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authortruelight <truelight@openttd.org>2006-08-22 20:41:26 +0000
committertruelight <truelight@openttd.org>2006-08-22 20:41:26 +0000
commit15aff22c965913598652666046c522eaa0c76641 (patch)
treec177232d70dec4fb6d7cd2dbac79206e86ee2daa /vehicle.h
parentf2b804f0a6d2b668a73f8c0daa8ed20c81afa4d3 (diff)
downloadopenttd-15aff22c965913598652666046c522eaa0c76641.tar.xz
(svn r6055) -Codechange: added GetXXXArraySize, which returns HighestID + 1 (or, will do that).
It isn't the best name, but we couldn't find any better. This unifies the pool-system even more.
Diffstat (limited to 'vehicle.h')
-rw-r--r--vehicle.h10
1 files changed, 10 insertions, 0 deletions
diff --git a/vehicle.h b/vehicle.h
index 6a434a15c..baeccd70c 100644
--- a/vehicle.h
+++ b/vehicle.h
@@ -359,6 +359,16 @@ static inline uint16 GetVehiclePoolSize(void)
return _vehicle_pool.total_items;
}
+static inline VehicleID GetVehicleArraySize(void)
+{
+ /* TODO - This isn't the real content of the function, but
+ * with the new pool-system this will be replaced with one that
+ * _really_ returns the highest index + 1. Now it just returns
+ * the next safe value we are sure about everything is below.
+ */
+ return GetVehiclePoolSize();
+}
+
/**
* Check if a Vehicle really exists.
*/