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author | Darkvater <darkvater@openttd.org> | 2005-09-14 18:03:38 +0000 |
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committer | Darkvater <darkvater@openttd.org> | 2005-09-14 18:03:38 +0000 |
commit | 2131f68ae2c65799f2ce82ee84c7022264efa469 (patch) | |
tree | 1c4620d5f83933db927ef94bd8a085442eaca0c1 /variables.h | |
parent | 1bf06d7da4043d007d8a174b2187153bc818bf83 (diff) | |
download | openttd-2131f68ae2c65799f2ce82ee84c7022264efa469.tar.xz |
(svn r2951) - Fix: [ 1259345 ] Changing engine in netgame opens train window for everyone
- Add IsLocalPlayer() which substitutes _local_player == _current_player
Diffstat (limited to 'variables.h')
-rw-r--r-- | variables.h | 1 |
1 files changed, 0 insertions, 1 deletions
diff --git a/variables.h b/variables.h index 328991781..ec6cb8bfc 100644 --- a/variables.h +++ b/variables.h @@ -257,7 +257,6 @@ VARDEF bool _is_old_ai_player; // current player is an oldAI player? (enables a VARDEF bool _do_autosave; VARDEF int _autosave_ctr; -VARDEF PlayerID _local_player; VARDEF byte _display_opt; VARDEF byte _pause; VARDEF int _caret_timer; |