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authorcelestar <celestar@openttd.org>2006-04-18 08:50:17 +0000
committercelestar <celestar@openttd.org>2006-04-18 08:50:17 +0000
commite75e4e8f74614e360414c7ec43899b8c461c911f (patch)
tree30ec24c2a1d82c9e46e78489ed951320b67741d9 /vehicle.h
parent62f7907d3a5210160a1a3bf134e95213382c9c90 (diff)
downloadopenttd-e75e4e8f74614e360414c7ec43899b8c461c911f.tar.xz
(svn r4466) -Fix: (FS#71) Game no longer crashes when the last vehicle serving a station has been deleted.
-Negative side effect: upon loading old games, stations whose last vehicle was a station have (temporarily) lower ratings. -Positive side effect: station.h no longer includes vehicle.h (breaks the station.h->vehicle.h->rail.h chain)
Diffstat (limited to 'vehicle.h')
-rw-r--r--vehicle.h1
1 files changed, 1 insertions, 0 deletions
diff --git a/vehicle.h b/vehicle.h
index b82319e63..e6a1f5dbf 100644
--- a/vehicle.h
+++ b/vehicle.h
@@ -8,6 +8,7 @@
#include "rail.h"
enum {
+ VEH_Invalid = 0,
VEH_Train = 0x10,
VEH_Road = 0x11,
VEH_Ship = 0x12,