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author | bjarni <bjarni@openttd.org> | 2006-02-12 14:31:33 +0000 |
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committer | bjarni <bjarni@openttd.org> | 2006-02-12 14:31:33 +0000 |
commit | 235e72829e55cbb1e7632fe1b2d1429f6f3be054 (patch) | |
tree | 69d0102238a85f5bd3d34ca4d93e1973a70ab771 /video | |
parent | 8cf72cdcabcf95da90dc152cb9459b94f4ff7041 (diff) | |
download | openttd-235e72829e55cbb1e7632fe1b2d1429f6f3be054.tar.xz |
(svn r3596) -Codechange: [OSX] changed to use Apple's macros instead of OTTD macros for endian conversion
This increases the execution speed a lot since GCC can't detect the OTTD macro as an endian conversion
while Apple's code uses the instruction to convert endian instead of a series of instructions to produce the same result
Since we don't have that many endian conversions in the game, overall performance should not increase noteworthy
Diffstat (limited to 'video')
-rw-r--r-- | video/cocoa_v.m | 3 |
1 files changed, 0 insertions, 3 deletions
diff --git a/video/cocoa_v.m b/video/cocoa_v.m index ed996bddd..7d6fd8b38 100644 --- a/video/cocoa_v.m +++ b/video/cocoa_v.m @@ -36,9 +36,6 @@ extern void HideMenuBar(void); #endif -/* Name conflict */ -#define Rect OTTDRect -#define Point OTTDPoint /* Defined in ppc/param.h or i386/param.h included from sys/param.h */ #undef ALIGN /* Defined in stdbool.h */ |