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author | pasky <pasky@openttd.org> | 2005-03-17 23:12:23 +0000 |
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committer | pasky <pasky@openttd.org> | 2005-03-17 23:12:23 +0000 |
commit | 49f769948b74954e60e4223c4ab4cb5a3f68646e (patch) | |
tree | aaf4ba873d4614c178d027e80231afa6dc1f5320 /vehicle.h | |
parent | f82893680b02ac0a8adf93509ca59d8cc8bc0828 (diff) | |
download | openttd-49f769948b74954e60e4223c4ab4cb5a3f68646e.tar.xz |
(svn r2021) Fix: Enlarge _cur_town_ctr from byte to uint32 so that all the towns are considered when growing them even for big maps, where much more than 256 towns are around; reported by Tomasz Dubiński <uboottd@hydra.polsl.gliwice.pl>. The savegame still saves just the lowest 8 bits but that doesn't hurt so much.
Diffstat (limited to 'vehicle.h')
0 files changed, 0 insertions, 0 deletions