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author | truelight <truelight@openttd.org> | 2005-03-29 19:10:13 +0000 |
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committer | truelight <truelight@openttd.org> | 2005-03-29 19:10:13 +0000 |
commit | 508738f836af7f5315ea14f8daa280d00cad2d10 (patch) | |
tree | 71c58f5741951475a3a1776a1833c7a13b621ba7 /vehicle_gui.c | |
parent | c68cfdeecaccbd3979e920ec424f98375e0f9e3d (diff) | |
download | openttd-508738f836af7f5315ea14f8daa280d00cad2d10.tar.xz |
(svn r2106) -Fix: improved the network-join algoritm, it is now a bit more stable
-Add: added 'pause_on_join' and 'max_join_time' for MP games, where you
can auto-pause the game when a client wants to join the game. This to
avoid connection losses because of big maps (200+ trains). (with tnx to
#openttdcoop for the ideas and testing)
Diffstat (limited to 'vehicle_gui.c')
0 files changed, 0 insertions, 0 deletions