summaryrefslogtreecommitdiff
path: root/variables.h
diff options
context:
space:
mode:
authortruelight <truelight@openttd.org>2005-09-13 12:19:27 +0000
committertruelight <truelight@openttd.org>2005-09-13 12:19:27 +0000
commit2e87864d0b078a68b481340838b4c91e653026fa (patch)
tree1d0b1d986e906226e0a4c2b67110203eefaa8479 /variables.h
parent42813c5426144f9846f200295b6e6ad52bc416ec (diff)
downloadopenttd-2e87864d0b078a68b481340838b4c91e653026fa.tar.xz
(svn r2948) -Fix: the old AI needs a special flag that triggers all kind of special
abilities you really don't want to know about (free bridges, etc..) I removed this flag some revisions ago, but the Aircraft part depends on it, so I re-enabled it again..
Diffstat (limited to 'variables.h')
-rw-r--r--variables.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/variables.h b/variables.h
index c7290e146..328991781 100644
--- a/variables.h
+++ b/variables.h
@@ -252,7 +252,7 @@ VARDEF byte _cur_month;
VARDEF uint32 _frame_counter;
-VARDEF bool _is_ai_player; // current player is an AI player? - Can be removed if new AI is done
+VARDEF bool _is_old_ai_player; // current player is an oldAI player? (enables a lot of cheats..)
VARDEF bool _do_autosave;
VARDEF int _autosave_ctr;