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authorbelugas <belugas@openttd.org>2006-07-28 21:51:00 +0000
committerbelugas <belugas@openttd.org>2006-07-28 21:51:00 +0000
commitecc89d596597d7e450b69370233d6f23fa5728cf (patch)
tree4a45bd28895269309999ea98b29f0c87389e361c /variables.h
parente1654fa0171ea37be93e72ec7ef51d6b2543a6d7 (diff)
downloadopenttd-ecc89d596597d7e450b69370233d6f23fa5728cf.tar.xz
(svn r5626) CodeChange : Remove the global _make_screenshot and implement a more flexible mechanism
Simplification of the handling of the main_gui menus, Removal of repetitions and Hiding the internals of screenshots. Thanks to glx, Rubidium and Truelight for pointers
Diffstat (limited to 'variables.h')
-rw-r--r--variables.h1
1 files changed, 0 insertions, 1 deletions
diff --git a/variables.h b/variables.h
index bb59575f5..4cb875beb 100644
--- a/variables.h
+++ b/variables.h
@@ -307,7 +307,6 @@ VARDEF byte _switch_mode;
VARDEF StringID _switch_mode_errorstr;
VARDEF bool _exit_game;
VARDEF SmallFiosItem _file_to_saveload;
-VARDEF byte _make_screenshot;
VARDEF byte _get_z_hint; // used as a hint to getslopez to return the right height at a bridge.