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author | signde <signde@openttd.org> | 2004-09-12 20:15:18 +0000 |
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committer | signde <signde@openttd.org> | 2004-09-12 20:15:18 +0000 |
commit | d6cab2e06d5538321be9d7b9e33822b3ff4ddc5a (patch) | |
tree | e4bd2f005e9d018e89ddd10e8323c1e7d1a29702 /variables.h | |
parent | 7cb5b1954d157e22b76377ad49eda842e895eaf0 (diff) | |
download | openttd-d6cab2e06d5538321be9d7b9e33822b3ff4ddc5a.tar.xz |
(svn r221) -Feature: console command and variable hooking
-Fix: added another network.c stub
-Consolecommand: "scrollto <tile>" center main view on <tile> [Darkvater]
-Consolecommand: "resettile <tile>" force bulldoze <tile> without any checks (DEBUG only) [Darkvater]
-Fix: resetengines is hooked to be not available in network games
-Codechange: "connect <connectstr>": the connect command now uses a connectionstring like the network-gui
-Fix: Direct Connect editbox can handle up to max ~35 characters [Darkvater]
Diffstat (limited to 'variables.h')
-rw-r--r-- | variables.h | 2 |
1 files changed, 2 insertions, 0 deletions
diff --git a/variables.h b/variables.h index 26b133e8b..ae14c6136 100644 --- a/variables.h +++ b/variables.h @@ -231,6 +231,8 @@ VARDEF uint _network_server_port; VARDEF uint16 _network_sync_freq; VARDEF uint16 _network_ahead_frames; +VARDEF uint16 _network_ready_ahead; +VARDEF uint16 _network_client_timeout; VARDEF uint32 _sync_seed_1, _sync_seed_2; |