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author | bjarni <bjarni@openttd.org> | 2006-09-01 10:24:15 +0000 |
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committer | bjarni <bjarni@openttd.org> | 2006-09-01 10:24:15 +0000 |
commit | d7e1d08d53d7d9885c747d7e1095d607f8f5cebe (patch) | |
tree | e86a7aeb29a672f565ab4b7aa38c5cb4a0010e93 /vehicle_gui.h | |
parent | 7d3685a8ad0661c43dda4deb8c2559226b3370fe (diff) | |
download | openttd-d7e1d08d53d7d9885c747d7e1095d607f8f5cebe.tar.xz |
(svn r6291) -Feature: Vehicle lists from the station window now also got the goto depot button
-Codechange: unified the code for mass goto depot to avoid duplicated code
-Fix: Vehicles already on the way to depots will not be cancelled by mass goto depot (made it really hard to send all vehicles at once)
Diffstat (limited to 'vehicle_gui.h')
-rw-r--r-- | vehicle_gui.h | 5 |
1 files changed, 5 insertions, 0 deletions
diff --git a/vehicle_gui.h b/vehicle_gui.h index d9aa78c1d..29bbf32c6 100644 --- a/vehicle_gui.h +++ b/vehicle_gui.h @@ -47,6 +47,11 @@ enum { VLW_STATION_LIST = 2 << 8, }; +static inline bool ValidVLWFlags(uint16 flags) +{ + return (flags == VLW_STANDARD || flags == VLW_SHARED_ORDERS || flags == VLW_STATION_LIST); +} + void PlayerVehWndProc(Window *w, WindowEvent *e); void ShowReplaceVehicleWindow(byte vehicletype); |