summaryrefslogtreecommitdiff
path: root/vehicle.c
diff options
context:
space:
mode:
authorDarkvater <Darkvater@openttd.org>2006-12-21 10:29:16 +0000
committerDarkvater <Darkvater@openttd.org>2006-12-21 10:29:16 +0000
commitdbb36b67d812bc3b8bd7b84abe378478d5e79ea4 (patch)
treef8281d852173843541f4573083830e5d73025495 /vehicle.c
parent5cd081b6cd357ab1774091a680183eb5ba69ebc3 (diff)
downloadopenttd-dbb36b67d812bc3b8bd7b84abe378478d5e79ea4.tar.xz
(svn r7523) -Feature: Add the possibility to change the newgrf configuration of a running game.
This is only possible in SP (or in the intro menu). During game play you will get a confirmation window when applying the changes as some actions can crash OpenTTD and/or make your current game unplayable.
Diffstat (limited to 'vehicle.c')
-rw-r--r--vehicle.c15
1 files changed, 11 insertions, 4 deletions
diff --git a/vehicle.c b/vehicle.c
index 89d2ed0a3..9ef5918a0 100644
--- a/vehicle.c
+++ b/vehicle.c
@@ -440,6 +440,14 @@ static void UpdateVehiclePosHash(Vehicle* v, int x, int y)
}
}
+void ResetVehiclePosHash(void)
+{
+ uint i;
+ for (i = 0; i < lengthof(_vehicle_position_hash); i++) {
+ _vehicle_position_hash[i] = INVALID_VEHICLE;
+ }
+}
+
void InitializeVehicles(void)
{
uint i;
@@ -449,12 +457,11 @@ void InitializeVehicles(void)
* vehicles (which is increased on-the-fly) */
CleanPool(&_Vehicle_pool);
AddBlockToPool(&_Vehicle_pool);
- for (i = 0; i < BLOCKS_FOR_SPECIAL_VEHICLES; i++)
+ for (i = 0; i < BLOCKS_FOR_SPECIAL_VEHICLES; i++) {
AddBlockToPool(&_Vehicle_pool);
-
- for (i = 0; i < lengthof(_vehicle_position_hash); i++) {
- _vehicle_position_hash[i] = INVALID_VEHICLE;
}
+
+ ResetVehiclePosHash();
}
Vehicle *GetLastVehicleInChain(Vehicle *v)