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authorbjarni <bjarni@openttd.org>2006-10-04 12:01:59 +0000
committerbjarni <bjarni@openttd.org>2006-10-04 12:01:59 +0000
commitdb9cdd6749079590b975f6e2fe514b1206b47518 (patch)
treede1248467189ac58bfefca72dc98668d05a651bf /vehicle.c
parent4204eb66744be0ebf39512c50a77691f4328dff0 (diff)
downloadopenttd-db9cdd6749079590b975f6e2fe514b1206b47518.tar.xz
(svn r6637) -Codechange: merged all (vehicle type)EnterDepot into VehicleEnterDepot()
This revealed duplicated code like aircraft lists got invalidated twice Moved invalidation of the vehicle detail window to VehicleServiceInDepot() as it should always be updated when serviced
Diffstat (limited to 'vehicle.c')
-rw-r--r--vehicle.c79
1 files changed, 79 insertions, 0 deletions
diff --git a/vehicle.c b/vehicle.c
index fc3c78c54..b29338c91 100644
--- a/vehicle.c
+++ b/vehicle.c
@@ -106,6 +106,7 @@ void VehicleServiceInDepot(Vehicle *v)
v->date_of_last_service = _date;
v->breakdowns_since_last_service = 0;
v->reliability = GetEngine(v->engine_type)->reliability;
+ InvalidateWindow(WC_VEHICLE_DETAILS, v->index); // ensure that last service date and reliability are updated
}
bool VehicleNeedsService(const Vehicle *v)
@@ -2416,6 +2417,84 @@ int32 SendAllVehiclesToDepot(byte type, uint32 flags, bool service, PlayerID own
return (flags & DC_EXEC) ? 0 : CMD_ERROR;
}
+void VehicleEnterDepot(Vehicle *v)
+{
+ switch (v->type) {
+ case VEH_Train:
+ InvalidateWindowClasses(WC_TRAINS_LIST);
+ if (!IsFrontEngine(v)) v = GetFirstVehicleInChain(v);
+ UpdateSignalsOnSegment(v->tile, GetRailDepotDirection(v->tile));
+ v->load_unload_time_rem = 0;
+ break;
+
+ case VEH_Road:
+ InvalidateWindowClasses(WC_ROADVEH_LIST);
+ v->u.road.state = 254;
+ break;
+
+ case VEH_Ship:
+ InvalidateWindowClasses(WC_SHIPS_LIST);
+ v->u.ship.state = 0x80;
+ RecalcShipStuff(v);
+ break;
+
+ case VEH_Aircraft:
+ InvalidateWindowClasses(WC_AIRCRAFT_LIST);
+ HandleAircraftEnterHangar(v);
+ break;
+ default: NOT_REACHED();
+ }
+
+ InvalidateWindow(WC_VEHICLE_DEPOT, v->tile);
+
+ v->vehstatus |= VS_HIDDEN;
+ v->cur_speed = 0;
+
+ VehicleServiceInDepot(v);
+
+ TriggerVehicle(v, VEHICLE_TRIGGER_DEPOT);
+
+ if (v->current_order.type == OT_GOTO_DEPOT) {
+ Order t;
+
+ InvalidateWindow(WC_VEHICLE_VIEW, v->index);
+
+ t = v->current_order;
+ v->current_order.type = OT_DUMMY;
+ v->current_order.flags = 0;
+
+ if (t.refit_cargo != CT_NO_REFIT) {
+ int32 cost;
+
+ _current_player = v->owner;
+ cost = DoCommand(v->tile, v->index, t.refit_cargo | t.refit_subtype << 8, DC_EXEC, CMD_REFIT_VEH(v->type));
+ if (!CmdFailed(cost) && v->owner == _local_player && cost != 0) ShowCostOrIncomeAnimation(v->x_pos, v->y_pos, v->z_pos, cost);
+ }
+
+ if (HASBIT(t.flags, OFB_PART_OF_ORDERS)) {
+ /* Part of orders */
+ if (v->type == VEH_Train) v->u.rail.days_since_order_progr = 0;
+ v->cur_order_index++;
+ } else if (HASBIT(t.flags, OFB_HALT_IN_DEPOT)) {
+ /* Force depot visit */
+ v->vehstatus |= VS_STOPPED;
+ if (v->owner == _local_player) {
+ StringID string;
+
+ switch (v->type) {
+ case VEH_Train: string = STR_8814_TRAIN_IS_WAITING_IN_DEPOT; break;
+ case VEH_Road: string = STR_9016_ROAD_VEHICLE_IS_WAITING; break;
+ case VEH_Ship: string = STR_981C_SHIP_IS_WAITING_IN_DEPOT; break;
+ case VEH_Aircraft: string = STR_A014_AIRCRAFT_IS_WAITING_IN; break;
+ default: NOT_REACHED(); string = STR_EMPTY; // Set the string to something to avoid a compiler warning
+ }
+
+ SetDParam(0, v->unitnumber);
+ AddNewsItem(string, NEWS_FLAGS(NM_SMALL, NF_VIEWPORT|NF_VEHICLE, NT_ADVICE, 0), v->index, 0);
+ }
+ }
+ }
+}
/** Give a custom name to your vehicle
* @param tile unused