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author | tron <tron@openttd.org> | 2006-03-14 12:00:11 +0000 |
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committer | tron <tron@openttd.org> | 2006-03-14 12:00:11 +0000 |
commit | 42d1731cc1a795f7067c1fd92e337a41480d5589 (patch) | |
tree | e2311e3c6295b3d9db10baea067278eaaa657869 /tunnelbridge_cmd.c | |
parent | b2412f7472335fdaee34b355643f0ab77ae381bd (diff) | |
download | openttd-42d1731cc1a795f7067c1fd92e337a41480d5589.tar.xz |
(svn r3857) Add and use GetBridgeRampDirection()
Note: This slightly changes the behavior of GetAnyRoadBits() to only return a road piece for the start of the bridge ramp instead of a full ROAD_[XY]
Diffstat (limited to 'tunnelbridge_cmd.c')
-rw-r--r-- | tunnelbridge_cmd.c | 5 |
1 files changed, 2 insertions, 3 deletions
diff --git a/tunnelbridge_cmd.c b/tunnelbridge_cmd.c index c04da682f..795c59477 100644 --- a/tunnelbridge_cmd.c +++ b/tunnelbridge_cmd.c @@ -1019,10 +1019,9 @@ static void DrawTile_TunnelBridge(TileInfo *ti) if (f) DrawFoundation(ti, f); } - /* Cope for the direction of the bridge */ - if (HASBIT(ti->map5, 0)) base_offset++; + // HACK Wizardry to convert the bridge ramp direction into a sprite offset + base_offset += (6 - GetBridgeRampDirection(ti->tile)) % 4; - if (ti->map5 & 0x20) base_offset += 2; // which side if (ti->tileh == 0) base_offset += 4; // sloped bridge head /* Table number 6 always refers to the bridge heads for any bridge type */ |