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author | Darkvater <darkvater@openttd.org> | 2005-09-11 14:17:21 +0000 |
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committer | Darkvater <darkvater@openttd.org> | 2005-09-11 14:17:21 +0000 |
commit | b0ddaae4afce6d2ad33d907e85f527699ade5b68 (patch) | |
tree | de3b41e65abb98381c07ad663caddeb7cea1a250 /vehicle.h | |
parent | 08e07699670e533e8582eb7299a891969668c15d (diff) | |
download | openttd-b0ddaae4afce6d2ad33d907e85f527699ade5b68.tar.xz |
(svn r2939) Fix racing condition when using threaded saving (last one I hope).
When game is saved and you save again you get an error message (not when autosaving) and it's aborted. When a game is loaded in the meanwhile execution pauses until saving thread finishes.
Diffstat (limited to 'vehicle.h')
0 files changed, 0 insertions, 0 deletions