i;
- i = AutorailPiece[x&0xF][y&0xF];
- return HT_RAIL | i;
+ return HT_RAIL | AutorailPiece[x & 0xF][y & 0xF];
}
// called regular to update tile highlighting in all cases
void UpdateTileSelection(void)
{
- Point pt;
- int x1,y1;
+ int x1;
+ int y1;
_thd.new_drawstyle = 0;
@@ -1914,7 +1881,7 @@ void UpdateTileSelection(void)
_thd.new_drawstyle = _thd.next_drawstyle;
}
} else if (_thd.place_mode != VHM_NONE) {
- pt = GetTileBelowCursor();
+ Point pt = GetTileBelowCursor();
x1 = pt.x;
y1 = pt.y;
if (x1 != -1) {
@@ -1939,7 +1906,6 @@ void UpdateTileSelection(void)
if (_thd.drawstyle != _thd.new_drawstyle ||
_thd.pos.x != _thd.new_pos.x || _thd.pos.y != _thd.new_pos.y ||
_thd.size.x != _thd.new_size.x || _thd.size.y != _thd.new_size.y) {
-
// clear the old selection?
if (_thd.drawstyle) SetSelectionTilesDirty();
@@ -2043,61 +2009,88 @@ static void CalcRaildirsDrawstyle(TileHighlightData *thd, int x, int y, int meth
h = myabs(dy) + 16;
if (TileVirtXY(thd->selstart.x, thd->selstart.y) == TileVirtXY(x, y)) { // check if we're only within one tile
- if(method == VPM_RAILDIRS)
- b = GetAutorailHT(x, y);
- else // rect for autosignals on one tile
- b = HT_RECT;
+ if (method == VPM_RAILDIRS)
+ b = GetAutorailHT(x, y);
+ else // rect for autosignals on one tile
+ b = HT_RECT;
} else if (h == 16) { // Is this in X direction?
- if (dx==16) // 2x1 special handling
+ if (dx == 16) // 2x1 special handling
b = (Check2x1AutoRail(3)) | HT_LINE;
- else if (dx==-16)
+ else if (dx == -16)
b = (Check2x1AutoRail(2)) | HT_LINE;
else
b = HT_LINE | HT_DIR_X;
y = thd->selstart.y;
} else if (w == 16) { // Or Y direction?
- if (dy==16) // 2x1 special handling
+ if (dy == 16) // 2x1 special handling
b = (Check2x1AutoRail(1)) | HT_LINE;
- else if (dy==-16) // 2x1 other direction
+ else if (dy == -16) // 2x1 other direction
b = (Check2x1AutoRail(0)) | HT_LINE;
else
b = HT_LINE | HT_DIR_Y;
x = thd->selstart.x;
} else if (w > h * 2) { // still count as x dir?
- b = HT_LINE | HT_DIR_X;
+ b = HT_LINE | HT_DIR_X;
y = thd->selstart.y;
} else if (h > w * 2) { // still count as y dir?
- b = HT_LINE | HT_DIR_Y;
+ b = HT_LINE | HT_DIR_Y;
x = thd->selstart.x;
} else { // complicated direction
d = w - h;
- thd->selend.x = thd->selend.x&~0xF;
- thd->selend.y = thd->selend.y&~0xF;
+ thd->selend.x = thd->selend.x & ~0xF;
+ thd->selend.y = thd->selend.y & ~0xF;
// four cases.
if (x > thd->selstart.x) {
if (y > thd->selstart.y) {
// south
- if (d ==0) b = (x & 0xF) > (y & 0xF) ? HT_LINE | HT_DIR_VL : HT_LINE | HT_DIR_VR;
- else if (d >= 0) { x = thd->selstart.x + h; b = HT_LINE | HT_DIR_VL; } // return px == py || px == py + 16;
- else { y = thd->selstart.y + w; b = HT_LINE | HT_DIR_VR; } // return px == py || px == py - 16;
+ if (d == 0) {
+ b = (x & 0xF) > (y & 0xF) ? HT_LINE | HT_DIR_VL : HT_LINE | HT_DIR_VR;
+ } else if (d >= 0) {
+ x = thd->selstart.x + h;
+ b = HT_LINE | HT_DIR_VL;
+ // return px == py || px == py + 16;
+ } else {
+ y = thd->selstart.y + w;
+ b = HT_LINE | HT_DIR_VR;
+ } // return px == py || px == py - 16;
} else {
// west
- if (d ==0) b = (x & 0xF) + (y & 0xF) >= 0x10 ? HT_LINE | HT_DIR_HL : HT_LINE | HT_DIR_HU;
- else if (d >= 0) { x = thd->selstart.x + h; b = HT_LINE | HT_DIR_HL; }
- else { y = thd->selstart.y - w; b = HT_LINE | HT_DIR_HU; }
+ if (d == 0) {
+ b = (x & 0xF) + (y & 0xF) >= 0x10 ? HT_LINE | HT_DIR_HL : HT_LINE | HT_DIR_HU;
+ } else if (d >= 0) {
+ x = thd->selstart.x + h;
+ b = HT_LINE | HT_DIR_HL;
+ } else {
+ y = thd->selstart.y - w;
+ b = HT_LINE | HT_DIR_HU;
+ }
}
} else {
if (y > thd->selstart.y) {
// east
- if (d ==0) b = (x & 0xF) + (y & 0xF) >= 0x10 ? HT_LINE | HT_DIR_HL : HT_LINE | HT_DIR_HU;
- else if (d >= 0) { x = thd->selstart.x - h; b = HT_LINE | HT_DIR_HU; } // return px == -py || px == -py - 16;
