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author | bjarni <bjarni@openttd.org> | 2005-07-28 08:45:57 +0000 |
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committer | bjarni <bjarni@openttd.org> | 2005-07-28 08:45:57 +0000 |
commit | 2f2775323fde1ac7307c069621bda024eb16fafb (patch) | |
tree | 595c7e6ec4815197b78ec046cc7789b776e3bea2 /unix.c | |
parent | 1e67dfffe7523043855bd200b693b7cbc2309d1a (diff) | |
download | openttd-2f2775323fde1ac7307c069621bda024eb16fafb.tar.xz |
(svn r2733) -Fix: [OSX] solved include issue introduced in 2714, which prevented OSX from opening a window to run the game in (sdl.h was not included anymore)
Diffstat (limited to 'unix.c')
-rw-r--r-- | unix.c | 1 |
1 files changed, 1 insertions, 0 deletions
@@ -39,6 +39,7 @@ ULONG __stack = (1024*1024)*2; // maybe not that much is needed actually ;) #endif #if defined(__APPLE__) +#include <SDL.h> //the mac implementation needs this file included in the same file as main() #include "os/macosx/macos.h" #endif |