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authorDarkvater <darkvater@openttd.org>2006-09-04 15:13:49 +0000
committerDarkvater <darkvater@openttd.org>2006-09-04 15:13:49 +0000
commita40d6951d1aca88db62c05e45c15967ab9523a8f (patch)
treecb9c529dd9c3a8e7004da376f09f1ffe164ed9a7 /vehicle_gui.h
parent1a0476535db15590efd8d08b671efaade9098b6f (diff)
downloadopenttd-a40d6951d1aca88db62c05e45c15967ab9523a8f.tar.xz
(svn r6377) -Codechange: Set up the widgets in the WE_CREATE instead of on every WE_PAINT
-Codechange: Initialize sorting-type on WE_CREATE instead of checking every time. -Codechange: Update custom vehiclelist_d with standard list_d struct, more static
Diffstat (limited to 'vehicle_gui.h')
-rw-r--r--vehicle_gui.h6
1 files changed, 0 insertions, 6 deletions
diff --git a/vehicle_gui.h b/vehicle_gui.h
index ed9efeb0b..040d7cc0f 100644
--- a/vehicle_gui.h
+++ b/vehicle_gui.h
@@ -15,12 +15,6 @@ void ResortVehicleLists(void);
#define PERIODIC_RESORT_DAYS 10
-enum {
- PLY_WND_PRC__OFFSET_TOP_WIDGET = 26,
- PLY_WND_PRC__SIZE_OF_ROW_SMALL = 26,
- PLY_WND_PRC__SIZE_OF_ROW_BIG = 36,
-};
-
/* Vehicle List Window type flags */
enum {
VLW_FLAGS = (1 << 8)|(1 << 9)|(1 << 10),