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author | Darkvater <darkvater@openttd.org> | 2005-09-02 16:05:59 +0000 |
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committer | Darkvater <darkvater@openttd.org> | 2005-09-02 16:05:59 +0000 |
commit | a181446829c3de933ccccffcc652c0c7b19f9968 (patch) | |
tree | 770995fa006874ecf7f11983a589bd239a3e85a0 /unix.c | |
parent | ae356b641d0b208e7973ce9c30472909b75fb9af (diff) | |
download | openttd-a181446829c3de933ccccffcc652c0c7b19f9968.tar.xz |
(svn r2906) Fix some threaded saving problems. Now the thread only interfaces with the main program through a sort of mutex. Communication uses the function OTTD_SendThreadMessage() with the approiate message which is handled in ProcessSentMessage() during the main loop.
Diffstat (limited to 'unix.c')
-rw-r--r-- | unix.c | 5 |
1 files changed, 0 insertions, 5 deletions
@@ -531,8 +531,6 @@ bool InsertTextBufferClipboard(Textbuf *tb) } -#ifdef ENABLE_NETWORK - // multi os compatible sleep function #ifdef __AMIGA__ @@ -571,6 +569,3 @@ void CSleep(int milliseconds) } #endif // __AMIGA__ } - -#endif /* ENABLE_NETWORK */ - |