- else { y = thd->selstart.y + w; b = HT_LINE | HT_DIR_HL; } // return px == -py || px == -py + 16;
+ if (d == 0) {
+ b = (x & 0xF) + (y & 0xF) >= 0x10 ? HT_LINE | HT_DIR_HL : HT_LINE | HT_DIR_HU;
+ } else if (d >= 0) {
+ x = thd->selstart.x - h;
+ b = HT_LINE | HT_DIR_HU;
+ // return px == -py || px == -py - 16;
+ } else {
+ y = thd->selstart.y + w;
+ b = HT_LINE | HT_DIR_HL;
+ } // return px == -py || px == -py + 16;
} else {
// north
- if (d ==0) b = (x & 0xF) > (y & 0xF) ? HT_LINE | HT_DIR_VL : HT_LINE | HT_DIR_VR;
- else if (d >= 0) { x = thd->selstart.x - h; b = HT_LINE | HT_DIR_VR; } // return px == py || px == py - 16;
- else { y = thd->selstart.y - w; b = HT_LINE | HT_DIR_VL; } //return px == py || px == py + 16;
+ if (d == 0) {
+ b = (x & 0xF) > (y & 0xF) ? HT_LINE | HT_DIR_VL : HT_LINE | HT_DIR_VR;
+ } else if (d >= 0) {
+ x = thd->selstart.x - h;
+ b = HT_LINE | HT_DIR_VR;
+ // return px == py || px == py - 16;
+ } else {
+ y = thd->selstart.y - w;
+ b = HT_LINE | HT_DIR_VL;
+ } //return px == py || px == py + 16;
}
}
}
@@ -2109,7 +2102,8 @@ static void CalcRaildirsDrawstyle(TileHighlightData *thd, int x, int y, int meth
// while dragging
void VpSelectTilesWithMethod(int x, int y, int method)
{
- int sx,sy;
+ int sx;
+ int sy;
if (x == -1) {
_thd.selend.x = -1;
@@ -2124,34 +2118,37 @@ void VpSelectTilesWithMethod(int x, int y, int method)
return;
}
- if (_thd.next_drawstyle == HT_POINT) { x += 8; y += 8; }
+ if (_thd.next_drawstyle == HT_POINT) {
+ x += 8;
+ y += 8;
+ }
sx = _thd.selstart.x;
sy = _thd.selstart.y;
- switch(method) {
- case VPM_FIX_X:
- x = sx;
- break;
+ switch (method) {
+ case VPM_FIX_X:
+ x = sx;
+ break;
- case VPM_FIX_Y:
- y = sy;
- break;
+ case VPM_FIX_Y:
+ y = sy;
+ break;
- case VPM_X_OR_Y:
- if (myabs(sy - y) < myabs(sx - x)) y = sy; else x = sx;
- break;
+ case VPM_X_OR_Y:
+ if (myabs(sy - y) < myabs(sx - x)) y = sy; else x = sx;
+ break;
- case VPM_X_AND_Y:
- break;
+ case VPM_X_AND_Y:
+ break;
- // limit the selected area to a 10x10 rect.
- case VPM_X_AND_Y_LIMITED: {
- int limit = (_thd.sizelimit - 1) * 16;
- x = sx + clamp(x - sx, -limit, limit);
- y = sy + clamp(y - sy, -limit, limit);
- break;
- }
+ // limit the selected area to a 10x10 rect.
+ case VPM_X_AND_Y_LIMITED: {
+ int limit = (_thd.sizelimit - 1) * 16;
+ x = sx + clamp(x - sx, -limit, limit);
+ y = sy + clamp(y - sy, -limit, limit);
+ break;
+ }
}
_thd.selend.x = x;
@@ -2164,8 +2161,7 @@ bool VpHandlePlaceSizingDrag(void)
Window *w;
WindowEvent e;
- if (_special_mouse_mode != WSM_SIZING)
- return true;
+ if (_special_mouse_mode != WSM_SIZING) return true;
e.place.userdata = _thd.userdata;
@@ -2187,16 +2183,17 @@ bool VpHandlePlaceSizingDrag(void)
// mouse button released..
// keep the selected tool, but reset it to the original mode.
_special_mouse_mode = WSM_NONE;
- if (_thd.next_drawstyle == HT_RECT)
+ if (_thd.next_drawstyle == HT_RECT) {
_thd.place_mode = VHM_RECT;
- else if ((e.place.userdata & 0xF) == VPM_SIGNALDIRS) // some might call this a hack... -- Dominik
+ } else if ((e.place.userdata & 0xF) == VPM_SIGNALDIRS) { // some might call this a hack... -- Dominik
_thd.place_mode = VHM_RECT;
- else if (_thd.next_drawstyle & HT_LINE)
+ } else if (_thd.next_drawstyle & HT_LINE) {
_thd.place_mode = VHM_RAIL;
- else if (_thd.next_drawstyle & HT_RAIL)
+ } else if (_thd.next_drawstyle & HT_RAIL) {
_thd.place_mode = VHM_RAIL;
- else
+ } else {
_thd.place_mode = VHM_POINT;
+ }
SetTileSelectSize(1, 1);
// and call the mouseup event.
@@ -2224,8 +2221,7 @@ void SetObjectToPlace(CursorID icon, byte mode, WindowClass window_class, Window
if (_thd.place_mode != 0) {
_thd.place_mode = 0;
w = FindWindowById(_thd.window_class, _thd.window_number);
- if (w != NULL)
- CallWindowEventNP(w, WE_ABORT_PLACE_OBJ);
+ if (w != NULL) CallWindowEventNP(w, WE_ABORT_PLACE_OBJ);
}
SetTileSelectSize(1, 1);