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author | tron <tron@openttd.org> | 2004-11-17 08:52:47 +0000 |
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committer | tron <tron@openttd.org> | 2004-11-17 08:52:47 +0000 |
commit | 13f0b6c0cf754184cfef8645e709f10240da5f98 (patch) | |
tree | 71bd164389e546b1a8a5c1c879b57c1574cb95d2 /vehicle.h | |
parent | 0086bb9d0678876e2e3e9b4002a0f44af2c45ee4 (diff) | |
download | openttd-13f0b6c0cf754184cfef8645e709f10240da5f98.tar.xz |
(svn r654) Hopefully complete support for randomized variational spritegroups (i.e. the cars transporter in DBSetXL gets different cars each time) (pasky)
Diffstat (limited to 'vehicle.h')
-rw-r--r-- | vehicle.h | 8 |
1 files changed, 7 insertions, 1 deletions
@@ -107,10 +107,10 @@ struct Vehicle { byte z_pos; byte direction; // facing - uint16 cur_image; // sprite number for this vehicle byte spritenum; // currently displayed sprite index // 0xfd == custom sprite, 0xfe == custom second head sprite // 0xff == reserved for another custom sprite + uint16 cur_image; // sprite number for this vehicle byte sprite_width;// width of vehicle sprite byte sprite_height;// height of vehicle sprite byte z_height; // z-height of vehicle sprite @@ -118,6 +118,12 @@ struct Vehicle { int8 y_offs; // y offset for vehicle sprite uint16 engine_type; + // for randomized variational spritegroups + // bitmask used to resolve them; parts of it get reseeded when triggers + // of corresponding spritegroups get matched + byte random_bits; + byte waiting_triggers; // triggers to be yet matched + uint16 max_speed; // maximum speed uint16 cur_speed; // current speed byte subspeed; // fractional speed |