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authorbjarni <bjarni@openttd.org>2006-08-30 19:42:20 +0000
committerbjarni <bjarni@openttd.org>2006-08-30 19:42:20 +0000
commit118409fb8c3ba6dcba6261a80150d24721525bb1 (patch)
treeb67ab9d550ee4abe5b610a7949fd32f310168c64 /vehicle_gui.h
parent76dd9bf928fc967f0e40e370beaf1d7e9e8deb42 (diff)
downloadopenttd-118409fb8c3ba6dcba6261a80150d24721525bb1.tar.xz
(svn r6242) -Codechange: made BuildVehicleList static as it is not used in any other files anymore
added window_type to arguments and used it to replace an if cascade with a switch case
Diffstat (limited to 'vehicle_gui.h')
-rw-r--r--vehicle_gui.h1
1 files changed, 0 insertions, 1 deletions
diff --git a/vehicle_gui.h b/vehicle_gui.h
index 5df43c11c..103f5db9e 100644
--- a/vehicle_gui.h
+++ b/vehicle_gui.h
@@ -17,7 +17,6 @@ void InitializeVehiclesGuiList(void);
void RebuildVehicleLists(void);
void ResortVehicleLists(void);
-void BuildVehicleList(struct vehiclelist_d* vl, int type, PlayerID, StationID, uint16 order);
void SortVehicleList(struct vehiclelist_d *vl);
#define PERIODIC_RESORT_DAYS 10