diff options
author | Darkvater <darkvater@openttd.org> | 2006-11-16 20:57:23 +0000 |
---|---|---|
committer | Darkvater <darkvater@openttd.org> | 2006-11-16 20:57:23 +0000 |
commit | 40d647ddde652bb8f1c7b4215279cc82d01ca38f (patch) | |
tree | 00447739e30c07ac507e9a0098773ca8aa3a5043 /variables.h | |
parent | 7f45482bbe87de64fc82ef2b23b38fd1634be9e1 (diff) | |
download | openttd-40d647ddde652bb8f1c7b4215279cc82d01ca38f.tar.xz |
(svn r7179) -Codechange (r7173): Actually "prefer" team chat through the patch setting instead of
always sending to teammate if the patch is on even if you do not have any allies. So
with setting off you always send to 'all players', with setting on you send to teammates
if you have any, otherwise to all players.
Diffstat (limited to 'variables.h')
-rw-r--r-- | variables.h | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/variables.h b/variables.h index af4d26636..d1f213a62 100644 --- a/variables.h +++ b/variables.h @@ -127,7 +127,7 @@ typedef struct Patches { bool reverse_scroll; // Right-Click-Scrolling scrolls in the opposite direction bool measure_tooltip; // Show a permanent tooltip when dragging tools byte liveries; // Options for displaying company liveries, 0=none, 1=self, 2=all - bool chat_target; // Choose the chat message target with <ENTER>, true=all players, false=your team + bool prefer_teamchat; // Choose the chat message target with <ENTER>, true=all players, false=your team uint8 toolbar_pos; // position of toolbars, 0=left, 1=center, 2=right uint8 window_snap_radius; // Windows snap at each other if closer than this |