diff options
author | bjarni <bjarni@openttd.org> | 2006-09-28 23:05:03 +0000 |
---|---|---|
committer | bjarni <bjarni@openttd.org> | 2006-09-28 23:05:03 +0000 |
commit | 1f2ed9d731cfc0b1b7a03b843175238a9a64948d (patch) | |
tree | b9c5f2fcf23245015608eafaccdf02f62b94eda6 /vehicle_gui.h | |
parent | 9b7fc334e2e7799dd1cb79e71c128e5d5c7cfa6e (diff) | |
download | openttd-1f2ed9d731cfc0b1b7a03b843175238a9a64948d.tar.xz |
(svn r6562) -Codechange: merged the vehicle list window widget arrays
It made no sense to maintain 8 nearly identically arrays when a single one can do the job
Also made the two buttons always use half of the bottom width each, even when resizing
Diffstat (limited to 'vehicle_gui.h')
-rw-r--r-- | vehicle_gui.h | 3 |
1 files changed, 3 insertions, 0 deletions
diff --git a/vehicle_gui.h b/vehicle_gui.h index 4a30a9518..8bcba82fd 100644 --- a/vehicle_gui.h +++ b/vehicle_gui.h @@ -52,4 +52,7 @@ void ChangeVehicleViewWindow(const Vehicle *from_v, const Vehicle *to_v); int ShowAdditionalText(int x, int y, int w, EngineID engine); +void ShowVehicleListWindow(PlayerID player, StationID station, byte vehicle_type); +void ShowVehWithSharedOrders(Vehicle *v, byte vehicle_type); + #endif /* VEHICLE_GUI_H */ |