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authorbjarni <bjarni@openttd.org>2006-09-01 10:24:15 +0000
committerbjarni <bjarni@openttd.org>2006-09-01 10:24:15 +0000
commitd7e1d08d53d7d9885c747d7e1095d607f8f5cebe (patch)
treee86a7aeb29a672f565ab4b7aa38c5cb4a0010e93 /vehicle_gui.c
parent7d3685a8ad0661c43dda4deb8c2559226b3370fe (diff)
downloadopenttd-d7e1d08d53d7d9885c747d7e1095d607f8f5cebe.tar.xz
(svn r6291) -Feature: Vehicle lists from the station window now also got the goto depot button
-Codechange: unified the code for mass goto depot to avoid duplicated code -Fix: Vehicles already on the way to depots will not be cancelled by mass goto depot (made it really hard to send all vehicles at once)
Diffstat (limited to 'vehicle_gui.c')
-rw-r--r--vehicle_gui.c53
1 files changed, 9 insertions, 44 deletions
diff --git a/vehicle_gui.c b/vehicle_gui.c
index 38255c4a5..6332da25b 100644
--- a/vehicle_gui.c
+++ b/vehicle_gui.c
@@ -1188,17 +1188,9 @@ void PlayerVehWndProc(Window *w, WindowEvent *e)
SetDParam(0, w->vscroll.count);
w->widget[1].unkA = STR_VEH_WITH_SHARED_ORDERS_LIST;
- if (owner != _local_player) break; // only set up buttons for local player
+ if (owner != _local_player) break; // only set up buttons for local player
w->widget[10].unkA = STR_EMPTY;
SETBIT(w->disabled_state, 10);
-
- if (vehicle_type == VEH_Aircraft) {
- w->widget[9].unkA = STR_SEND_TO_HANGARS;
- w->widget[9].tooltips = STR_SEND_TO_HANGARS_TIP;
- } else {
- w->widget[9].unkA = STR_SEND_TO_DEPOTS;
- w->widget[9].tooltips = STR_SEND_TO_DEPOTS_TIP;
- }
break;
case VLW_STANDARD:
@@ -1215,15 +1207,8 @@ void PlayerVehWndProc(Window *w, WindowEvent *e)
default: NOT_REACHED(); break;
}
- if (owner != _local_player) break; // only set up buttons for local player
+ if (owner != _local_player) break; // only set up buttons for local player
if (vl->list_length == 0) SETBIT(w->disabled_state, 9);
- if (vehicle_type == VEH_Aircraft) {
- w->widget[9].unkA = STR_SEND_TO_HANGARS;
- w->widget[9].tooltips = STR_SEND_TO_HANGARS_TIP;
- } else {
- w->widget[9].unkA = STR_SEND_TO_DEPOTS;
- w->widget[9].tooltips = STR_SEND_TO_DEPOTS_TIP;
- }
break;
case VLW_STATION_LIST:
@@ -1237,6 +1222,8 @@ void PlayerVehWndProc(Window *w, WindowEvent *e)
case VEH_Aircraft: w->widget[1].unkA = STR_SCHEDULED_AIRCRAFT; break;
default: NOT_REACHED(); break;
}
+ if (owner != _local_player) break; // only set up buttons for local player
+ if (vl->list_length == 0) SETBIT(w->disabled_state, 9);
break;
default: NOT_REACHED(); break;
@@ -1345,36 +1332,14 @@ void PlayerVehWndProc(Window *w, WindowEvent *e)
}
} break;
- case 9: { /* Left button */
- uint16 window_type = w->window_number & VLW_FLAGS;
+ case 9: // Left button
if (GB(w->window_number, 0, 8) /* OwnerID */ != _local_player) break;
- switch (window_type) {
- case VLW_STANDARD:
- case VLW_SHARED_ORDERS: {
- /* Send to depot */
- const Vehicle *v;
- assert(vl->list_length != 0);
- v = vl->sort_list[0];
- DoCommandP(v->tile, v->index, window_type | _ctrl_pressed ? 3 : 2, NULL, CMD_SEND_TO_DEPOT(vehicle_type));
- break;
- }
-
- case VLW_STATION_LIST:
- /* Build new Vehicle */
- switch (vehicle_type) {
- case VEH_Train: ShowBuildTrainWindow(0); break;
- case VEH_Road: ShowBuildRoadVehWindow(0); break;
- case VEH_Ship: ShowBuildShipWindow(0); break;
- case VEH_Aircraft: ShowBuildAircraftWindow(0); break;
- default: NOT_REACHED(); break;
- }
- break;
- default: NOT_REACHED(); break;
- }
+ assert(vl->list_length != 0);
+ DoCommandP(0, GB(w->window_number, 16, 16) /* StationID or OrderID (depending on VLW). Nomatter which one it is, it's needed here */,
+ (w->window_number & VLW_FLAGS) | DEPOT_MASS_SEND | (_ctrl_pressed ? DEPOT_SERVICE : 0), NULL, CMD_SEND_TO_DEPOT(vehicle_type));
break;
- }
- case 10: /* Right button */
+ case 10: // Right button
ShowReplaceVehicleWindow(vehicle_type);
break;
}