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author | Darkvater <Darkvater@openttd.org> | 2005-09-18 20:56:44 +0000 |
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committer | Darkvater <Darkvater@openttd.org> | 2005-09-18 20:56:44 +0000 |
commit | 4a58250cb9c51d37faec1137f3c9ece79b1a1bb4 (patch) | |
tree | 2e474d7261d3d1f3a5a381895f572bd5b78fe606 /vehicle_gui.c | |
parent | 3536bbdad04516119670437c0f2d5c9146d6c254 (diff) | |
download | openttd-4a58250cb9c51d37faec1137f3c9ece79b1a1bb4.tar.xz |
(svn r2962) - const correctness for all Get* functions and most Draw* functions that don't change their pointer parameters
- change a lot of byte player types to PlayerID
- beautify header files, same "#endif /* filename */" ending
Diffstat (limited to 'vehicle_gui.c')
-rw-r--r-- | vehicle_gui.c | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/vehicle_gui.c b/vehicle_gui.c index 064ad0f18..5cf2b5dae 100644 --- a/vehicle_gui.c +++ b/vehicle_gui.c @@ -165,7 +165,7 @@ void InitializeVehiclesGuiList(void) } // draw the vehicle profit button in the vehicle list window. -void DrawVehicleProfitButton(Vehicle *v, int x, int y) +void DrawVehicleProfitButton(const Vehicle *v, int x, int y) { uint32 ormod; |