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authortron <tron@openttd.org>2005-10-18 11:23:58 +0000
committertron <tron@openttd.org>2005-10-18 11:23:58 +0000
commitf3de17256046ed3286ba17d130c7701a8729ac16 (patch)
tree000f00442c2db76662d897b20b8ca8d16bb0a4ba /vehicle_gui.c
parentd4752ba0da4c6387020167b3acee938ed14d9a66 (diff)
downloadopenttd-f3de17256046ed3286ba17d130c7701a8729ac16.tar.xz
(svn r3059) Use bitfields to encode railtype and climates of engines instead of manual shifting/anding
Diffstat (limited to 'vehicle_gui.c')
-rw-r--r--vehicle_gui.c2
1 files changed, 1 insertions, 1 deletions
diff --git a/vehicle_gui.c b/vehicle_gui.c
index b7a03acf8..ce28ca7fc 100644
--- a/vehicle_gui.c
+++ b/vehicle_gui.c
@@ -409,7 +409,7 @@ static int CDECL VehicleMaxSpeedSorter(const void *a, const void *b)
// this define is to match engine.c, but engine.c keeps it to itself
// ENGINE_AVAILABLE is used in ReplaceVehicleWndProc
-#define ENGINE_AVAILABLE ((e->flags & 1 && HASBIT(info->railtype_climates, _opt.landscape)) || HASBIT(e->player_avail, _local_player))
+#define ENGINE_AVAILABLE ((e->flags & 1 && HASBIT(info->climates, _opt.landscape)) || HASBIT(e->player_avail, _local_player))
/* if show_outdated is selected, it do not sort psudo engines properly but it draws all engines
* if used compined with show_cars set to false, it will work as intended. Replace window do it like that